
MA Computer Games Art & Design
DURATION
LANGUAGES
English
PACE
Full time, Part time
APPLICATION DEADLINE
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EARLIEST START DATE
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TUITION FEES
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STUDY FORMAT
On-Campus
Introduction
MA Computer Games Art & Design
This MA is tailored for people who want to start a career in the game industry. One of the only programmes in the UK taught by actual game developers, it will teach you game design, art & animation, and game programming, and has a strong focus on entrepreneurship and business.
As a fast-growing 150-billion-dollar business, the game industry offers countless professional opportunities. The MA Computer Games: Art & Design is right for you if you want to make game development a sustainable career and to work in this creative and rewarding industry.
This is also one of the only programmes taught by actual game developers, designers, and artists with years of experience in the game industry.
Why Study MA Computer Games: Art & Design at Goldsmiths
- Learn to design and develop games using state of the art tools and game engines from actual game developer and industry veterans
- Focus on which skills you want to learn, through a selection of option modules you can choose from
- Collaborate with colleagues from other courses, including the MSc Computer Games Programming and the MA Independent Games and Playable Experience Design
- Build your portfolio through practical coursework
- Access state of the art game labs and facilities
- Get your first internship in the game industry (or work on a research project instead)
- Take part in the many events and game jams we organise every year, and be part of the creative and diverse environment that surrounds Goldsmiths
- Access the strong UK community of publishers and creators with innovative voices creating ground-breaking titles
Admissions
Scholarships and Funding
Several scholarship options are available. Please check the university website for more information.
Curriculum
Compulsory modules
- Introduction to Modelling and Animation
- Business and Practice
- Introduction to Programming for Games
- Game Design and Games Analytics
- Advanced Modelling and Animation
- Computer Games Final Project
Option modules
- Approaches to Play 1
- Approaches to Play 2
- History of Computer Games, Art and Animation
- Narrative and Interactive Fiction
- Advanced Programming for Games
- Programming for Game Engines
- Mixed Realities
- Introduction to Virtual Reality
- Data and Machine Learning for Artistic Practice
Program Tuition Fee
Career Opportunities
Industry Placements & Career Paths
As part of the MA, students may choose to do an internship with a games-related company. Over the years we worked closely with industry leaders and game studios to offer industry placements.
Many internships result in permanent positions, and almost 100% of our graduates find work four to five months after finishing the programme. Some have gone on to work in major studios like EA, Ubisoft, Sony, Creative Assembly, Microsoft, Cinesite, Framestore, Splash Damage, Rebellion Studios, Mediatonic, Frontier, Supermassive and Roll7, as well as getting funded for start-ups such as Terrardhard.