Master Degree in Visual Arts

Best 182 Master's Degrees in Visual Arts 2017

Visual Arts

A Masters degree is an academic degree awarded to individuals who successfully denote a higher level of expertise. There are two main types of Masters - taught and research.

Visual arts courses often cover skills in aesthetic arts. However, there are many applied art forms included in visual arts courses. These programs can cover graphic design, fashion design, decorative art and industrial design. These can help students prepare for a position in a particular field.  

Masters Program in Visual Arts

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Master (MA) Environment Design

Ravensbourne
Campus Full time Part time 1 - 2  August 2017 United Kingdom London + 1 more

The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. [+]

Masters Programs in Visual Arts. The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. Encompassing interior, architecture, cities and natural environments the programme analyzes a series of different perspectives of theory and practice from art, science, and technology towards an understanding of a cultural sustainability. Systems - Every year the course aims to produce new research that takes forward questions inherent in Modernity. Currently focused on natural ecological systems (earthquakes, tectonic plates, deltas and shorelines), (re)contruction and war, cosmographies and cultures of outerspace, and bio-tech materials ; the course encourages you to explore your own field of research and practice. Technologies - The Environment Design operates with a multidisciplinary team where knowledge exchange is one of the core points to focus. From: applied technologies, visual effects, interactive digital media, moving image, communication design and fashion, the programme aims to deploy students with methods and techniques from different perspectives embracing new possibilities offered by new technology and the creative processes involved in designing. Modeling and simulation - with a hands on training in the use of the scientific instruments and computational tools, Ravensbourne offers you with full access to digital facilities for digital imaging and prototyping; where you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field. You will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of different centres across the world and to put your learning and design solutions into context. Here you will expand your own research and practice, by developing and managing an individual programme of enquiry and creative development in environment design culminating in the realisation of a final major project fully informed by professional and industrial contexts and multi disciplinary perspectives. [-]

Master of Science in Multimedia and Entertainment Technology (MScMET)

HK PolyU School of Design
Campus Full time 1 - 1  September 2017 Hong Kong Kowloon

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. [+]

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. Students learn about the multimedia industry, creative processes for developing innovative ideas, the application of emerging technology in media, and entrepreneurial skills to successfully see a project from conception to completion. The programme offers three constantly adapting streams: Game Development; Applied Design Psychology; and Social, Mobile and Internet. In Game Development, students learn the latest in game design techniques, whilst in Applied Design Psychology, students gain insight into creative thinking and designing content. In Social, Mobile and Internet, students learn about how cutting edge technologies impact digital entertainment. The Three Pillars The MScMET programme is comprised of three distinctive pillars. The first is the diverse faculty of world-class scholars and industry specialists who bring a wealth of local and international expertise. Students obtain first hand theoretical and applied knowledge across multiple industries. Through faculty connections, students gain opportunities for their studies and career development. The second pillar is the programme’s commitment to supporting students in becoming balanced, forward-thinking individuals. Through engaging teaching methods, each student is guided towards becoming a creative and critical thinker, in touch with their intuition and capable of pursuing their future with confidence. The third pillar is the fostering of an entrepreneurial mindset in students. Skills learnt throughout the programme can be applied to personal projects, professional design work, and research. Through our programme, students gain fundamental skills to conceptualise and implement their designs. Optional courses are offered for those who wish to pursue their own start-ups. Future Success and Opportunities The future success of students is a key focus of the MScMET programme offered by the School of Design, which was named one of the world’s top 25 best design schools by Business Week. In addition, founded in 2000, the MScMET is one of the longest running multimedia programmes in the world. The programme offers opportunities through providing the latest technology, state of the art facilities, and a central location in Hong Kong and Asia. Our students and faculty are actively engaged in activities and research taking place in the Digital Entertainment Lab, Co-Creation Institute, Sound Studio, and Play|Space. Students can also collaborate with others outside of the programme, such as with Master of Design students and faculty, on various multimedia projects. Being based in Asia offers students incredible opportunities as Hong Kong is a multicultural city that serves as a focal point for innovation in the region. Students of the MScMET programme are guaranteed a relevant degree from one of the world’s most established schools. Supported by the faculty, SD and PolyU, students graduate as capable, inspired designers adept in management and creative thinking, with each student capable of commanding their own, bright future. Aims The programme is for those who are keen to lead in the digital entertainment industry. It is designed to open creative possibilities in the minds of the students by exploring cross-disciplinary media applications and technologies. Through theories and project-based modules, students are encouraged to look afresh into all aspects of how media impacts our lives, ranging from technological innovation and development for human-machine interfaces to creative content design for digital entertainment. The course starts with the building blocks of human psychology, game design, and on-line entertainment and encourages students to look beyond technology by finding value in innovation to shape the path of what digital entertainment can become. The MSc program develops a balanced level of expertise through delivery of subjects that overview the multimedia domain from design to technology. Upon completion of the MScMET programme, students will be able to have the following skills: Professional / Academic Knowledge Skills The ability to conceptualize, design and develop innovative multimedia products and applications Understand the relationship humans have with media, from physical and psychological to social and cultural Proficiency with design research methods Optimally deliver designed products/concepts through a coordinated communication and implementation plan Generic Skills for All-roundedness The ability to generate planning and coordination strategies The ability to create and communicate effective ideas Interpersonal skills needed to collaborate with those from other disciplines Creative insight and critical thinking skills for sustained future growth beyond the university [-]

