Master's Degree in the Redmond in the USA

Best Masters in the Redmond in the USA 2017

Master

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

After earning a bachelor’s degree, many students decide to increase their experience and education by pursuing a Master. A Master may take about two years to earn, and there are programs offered in many different areas so that students can find an emphasis that works for them and their goals.

 

Education in the United States is mainly provided by the public sector, with control and funding coming from three levels: state, local, and federal, in that order. The common requirements to study at a higher education level in United States will include your admissions essay (also known as the statement of purpose or personal statement), transcript of records, recommendation/reference letters, language tests

Masters in the Redmond in the USA

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Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Full time Part time 2 - 4  September 2017 USA Redmond + 1 more

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Top Master's Programs in the Redmond in the USA. Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly... [-]

Master of Science in Computer Science

DigiPen Institute of Technology
Campus Full time Part time 2 - 4  September 2017 USA Redmond + 1 more

The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development [+]

The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development. Geared toward professional software engineers and candidates with a B.S. in Computer Science or a related field, this program provides the knowledge and skills to produce cutting-edge software technology in a demanding professional environment. Students have the option of enrolling in this program full time for two years or enrolling part time and spreading their course load over four years. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information The ideal candidate for the Master of Science in Computer Science program will have either a Bachelor of Science in Computer Science or a related field, or a more general degree and a strong background in professional game development. Topics Covered The curriculum of the Master of Science in Computer Science program covers the following subjects, depending on the student’s interests and chosen degree completion track: - Mathematics and physics, including implicit curves and surfaces, theory and applications of quaternions, computational geometry, fuzzy logic and sets, number theory, and cryptography. - Advanced computer science, including advanced animation and modeling algorithms, advanced rendering techniques, artificial intelligence, game engine design, physically-based modeling algorithms, and ray tracing. - Game creation, including advanced game design, documentation, project management, marketing, networking, streaming media testing, and working with... [-]