Part time Master's Program in Visual Arts

Best Part time Masters in Visual Arts 2017

Visual Arts

A Masters degree is an academic degree awarded to individuals who successfully denote a higher level of expertise. There are two main types of Masters - taught and research.

Visual arts courses often cover skills in aesthetic arts. However, there are many applied art forms included in visual arts courses. These programs can cover graphic design, fashion design, decorative art and industrial design. These can help students prepare for a position in a particular field.  

Part time Masters Program in Visual Arts

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Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Part time 1 - 2  August 2017 United Kingdom London

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


European Master of Professional Photography 2 year program

Spéos Paris-London Photographic Institute
Campus September 2017 France Paris

The European Master of Professional Photography is designed for students who wish to pursue a career in photography, with a particular emphasis on the business management of the profession. [+]

This program certified by EABHES – lasting for 26 months in total – comprises three phases: The Professional Photography in two-year Program, from September to May (semester 1 and 2) then from September to May (semester 3 and 4). The Expert Modules, from the end of May to the end of July (cf. below). The planning and elaboration of the Master project, which needs to be submitted to a jury twice: an oral defense of the pre-project allows the students to validate their professional projects’ feasibility and coherence; the final jury’s comments assess the projects’ future implementation. So as to obtain the credits necessary to validate the European Master, students need to have a Bachelor’s degree (180 ECTS, in any subject, not necessarily photography) and need to pass a foreign language test at B2 level of the Common European Framework of Reference for Languages. As for the language tests accepted: TOEIC, TOEFL, IELTS or Cambridge exams for non-native English speakers; for English natives any official language diploma at B2 level in a European language that is not their mother tongue. What are the Expert Modules? The Expert Modules aim at deepening the participants’ previous knowledge and skills in those areas that are most demanded by the professional market. They cover the subjects of business management, image management and publication, advanced studio photography and photo reportage, combining theory and practice. For 8 weeks in total, participants meet up with photography professionals from various domains, who share their experience and know-how from... [-]

Master of Science in Multimedia and Entertainment Technology (MScMET)

HK PolyU School of Design
Campus 1 - 1  September 2017 Hong Kong Kowloon

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. [+]

Top Part time Master's Programs in Visual Arts. The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. Students learn about the multimedia industry, creative processes for developing innovative ideas, the application of emerging technology in media, and entrepreneurial skills to successfully see a project from conception to completion. The programme offers three constantly adapting streams: Game Development; Applied Design Psychology; and Social, Mobile and Internet. In Game Development, students learn the latest in game design techniques, whilst in Applied Design Psychology, students gain insight into creative thinking and designing content. In Social, Mobile and Internet, students learn about how cutting edge technologies impact digital entertainment. The Three Pillars The MScMET programme is comprised of three distinctive pillars. The first is the diverse faculty of world-class scholars and industry specialists who bring a wealth of local and international expertise. Students obtain first hand theoretical and applied knowledge across multiple industries. Through faculty connections, students gain opportunities for their studies and career development. The second pillar is the programme’s commitment to supporting students in becoming balanced, forward-thinking individuals. Through engaging teaching methods, each student is guided towards becoming a creative and critical thinker, in touch with their intuition and capable of pursuing their future with confidence. The third pillar is the fostering of an entrepreneurial mindset in students. Skills learnt throughout the programme can be... [-]

Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus 16  July 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and You Tube attract hundreds of millions of users worldwide. [+]

In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills. Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry Students have an opportunity to specialise in Business Informatics, Computing and Networking or Interactive Technologies and Games Design. Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds Our Master of Information Technology program is fully accredited by the Australian Computer Society at the ‘Professional Level’ (its highest level). As an IT student, you will be entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Foundation Subjects Internet Fundamentals Programming I Database Modelling or Collective Intelligence and Social Networks Data Mining or e-Strategic Management Core Subjects (All majors) ICT Advanced Project I ICT Project 2: Implementation and Commissioning Advanced E-Security Core Subjects (Major specific) E-Business Technologies Advanced Game Design Advanced Human Computer Interaction Advanced Animation Techniques Intelligent Agents and Simulation Elective Subjects Students to choose 4 elective subjects Career outcomes As a games developer, you could be working on the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’... [-]