Master in Design: Ceramics

Bath Spa University
Campus or Online Full time September 2017 United Kingdom Bath

The course is distinctive in offering youMA Design: Ceramics the opportunity to specialise in ceramics as a medium allied to a breadth of possibilities, and establishing negotiated individual [+]

Master in Design: Ceramics

Ceramics aims to develop individual abilities within the subject, whether through practice or historical or theoretical study. Approaches range from sculpture and installation through to studio ceramics and design for products.

The course is distinctive in offering you the opportunity to specialise in ceramics as a medium allied to a breadth of possibilities, and establishing negotiated individual modes of practice.

Course Structure and Content

The course is offered in both full and part-time modes. It is normally one year (3 trimesters) in duration in full-time mode or 6 trimesters in part-time mode. The first two trimesters comprise taught sessions and assessed projects, while the Master’s Project in the final part of the course is by negotiated project only. Completion of the first 2 modules on the course lead to the award of the Postgraduate Certificate, and completion of the first 4 modules leads to the award of the Postgraduate Diploma. Subsequent completion of the MA double module leads to the award of MA Design: Ceramics.... [-]


Master in Cinematic Arts

Maharishi University Of Management
Campus Full time September 2017 USA Fairfield

Students in our unique low-residency MFA program in Screenwriting learn how the practice of Transcendental Meditation can help them craft profound and meaningful stories. [+]

Screenwriting with Consciousness at the David Lynch Graduate School of Cinematic Arts. Students in our unique low-residency MFA program in Screenwriting learn how the practice of Transcendental Meditation can help them craft profound and meaningful stories. Over the course of two years – four semesters online plus five intensive nine-day residencies (four held in beautiful Fairfield, Iowa, and one in Los Angeles) – students gain the skills and contacts they need to succeed as professional screenwriters while also discovering how to use TM to dive deeper into the creative process. The DLMFA in Screenwriting is pleased to announce that acclaimed screenwriter, producer and director Peter Farrelly will be joining our team as a program advisor and featured guest speaker. Known for such hits as Dumb & Dumber, There’s Something About Mary and Shallow Hal, he will provide invaluable insight into the writing process and the business of film. Peter enjoys the personal benefits and enhanced creativity of TM practice. [-]

Master in Printmaking (MA)

Middlesex University London
Campus Full time Part time 1 - 2  October 2017 United Kingdom London + 1 more

With state-of-the-art facilities and expert guidance from some of the UK's leading academics and technical specialists, our course will enable you to explore both experimental and traditional approaches to Printmaking. [+]

Masters Programs in Visual Arts. Why study MA Printmaking at Middlesex University? At Middlesex we take a highly practical approach to Printmaking that enables you to explore your interests and enhance your skills through experimentation, research and critical analysis. Flexibly designed to meet the ambitions of students from a wide range of creative backgrounds, including illustration, fine art, and design, our course will equip you with the advanced skills, contemporary knowledge and industry insights you need to develop your own practice to a professional standard. Based in our £80 million Art and Design School and taught by a diverse range of Printmaking academics and industry professionals, our course features world-class facilities and specialist workshops fitted with both new and traditional equipment. With opportunities to build industry contacts and exhibit your work off-site, you'll also gain the employability skills, exposure and experiences you need to navigate a successful career path in today's competitive creative industries. Course highlights - Our facilities are among the best in the UK with etching, intaglio, lino, letterpress, stone lithography, screenprinting, ceramic decal and glaze transfers available in a dedicated print workshop with specialist technical support - Access to innovative software and equipment across the School of Art and Design including a 3D printer, large format digital printer, dark rooms, photographic studios, laser cutters and metalwork workshops - An exhibition of your work in central London to create networking opportunities and build industry contacts in a professional environment - Direct access to London's art world with valuable industry links to a range of galleries, printmakers, businesses, libraries and collections that will enhance your research and inform your practice - Access to networking opportunities, world-leading research and expertise through the Art & Design Research Institute (ADRI) on campus - As a student of this course you'll receive a free electronic textbook for every module. [-]