Master in Media and Entertainment Management

IED – Istituto Europeo di Design Rome
Campus 12  January 2018 Italy Rome

The new Master in Media and Entertainment Management aims to train professionals who can work efficiently and internationally in the field of Media & Entertainment: Movies / TV / trans media, video games, publishing industry, communication, music, web-based companies, theme parks and museums. The course includes numerous meetings with industry professionals. Students can benefit from the experience of managers of Cinecitta World, creative designers of Saatchi & Saatchi and experts of Ariadne Capital. Managers of the Media & Entertainment industry, entrepreneurship and start-ups, thanks to the know-how and business tools acquired can enter prestigious roles in different sectors, where creativity and managerial skills are fundamental. [+]

Top Part time Master's Programs in Visual Arts. THIS PROGRAM IS TAUGHT IN ITALIAN Entry Requirements: The Master in Media and Entertainment Management seeks to recruit students with an Honours Degree, Italians and foreigners, and young professionals who want to pursue their career in this field. Structure and Methodology: Through a cross-sectional approach and the involvement in many design workshops, participants are asked to work in teams or individually, by simulating the professional reality typical of companies in the sector and the wide world of entrepreneurship and startups. The programme is structured into three main areas. A first part is dedicated to the fundamentals of the industry with the objective of analyzing the different business models. It is broad and includes areas Movies / TV / Trans average (production company, operator of pay-TV), Games (developers, publishers) Publishing (publisher, retailer online and offline) Music (record company, publisher ) Web-based and ICT companies (Online retailer, thematic portals) Experience Economy (cinema, museums, theme parks) Venture Capital, public agencies and consultancies focused on these areas. Areas such as Media & Entertainment are deeply examined, in particular, its interaction with the cultural and creative sectors and the International economic aspect. The second part of the pathway of study focuses on specific areas of development, production, distribution and use of content. Through taught workshops, participants learn to develop and produce audiovisual works, video games, music, books and hybrids contents. Students are expected to acquire knowledge of vertical strategies of digital communication, on the economic aspects, on... [-]

MTech in Fine Art

University of Johannesburg
Campus Part time 1 - 3  February 2018 South Africa Johannesburg

Having obtained this qualification, students will be able to conduct advanced independent research in a particular area of visual arts, demonstrating complex analytical and practical skills and knowledge in writing a dissertation and, where applicable, an exhibition of original work or artefacts appropriate to the research mode. [+]

Having obtained this qualification, students will be able to conduct advanced independent research in a particular area of visual arts, demonstrating complex analytical and practical skills and knowledge in writing a dissertation and, where applicable, an exhibition of original work or artefacts appropriate to the research mode. Admission requirements A Baccalaureus Technologiae: Fine Art, with an average mark of at least 65% or an equivalent qualification at an equivalent standard, as recommended by a Status Committee and approved by the Faculty Board. Selection criteria Selection is based on academic merit and a preliminary research proposal, as approved by the Departmental Committee. Curriculum MODULE Research and Dissertation : Fine Art Programme structure Nature of programme: One year research programme. Minimum duration: 12 months. Maximum duration: 24 months full-time, 36 months part-time. [-]

PhD/MPhil in Film and Media Studies specialisms

University of Bolton
Campus 3 - 7  August 2017 United Kingdom Bolton

The MPhil/PhD in Film and Media Studies is for media graduates who are looking to develop their knowledge of a specific area of film and media studies to a high level of academic achievement. Study at MPhil/PhD level is open to honours graduates as well as those already having a postgraduate degree. The MPhil/PhD is largely non-taught and your main submission will be a thesis written under the supervision of a member of staff (the... [+]