M.Phil. in Textual and Visual Studies

Trinity College Dublin
Campus Full time September 2017 Ireland Dublin

This course explores the relationship between textual and visual forms of apprehension and expression in the modern world and their impact on European culture post-1900. The focus of the core module is on the graphic arts (poster, postage stamp, typography), photography and cinema, and on contemporary digital-based media. Various... [+]

M.Phil. in Textual and Visual Studies This course explores the relationship between textual and visual forms of apprehension and expression in the modern world and their impact on European culture post-1900. The focus of the core module is on the graphic arts (poster, postage stamp, typography), photography and cinema, and on contemporary digital-based media. Various theoretical approaches will be explored in relation to the word/image problematic which will be situated in a number of European cultural traditions. Course options focus on specific media (photography, cinema) or themes (the city, avant-gardes). The aim of the course is to bring students to a high level of theoretical and practical awareness of the text-image relation in cultural expression, equip them to analyse and evaluate the various forms text/image interaction takes, and to provide them with a training that will enrich their practice in other areas of study or professional engagement. The course consists of one core module stretching over two semesters and four one-semester modules (from a choice of 5 or 6). The first core module focuses on Word/Image relations in graphic design, ranging from posters and postage stamps to typography and logotype. The second core semester focus on word/image relations in photography, cinema and the digital media. The one-term options, two of which are followed each semester, include Text and Photography, Figuring European National Identities, Figurations of the European City, the Russian Avant-Garde and East European Cinema. A dissertation on a subject of the student's choice is prepared over the summer months. [-]

European Master of Professional Photography 2 year program

Spéos Paris-London Photographic Institute
Campus Full time September 2017 France Paris

The European Master of Professional Photography is designed for students who wish to pursue a career in photography, with a particular emphasis on the business management of the profession. [+]

Masters Programs in Visual Arts. This program certified by EABHES – lasting for 26 months in total – comprises three phases: The Professional Photography in two-year Program, from September to May (semester 1 and 2) then from September to May (semester 3 and 4). The Expert Modules, from the end of May to the end of July (cf. below). The planning and elaboration of the Master project, which needs to be submitted to a jury twice: an oral defense of the pre-project allows the students to validate their professional projects’ feasibility and coherence; the final jury’s comments assess the projects’ future implementation. So as to obtain the credits necessary to validate the European Master, students need to have a Bachelor’s degree (180 ECTS, in any subject, not necessarily photography) and need to pass a foreign language test at B2 level of the Common European Framework of Reference for Languages. As for the language tests accepted: TOEIC, TOEFL, IELTS or Cambridge exams for non-native English speakers; for English natives any official language diploma at B2 level in a European language that is not their mother tongue. What are the Expert Modules? The Expert Modules aim at deepening the participants’ previous knowledge and skills in those areas that are most demanded by the professional market. They cover the subjects of business management, image management and publication, advanced studio photography and photo reportage, combining theory and practice. For 8 weeks in total, participants meet up with photography professionals from various domains, who share their experience and know-how from their respective fields of expertise. Students can enroll immediately after completing the The Professional Photography in two-year Program, or return to Speos to complement their training in the following year(s). They can enroll for 1 or 2 modules, supervised by professionals within the field of photography. In July, the students equally participate for several days at the Rencontres d’Arles — a major international photography event, during which they visit exhibitions, present their portfolios and start networking. Expert Module: The Photo Business Expert Module: Advanced Studio Photography Expert Module: Advanced Photo Reportage [-]

Master (MFA) in Photography

Brooks Institute
Campus Full time September 2017 USA Ventura

The Master of Fine Arts in Photography degree at Brooks Institute is designed to prepare students to make an important contribution to the expanding role of the visual experience in contemporary life. The program explores image-making as a cultural force as well as a mode of personal expression. [+]

The Master of Fine Arts in Photography degree at Brooks Institute is designed to prepare students to make an important contribution to the expanding role of the visual experience in contemporary life. The program explores image-making as a cultural force as well as a mode of personal expression. Students who pursue a Master’s degree in Photography can grow intellectually and creatively through the lively exchange of ideas from diverse sources and wide-ranging perspectives, combining aesthetic exploration in all forms of lens-based and light-based media with academic inquiry through research. The Master of Fine Arts in Photography offers a rigorous program of study for students eager to explore ideas and technologies in various approaches to creating images that express their personal vision. Working with instructors who are experienced professionals, students can learn to deepen their conceptual communication, expand their artistic comprehension, and articulate a coherent and compelling statement about their work. The 61-credit program includes coursework in art history and criticism; the history, science and psychology of image-making; and communication, business, and education, enabling graduates to pursue a wide range of career options, including teaching at the college level. Core Courses Brooks Institute’s MFA in Photography consists of a two-year series of studio and seminar courses that emphasize creative growth and development of a visual vocabulary. Other courses engage the student in theoretical, psychological and aesthetic exploration of artistic expression. Core courses include: History of Art: Renaissance to 1900 History of Art: 1900 to Present Photographic Theory The Psychology of Images Methods in Imaging Education History of Photography Optics in Fine Arts Interdisciplinary Aspects of Communication Contemporary Criticism Contemporary Imaging Systems Entrepreneurial Skills for Fine Artists Elective Options In addition to core courses, the MFA in Photography curriculum at Brooks Institute includes a selection of focused, relevant elective courses. Among these elective course options are*: Teaching Internships: Students work with a teacher/mentor to gain classroom and educational experience. Grant Writing: Research and develop proposals for grants, residencies and fellowships. Self-proposed internships and special topics. Program Objectives The MFA in Photography from Brooks Institute provides a comprehensive program of study designed to develop exceptional artists who seek to deepen their understanding and awareness of visual communication. Graduating students should be equipped to: Create a cohesive body of original work integrating a mastery of materials, methods, and concepts. Articulate an informed perspective that includes defining an aesthetic approach, reviewing methods and processes, and providing a broader cultural context in which to understand a body of work. Synthesize knowledge obtained through various research activities exhibiting a standard of academic integrity and a graduate level of critical analysis. Engage in creative collaboration as an effective member of a team. [-]

MASTER IN FINE ART - THEATRE DIRECTING

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time Part time 12 - 24  September 2017 Ireland Dublin + 1 more

This programme is tailored to provide talented individuals with the necessary skills to pursue a career in the professional theatre and related industries. [+]