Top Part time Master's Programs in Visual Arts. Film and Media Studies specialisms - PhD / MPhil The MPhil/PhD in Film and Media Studies is for media graduates who are looking to develop their knowledge of a specific area of film and media studies to a high level of academic achievement. Study at MPhil/PhD level is open to honours graduates as well as those already having a postgraduate degree. The MPhil/PhD is largely non-taught and your main submission will be a thesis written under the supervision of a member of staff (the Director of Dtudies) with expertise in the area chosen. Additional support is available from other internal/external academics. Your thesis will be a piece of original critical research which makes a significant contribution to scholarly knowledge in the film and media studies field. The broad topic to be investigated will be defined by you with more specific details agreed through discussion with the Director of Studies. Careers & professional development The course is useful if you wish to follow a career path involving advanced scholarly research; for instance, an academic teaching career in the film/media field. Subject overview Staff in the School of Arts, Media and Education value their relationships with students and provide friendly and supportive postgraduate research supervision. They are able to draw upon their own experience of publishing and conference presentation in the field to enhance their support of postgraduate students. Projects recently completed by staff include the publication of a monograph applying Bakhtinian theory to... [-]

Master of Arts - Media, Art, Design & Tech​​nology

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus September 2017 Netherlands Groningen

What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. [+]

Fine Arts – Media, Art, Design & Technology (MADtech): www.hanzegroningen.eu/madtech What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. You will explore the most outrageous possibilities the combination of art and technology have to offer. Central to this master are your artistic development and attitude towards research. By combining a critical reflective attitude and conceptual skills, you will discover unexpected perspectives, resulting in exciting multimedia works of art. Order our brochure here . Throughout this master you will explore viewpoints from the past, present and future, broadening the way you think and look at the world. You will discover connections between art and science, laboratory and applied research, stable and unstable media, old and new technology, local and global forms of society. This is a collective process: you will share ideas and insights with your fellow students, learning how others see the world. Inspiring each other to look beyond borders and to venture away from the beaten track. At the same time you will extend your knowledge, master new skills and reflect on your role as an artist. This master attracts students from a lot of different backgrounds, countries and cultures. This variety enriches your experience, not only broadening... [-]

Master of Fine Arts

William Paterson University of New Jersey
Campus September 2017 USA Wayne

The Master of Fine Arts (MFA) degree is designed as the professional degree for the fine artist, designer, and media artist. It is the mission of the program to provide the MFA candidate with a rigorous environment in which to focus on professional goals and artistic excellence. An important aspect of this environment is the creation of a community of peers and mentors all pursuing the enhancement of imagination through the creation and interpretation of meaningful work. Faculty members have substantial professional and educational backgrounds and are dedicated to the highest standards of artistic endeavor. [+]

Top Part time Master's Programs in Visual Arts. The Master of Fine Arts (MFA) degree is designed as the professional degree for the fine artist, designer, and media artist. It is the mission of the program to provide the MFA candidate with a rigorous environment in which to focus on professional goals and artistic excellence. An important aspect of this environment is the creation of a community of peers and mentors all pursuing the enhancement of imagination through the creation and interpretation of meaningful work. Faculty members have substantial professional and educational backgrounds and are dedicated to the highest standards of artistic endeavor. The MFA is offered as a three-year, full-time program, or as a five-year, part-time degree program for the working professional. Students choose from offerings that include computer art and animation, painting, printmaking, sculpture, and digital sculpture, ceramics, photography, graphic media, and furniture design. Fully equipped studios in all areas provide the resources necessary for the actualization of a wide range of two-dimensional, three-dimensional, and time-based work. Admission Requirements: In addition to the University’s admission requirements: Minimum of 60 credits in studio arts, 12 credits in art history or art criticism, including at least 3 credits in contemporary or twentieth-century art. Those applicants who do not have such experience may be required to take undergraduate courses in these areas before formally beginning the graduate degree. In certain cases where an applicant has a number of years of professional art activity, the committee, based on the qualitative evaluation of... [-]

MASTER IN FINE ART - STAGE DESIGN (LIGHTING DESIGN, SET DESIGN AND COSTUME DESIGN)

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Part time 12 - 24  September 2017 Ireland Dublin

The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). [+]

The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). The course is designed to complement the existing Master in Fine Art (Playwriting) and the Master in Fine Art (Theatre Directing). Students on all three programmes will work together in collaboration, developing a shared understanding of contemporary theatre practice and a collective appreciation of the dedication and commitment required to make innovative performances happen. In addition to the core classes and workshops, individual and group tuition from The Lir’s Head of Design will be a key feature of the training. In addition, master classes by visiting practitioners will supplement the student experience. Professional placements are a key feature of the programme and all students will showcase their work in public productions at the culmination of the course. Students can opt to take this course either part-time (24 months) or full-time (12 months). Full-time and part-time students will take three concurrent modules in the first two terms. The final module (Production Design) will be taught in the third term and subsequent summer months (for full-time students) or in the second year of the course (for part-time students) and will culminate with a professional production staged in one of The Lir’s performance studios. Term Three will be supplemented by an ongoing series of master classes from professional directors and theatre makers.... [-]

Master of Digital Media

The Centre for Digital Media - The CDM
Campus September 2017 Canada Vancouver

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master [+]

Top Part time Master's Programs in Visual Arts. The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master's program. What is common between a weather app on your phone, a racing game on your console and a state-of-the-art imaging tool in a hospital? All of these are digital media products, and to build them requires teams of digital media professionals. Digital media is content that is stored in digital formats and usually distributed online. The world we live in today is populated by digital media products, and the shift from traditional media has taken place in many industries, including industries that aren’t typically associated with digital media—such as health, government and education. Digital media products can be found in: eCommerce Games – console, online and mobile Websites and mobile applications Animation Social media Video Augmented reality Virtual reality Data visualization Location-based services Interactive Storytelling Digital media can include these industries: Entertainment Technology eCommerce Non-Profit Health Education Marketing and advertising Government Sports Environment Television Publishing Scholarships There are many scholarship opportunities available to new and returning students of the Master of Digital Media program. More than 60% of incoming September 2014 students received a scholarship or other financial assistance. [-]

MFA in Filmmaking

EICAR
Campus September 2017 France Paris

EICAR, the only film school in continental Europe with an English language curriculum, offers a two year Master of Fine Arts program in filmmaking with 5 Majors – Directing, Screenwriting, Cinematography, Producing and Editing. The School provides degrees and programs with an emphasis on practical filmmaking experience and team working process. With a class size of 15 students, we favor direct studio work and... [+]

MFA in Filmmaking EICAR, the only film school in continental Europe with an English language curriculum, offers a two year Master of Fine Arts program in filmmaking with 5 Majors – Directing, Screenwriting, Cinematography, Producing and Editing. The School provides degrees and programs with an emphasis on practical filmmaking experience and team working process. With a class size of 15 students, we favor direct studio work and small-group practical exercises where lessons can sink in. EICAR MFA program also integrates a direct understanding of professional responsibilities such as the Producing for a Client class where students are expected to produce a commercial on deadline as a team. Studying in Paris with an international network of professionals EICAR provides an international environment with over 60 nationalities present within the school’s student and staff community. Our international faculty of working film and television professionals has a continuing presence in the industry and are on the front-line of all changes and challenges confronting the film and television business. Because EICAR instructors are not academics but active professionals, they are able to offer a real world, cutting-edge approach to film education where students are prepared to confront and master the latest technical changes and artistic tendencies in the rapidly evolving audiovisual industries. Completing our curriculum’s emphasis on preparing the student for the competitive audio-visual industry is the International Department’s Master Class Lecture Series with its guest speakers, top professionals from the film and television, lecturing on the most recent technical and artistic developments that... [-]

Master of Fine Arts Programs (MFA)

California Institute of Integral Studies
Campus September 2017 USA San Francisco

As artists, writers and performers in the heart of San Francisco, our work is influenced by technological innovation, cultural transformation, and urban redesign. Our curriculum gives students a chance to focus on their own practice in an interdisciplinary setting. [+]