Masters Programs in Visual Arts. This programme is tailored to provide talented individuals with the necessary skills to pursue a career in the professional theatre and related industries. In addition to the core classes and workshops, individual and group tuition from The Lir’s Head of Directing will be a key feature of the training. In addition, master classes by visiting practitioners will supplement the student experience. Professional placements are a key feature of the programme and all students will showcase their work in public performances at the culmination of the course. Students can opt to take this course either part-time (24 months) or full-time (12 months). Full-time and part-time students will take three concurrent modules in the first two terms. The final module (Module 5) will be taught in the third term and subsequent summer months (for full-time students) or in the second year of the course (for part-time students) and will culminate with a professional production staged in one of The Lir’s performance studios. Term Three will be supplemented by an ongoing series of master classes from professional directors and theatre makers. On completion of this postgraduate degree, you will qualify and graduate from Trinity College Dublin, The University of Dublin Application Details THE APPLICATION PROCESS FOR ENTRY IN 2017 HAS NOW OPENED. In addition to the information required on the online form, you are also required to upload a copy of each of the following: a) a letter that outlines the applicant’s theatre education and highlights the applicant’s theatre directing experience to date. b) a ‘statement of purpose’ that refers to the applicants ambitions in terms of theatre directing. c) a résumé (CV) d) a portfolio of your work including a critical assessment of recently directed work e) two references/testimonials from those familiar with your work and/or third level education f) personal statement with a financial plan which indicates clearly how you intend to finance yourself if successful in gaining a place on the course. Modules Contemporary Theatre Practice This compulsory module will introduce students to a range of contemporary theatre practices. It will focus on Irish and international artists and companies, with a particular emphasis on contemporary productions staged in the theatres of Dublin. The principal aim of the course is to enable students to become conversant in the styles, forms, theories and practices that constitute contemporary theatre making in Ireland and across the world. The Contemporary Theatre Practice module is shared by all Master in Fine Art students (directors, designers and playwrights). Directing Workshop In this compulsory module students will investigate various directing processes in a workshop format. Students will work with The Lir’s Head of Directing and visiting directors, as well as professional and student actors. Students will receive both group feedback and individual tuition in the development of their craft. Workshops will cover such areas as: text and a creative world-view; developing an awareness of the professional directing context; developing an explicit, personal aesthetic; working collaboratively with actors and other artists. This module also outlines career development and provides a constructive framework for group and self critique. It introduces research skills and rehearsal etiquette by working in a professional environment. The overall aim of this module is to prepare students to direct a play in the Theatre Production Module. Theatre Production This compulsory module aims to enable students to apply the skills acquired in the other Modules to the development of their individual creative voice and practice, and in the direction of a theatre performance of between 30-60 minutes which will be showcased to the professional industry as part of The Lir’s on-going programme of public performances and events. Each student will be individually supervised in pre-production, rehearsals, tech and public performances throughout Term Three and over the summer months. Two Assistant Director placements working alongside professional theatre directors will form a key component of the preparation for the final production. Dramaturgy for Theatre Directing This elective module is taught by a professional dramaturge. Its aim is to introduce students to a range of dramatic texts for the theatre with an emphasis on the dramaturgical composition of those texts. An understanding of the contexts within which those dramaturgical strategies were produced will also be fostered. This seminar-based module requires students to examine key problems related to the creation and structure of scripts for performance. Students will consider a variety of theories regarding dramatic structure, consider the research requirements of script creation, explore different approaches to script development and learn to apply a dramaturgical vocabulary to a number of case studies. Similar to the Contemporary Theatre Practice module, Dramaturgy is shared with MFA playwriting students (for whom it is a compulsory module) and MFA design students (for whom it is an elective module) and is supported by specific tutorials focusing on each individual strand of the MFA programme. Throughout the training students will be develop skills of the practitioners of theatre other than the theatre director, with a view to them becoming proficient in and conversant with the creativity of others, and to enhance the craft of the student director by broadening their experience of theatre making. Students will explore the crafts of the actor, designer, stage manager, production manager and stage technician through workshops with teachers and professionals in the various disciplines. [-]

Master (MFA) Photography

Academy of Art University
Campus or Online Full time September 2017 USA San Francisco

Turn your passion into a career. At the Academy of Art University’s School of Photography, you have every opportunity and resource to advance your passion into a finished body of work. Learn from a faculty of working professionals and begin your new adventure today. [+]

Turn your passion into a career. At the Academy of Art University’s School of Photography, you have every opportunity and resource to advance your passion into a finished body of work. Learn from a faculty of working professionals and begin your new adventure today. Master of Fine Arts (MFA) Degree The MFA program provides advanced practice and intensive study of the photographic medium. Core curriculum covers historical perspective, advanced theoretical and conceptual development in traditional, experimental and digital photography capture, post-production and output. The program culminates with a formal thesis project and complete body of work that supports the thesis and showcases each student's unique vision and talent. MFA Photography Unit Requirements Major 27 units Directed Study 18 units Graduate Liberal Arts 12 units Electives* 6 units TOTAL 63 units *Per director approval MFA Photography Degree Requirements Successful completion of Final Thesis Project Minimum 2.0 cumulative GPA Minimum grade of C in all required 63 units MFA Program Learning Outcomes Graduate students will meet the following student performance criteria: MFA Thesis Project Produce an advanced-level thesis project within a digital or traditional specialization, demonstrating mastery and synthesis of the skills taught in the program. Thesis Project Development Propose a solid concept suitable for refinement and development. Select an appropriately challenging and feasible project. Present a cohesive body of work Successfully articulate the end result of the project. Demonstrate sufficient preparation for their project (research, problem solving) Conceptual and Design Skills Make creative decisions that optimize conceptual impact, cohesiveness and personal style Integrate conceptual and technical elements of photography to convey a story, idea, or emotion Effectively deploy design elements within the composition and presentation of the imagery. Technical Skills Utilize effective lighting styles, techniques and equipment appropriate to art for commerce, photojournalism/documentary, or fine art applications, as determined by projects and professional focus Master exposure, lighting ratios, and post–production skills as appropriate to the project. Communication and Analysis Communicate ideas and proposals clearly, verbally and in writing, including defending work and choices made during capture, output and presentation Demonstrate professional behavior throughout the review process Critique their photographs with an understanding of technical, aesthetic, and historical context Build on feedback to improve their body of work Professional Readiness Assemble a cohesive portfolio, which shows a unique personal view and style. Produce and present professional quality materials Clearly articulate future plans and goals in the area of photographic specialty Effectively library and archive complete body of work Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus Full time 16  March 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and You Tube attract hundreds of millions of users worldwide. [+]

Masters Programs in Visual Arts. In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills. Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry Students have an opportunity to specialise in Business Informatics, Computing and Networking or Interactive Technologies and Games Design. Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds Our Master of Information Technology program is fully accredited by the Australian Computer Society at the ‘Professional Level’ (its highest level). As an IT student, you will be entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Foundation Subjects Internet Fundamentals Programming I Database Modelling or Collective Intelligence and Social Networks Data Mining or e-Strategic Management Core Subjects (All majors) ICT Advanced Project I ICT Project 2: Implementation and Commissioning Advanced E-Security Core Subjects (Major specific) E-Business Technologies Advanced Game Design Advanced Human Computer Interaction Advanced Animation Techniques Intelligent Agents and Simulation Elective Subjects Students to choose 4 elective subjects Career outcomes As a games developer, you could be working on the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’ games for internet use and games for mobile phones. Everything from creating and designing a game’s look and how it plays, animating characters and objects, creating sound, programming, testing and producing. Designing games is a multi-billion dollar industry with large games development studios, some of which have bases in Singapore. There are a wide range of opportunities available within the industry, although competition is intense and you need to demonstrate a high level of achievement. Professional Recognition As an IT student you are entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Tuition Fees Domestic* S$46,224 International S$47,936 *Fees apply to all Singapore residents (Singapore Citizens, Permanent Residents and all pass holders excluding Student's Pass).Note: All course fees include prevailing 7% Goods and Services Tax (GST) [-]

Master in Liberal Arts

University of St. Thomas
Campus Full time Part time 2 - 4  Open Enrolment USA Houston + 1 more

The Master in Liberal Arts degree at the University of St. Thomas is an interdisciplinary graduate degree that offers you choice, freedom and flexibility. [+]

The Master in Liberal Arts degree is an interdisciplinary graduate degree that offers you choice, freedom and flexibility. Choose from 18 different areas of study to customize a degree program that fits your interests and goals.

Choice – Freedom – FlexibilityThe 36-credit-hour Master in Liberal Arts (MLA) program appeals to a diverse group of students who seek professional advancement, admission into doctoral programs or personal enrichment. We offer conveniently scheduled classes. Enhance your degree through study abroad and internship opportunities.

Areas of Concentration

Applied Music Art History Catholic Studies Communication Drama English French General Psychology History International Studies Irish Studies Interdisciplinary Studies Medieval Studies Philosophy Political Science Russian Studies Spanish Social Justice Studies Theology ... [-]

Master in Photography and Visual Design

NABA - Nuova Accademia di Belle Arti, Milano
Campus Full time October 2017 Italy Milan

The one-year Master’s Program in Photography and Visual Design, integrates theoretical study with laboratories and project workshops. [+]