Top Part time Master's Programs in Visual Arts. Master of Fine Arts Programs (MFA) Welcome to the MFA Programs at CIIS! As artists, writers and performers in the heart of San Francisco, our work is influenced by technological innovation, cultural transformation, and urban redesign. Our curriculum gives students a chance to focus on their own practice in an interdisciplinary setting. In our two year, 48-unit intensives you will complete one or more of the following: a book-length manuscript or chapbook an evening-length dance, theatrical, or musical performance a visual arts exhibition in our street level main gallery a social justice/community arts project We offer: Intimate class sizes Mentoring with outstanding, committed faculty A weekend intensive format that is ideal for working adults Diverse perspectives and transdisciplinary approaches to art-making Direct and constant access to the rich Bay Area art scene Art-making can be a pioneering, transformative act that changes-and sometimes revolutionizes-culture. Students in this program become more self-reflective and skillful in their practice. Through intensive and transdisciplinary dialogue, they see their work in a broader artistic, philosophical, and cultural dialogue, and develop innovative, experimental, and meaningful work that challenges personal and cultural narratives and perceptions. ADMISSION REQUIREMENTS Applicants must meet the general admissions requirements of the Institute. Students must complete their bachelor's degree before beginning the programs; there is no requirement as to the field of study of the undergraduate degree. Students can demonstrate appropriate levels of accomplishment and commitment to their art by means of work samples and personal... [-]

Visual Arts For The Digital Age - Bachelor Master

IED – Istituto Europeo di Design Milan
Campus 12  March 2018 Italy Milan

The curriculum of the Master of Visual Arts for the Digital Age provides the cultural and technical tools to analyze, conceptually and creatively, the different ways in which the contemporary artistic practice and the techniques of its contemporary visual arts are related and intertwined in order to carry out projects in the framework of digital art, the performing arts, interactive installations using multimedia and cross-media languages. The Master also provides the skills necessary to undertake professional activities of coordination and management of the production of artistic and cultural activities. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Master in Visual Arts is open to graduate students in arts, humanities and design with the title of academic or university education lasting at least three years (first level academic diploma / degree First Level) interested in the digital art world, of 'public art, the performing arts and interactive installations. Methodology and structure: The Master in Visual Arts for the Digital Age offers a path of experience, research and design, which combines a rich teaching of theoretical and technical stimuli with the practical and experiential contribution of partnerships with professionals that support the student in his training and experimentation with which they develop the three projects that constitute the fundamental part of the Master. In parallel, as a supplement to the experimental phase linked to the development of real projects, participants acquire basic knowledge with the teachings and contributions of technical and technological nature associated with cultural insights. The educational model includes: - traditional classroom teaching for the acquisition of cultural / methodological and interpersonal skills (communication, etc.) - laboratory and experimental educational project, with strong involvement of the student, through individual or group work (projects , workshops, tutorials, case studies, use of simulative techniques, etc.) accompanied by top designers, expression of industry excellence and / or territorial. - Curricular internship will take place at consistent studies or companies with the aims of the master or "campus" with professional simulation project and will last approximately two months. The Master in Visual... [-]

Master of Arts in Visual Culture and Contemporary Art - Visual Culture and Contemporary Art (ViCCA)

Aalto University
Campus August 2017 Finland Espoo Helsinki Pori Mikkeli + 2 more

Visual Culture and Contemporary Art focuses on tutoring students to develop and contextualize their own artistic, curatorial or theoretical work. It is open to artists and practitioners with different backgrounds. [+]

Top Part time Master's Programs in Visual Arts. Visual Culture and Contemporary Art focuses on tutoring students to develop and contextualize their own artistic, curatorial or theoretical work. It is open to artists and practitioners with different backgrounds. The program explores new forms of artistic production and professional agency within the broader field of contemporary art and visual culture. Theory and practice are tightly interwoven, and emphasis is put on developing each student’s artistic, curatorial and theoretical thinking. The program has two majors: Visual Culture and Contemporary Art (ViCCA) and Curating, Managing and Mediating Art (CuMMA). The ViCCA major works through four focus areas: Sites, Senses and Situations; Words and Spaces; Beings and Things, and CuMMA, of which CuMMA is also a separate major. The CuMMA major focuses on the professional skills needed for curating and mediating art. In both majors some of the courses are also available for the students of the other major. Goal of education (Learning outcomes) ViCCA (Visual Culture and Contemporary Art) is a two-year major, which connects the worlds of art and non-art. Central for the program are new and emergent professional practices, which are born and developed in this new space of cultural production. In the major, art is made and new professional agencies are explored within the broader field of visual culture. Aalto University offers a very good multi-scholarly context for this. The art of our times works increasingly in interaction with research, planning, activism and public debate. The goal of the ViCCA... [-]