Masters Programs in Visual Arts. The one-year Master’s Program in Photography and Visual Design ,integrates theoretical study with laboratories and project workshops. Coursework is enriched by guided visits to research centers and performance spaces, audiovisual production facilities, publishing houses, theatres, artists’ studios, museums, and contemporary art galleries. Workshops simulating real assignments in real technologically-equipped studios are conducted in collaboration with a network of partner companies and institutions and focus on various project areas from photography exhibitions to magazines, photo/video interactions, and corporate projects. The second part of the program is dedicated to a period of internship at selected companies or institutions such as publishing companies, editorial offices, photo agencies, photo archives, museums, galleries, or photo studios that could help facilitate their entry into the job market. The combination of all these different aspects and approaches represent the tools through which this program prepares groundbreaking professionals to enter the world of photography, arts, and national and international communication. During the one-year Master’s Program in Photography and Visual Design, students have the opportunity to: Acquire a solid base of historical and cultural knowledge Develop the technical and practical skills necessary for success in national and international markets Learn a number of professional methods and presentation techniques that will be useful in the working environment PROGRAM CURRICULUM: Project and Set Design (Exhibition), Photography (Magazine), Photo Editing, History of Photography, Theory of Image, Photography System, Computer Graphics, Photography Technics, Visual Studies The course is recognized by Italian Ministry of Education and Research (MIUR) as an Academic Maste Degree (60CF) Career The one-year MA in Photography and Visual Design equips students with the necessary fundamentals to continue their studies or to enter the world of professional design and creative industries. This program is focused on training a wide variety of professionals who are involved in the production, management, and distribution of photographic images for both commercial objectives and artistic goals: Photographers in a variety of fields, including advertising, fashion, architecture, and the arts, curators and cultural operators, events managers for photographic exhibitions, festivals, fairs, and other cultural venues, Photo editors and image consultants for companies and publishing houses, Photo research specialists and archivists for image banks and stock photography agencies, Managers for cultural industries who are involved in the production and management of photographic materials Support The Stage & Placement office helps students and graduates identify and apply for internships and staff positions with prospective employers. 
 81% of NABA graduates find employment in positions related to their degree during the first year after graduation*. Students also receive advice and assistance in drafting their resumes, writing job search letters, and organizing their professional portfolios. *Data supplied by Demoskopea from NABA 2012 graduates. Internship & Placement NABA has developed strong relationships with leading companies which provide internships for NABA students. Among them are: Fondazione La Triennale di Milano, Fondazione Museion - Museo d'Arte Moderna e Contemporanea Bolzano, Form Content Londra, BAK, basis voor actuele kunst, Oliviero Toscani Studio, Sotheby's Italia, Skira Editore, Associazione Viafarini, Artshow Edizioni, Careof Organization for Contemporary Art,Open Care [-]

Master in Photography for Communication

IAAD Istituto D'Arte Applicata e Design
Campus Full time March 2017 Italy Turin

The main purpose of the Master’s Module is to develop a new generation of professionals who are able to imagine, design, build and spread their vision with all the necessary tools to deal with the fluidity of the market. [+]

Despite it’s relatively recent discovery, photography has gone through different evolutions changing itself and the world around it. On one side, it has helped us to better understand the many manifestations of reality. On the other side, photography has unhinged our certainties to reveal a metaphysical inner world. With the advent of digital photography, the photographer’s work- from pioneering alchemy in its infancy, to advanced computing today – has undergone a process of democratization that has broadened the basic skill base and raised the level of expectation at the top. To be an exceptional professional photographer today not only requires having technical expertise at shooting and printing but also a broader awareness of the entire creative and production processes. Familiarity with all technological aspects (shooting, editing, post production, presentation, distribution), the different areas and related parties involved are not enough to meet the market’s needs. Creativity and content design are the difference between the role of a person who merely does the work and of a potential creative director. A holistic approach is therefore essential to establish oneself as a leading professional in the industry. CONTENT AND OBJECTIVES The main purpose of the Master’s Module is to develop a new generation of professionals who are able to imagine, design, build and spread their vision with all the necessary tools to deal with the fluidity of the market. More experienced photographers are hired not only as technical experts, but as real creative directors. In this light, it is clear that a multi-disciplinary approach is the main goal. The ability to understand and control the different aspects of a production. Likewise, the main objective of the course is to develop the creative professional who is able to express their vision while being in line with the needs of the customer, thus resolving the dichotomy between the artist and the technical expert. REQUIREMENTS AND ADMISSION PROCEDURES // Preliminary Module Candidates who are highly motivated, already have an understanding of photographic equipment and their own vision but are keen to increase critical awareness of themselves and knowledge of photographic tools, may access the Module Preliminary. // Master Module In order to access to Master’s Module from Preliminary, all exam in the latter must be passed and 60 ECTS must be achieved in the manner described above. Direct access to the Master’s Module is possible only with the approval of the Co-ordinator of the course based on the evaluation of academic qualifications, professional curriculum and portfolio. [-]

Master in Web Development

East London University
Campus Full time February 2017 South Africa East London

Few innovations have had an impact on the world of business as much as the Internet and the digital sharing of information and commerce. Maintaining business websites, from intranets to globally accessible sites, requires people who can keep each site's information current and secure. [+]

Masters Programs in Visual Arts. Few innovations have had an impact on the world of business as much as the Internet and the digital sharing of information and commerce. Maintaining business websites, from intranets to globally accessible sites, requires people who can keep each site's information current and secure. This Postgraduate master program will prepare you for a position in Web development. This fairly new degree was shaped by employers expressing their need for employees with web- development skills: database management, computer networking, information security, Web applications, etc. This program is tailored to meet this demand by balancing foundational areas of understanding and problem solving with an emphasis on Web-centered technologies. Our graduates are immediately productive and adaptive as programmers, Web developers, software developers, software architects, Web applications developers. As a web developer, you could be working on a team that develops websites and web applications. An education that emphasizes web development can help you develop knowledge and skills to use scripting, graphic tools to design and develop websites and applications, and to maintain and update websites. If you're organized and able to work well with others, you might like to pursue a career in web development. Potential Employment Includes: PERL and CGI Programming Technician Web Application Developer HTML Programmer Website Designer Database Technician This full-time program will put you to work with real world group projects and hands-on assignments revolving around the following 3 areas of expertise. Database Architecture and Design (Including: Database modeling, UML, SQL / MySQL/ SQL Server, Database administration, etc.). Front-End programming (including: Introduction to UX and web-design, wire-framing, HTML5, CSS, JavaScript and Angular JS). Back-End programming (including: versioning, GIT, PHP, JAVA, JAVA SE) Program This 2-year Postgraduate Master’s Degree grants 120 ECTS credits distributed in 4 semesters of 15 weeks each: 96 mandatory ECTS credits (including 18 ECTS credits granted upon completion of a mandatory professional internship and 12 ECTS credits for the Master’s Thesis at the end of the program) and 24 elective ECTS credits chosen a catalog of 48 elective ECTS total. Students will to decide between 2 minors: Mobile Application Programming: Provides students with the specialized knowledge that is essential in the development of native Android mobile applications. Students will gain experience with the languages and frameworks that are most commonly used in developing these applications, with the design of user interfaces and software systems, and with associated topics such as networking, hosting infrastructure, and security. Cross-Platform Programming: This minor focuses on Xamarin, a cross-platform development tool. Students will learn how to solve the common dilemma of having to develop cross-platform apps. Using C# in Xamarin, students will produce apps for iOS, Android, and Windows. The program is designed for students already holding a Bachelor Degree in Computer Science, Programming or equivalent. Applicants with a 3-year minimum demonstrable professional hand-on experience can also apply. Curriculum Semesters 1 & 2 Refresher: C/C++, C# 6 Database Architecture and Design 6 Database Modeling: UML 6 SQL / MySQL / SQL Server I 6 SQL / MySQL / SQL Server II Professional internship: Min. 16 weeks Semester 3 HTML5 / CSS JavaScript JavaScript frameworks: jQuery and AngularJS Mobile Application Programming Minor Android I Android II Cross-Platform Programming Minor Xamarin I Xamarin II Semester 4 PHP 6M PHP frameworks: Symfony, Laravel, CodeIgniter Java and Java SE Mobile Application Programming Minor Android III Introduction to iOS Cross-Platform Programming Minor Xamarin III Xamarin group project Master’s Thesis Master’s Thesis The web development degree concentration offers a wealth of knowledge found only in focused IT programs. You'll create interactive webpages and configure mobile development environments to build basic applications for mobile devices. You’ll also explore the challenges of creating user-friendly mobile apps and the principles, techniques and implications of e-commerce. Upon completion of the degree, you'll be able to: Solve technology-related problems using effective and appropriate methods, tools and critical soft skills Develop a professional identity from which to make globally, socially and ethically responsible information technology and systems decisions that are in line with legal and organizational policy requirements Employ appropriate verbal and written communication skills to meet the needs of diverse audiences using oral, print and multimedia strategies Recommend effective system design and maintenance solutions that meet user and organizational needs based on appropriate tools and applications for a given scenario Recommend appropriate core information technologies, systems, data manipulation methods and computational thinking solutions to support organizational decision-making strategies within a business environment You'll gain hands-on experience with industry-standard software, databases, and languages, including Adobe Creative Suite (PhotoShop) and Flash. You'll discover best practices for translating business requirements into design, and design into fast, immersive web experiences for different browsers and screen sizes using HTML, CSS, JavaScript, AJAX, and JSON. ® And you'll learn about back-end application development and e-commerce systems, from how to code data-driven web and e-commerce applications using PHP and enterprise-wide databases such as Oracle, to marketing, online retailing, and electronic supply chain management. [-]