Part time Master Program in Animation

Best Part time Masters Programs in Animation 2017

Animation

A masters refers to the completion of a graduate study program that prepares students to further their knowledge of a specific subject or advance their careers. The majority of masters are granted by state or public universities.

If you love animation, enjoy watching 3D animated cartoon, want to create a video game, or find yourself drawing, then think about a career in the exciting world of animation. Our animation degrees studies traverses 2D and 3D computer animation, game development and animated storytelling.

Part time Masters in Animation

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Master (MA) Environment Design

Ravensbourne
Campus Part time 1 - 2  August 2017 United Kingdom London

The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. [+]

Top Part time Master's Programs in Animation. The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. Encompassing interior, architecture, cities and natural environments the programme analyzes a series of different perspectives of theory and practice from art, science, and technology towards an understanding of a cultural sustainability. Systems - Every year the course aims to produce new research that takes forward questions inherent in Modernity. Currently focused on natural ecological systems (earthquakes, tectonic plates, deltas and shorelines), (re)contruction and war, cosmographies and cultures of outerspace, and bio-tech materials ; the course encourages you to explore your own field of research and practice. Technologies - The Environment Design operates with a multidisciplinary team where knowledge exchange is one of the core points to focus. From: applied technologies, visual effects, interactive digital media, moving image, communication design and fashion, the programme aims to deploy students with methods and techniques from different perspectives embracing new possibilities offered by new technology and the creative processes involved in designing. Modeling and simulation - with a hands on training in the use of the scientific instruments and computational tools, Ravensbourne offers you with full access to digital facilities for digital imaging and prototyping; where you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field. You will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of... [-]

Master of Science in Multimedia and Entertainment Technology (MScMET)

HK PolyU School of Design
Campus 1 - 1  September 2017 Hong Kong Kowloon

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. [+]

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. Students learn about the multimedia industry, creative processes for developing innovative ideas, the application of emerging technology in media, and entrepreneurial skills to successfully see a project from conception to completion. The programme offers three constantly adapting streams: Game Development; Applied Design Psychology; and Social, Mobile and Internet. In Game Development, students learn the latest in game design techniques, whilst in Applied Design Psychology, students gain insight into creative thinking and designing content. In Social, Mobile and Internet, students learn about how cutting edge technologies impact digital entertainment. The Three Pillars The MScMET programme is comprised of three distinctive pillars. The first is the diverse faculty of world-class scholars and industry specialists who bring a wealth of local and international expertise. Students obtain first hand theoretical and applied knowledge across multiple industries. Through faculty connections, students gain opportunities for their studies and career development. The second pillar is the programme’s commitment to supporting students in becoming balanced, forward-thinking individuals. Through engaging teaching methods, each student is guided towards becoming a creative and critical thinker, in touch with their intuition and capable of pursuing their future with confidence. The third pillar is the fostering of an entrepreneurial mindset in students. Skills learnt throughout the programme can be applied to personal projects, professional design work, and... [-]

12 Month Full Time - Computer Animation, Visual Effects and Game Design

Think Tank Training Centre
Campus February 2018 Canada North Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. [+]

Top Part time Master's Programs in Animation. The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power... [-]

Master in Animation

Estonian Academy of Arts
Campus August 2017 Estonia Tallinn

Estonian Academy of Arts is offering a 2-year Master of Animation programme to postgraduate students interested in animation directing and filmmaking. [+]

The Department of Animation was established at the Estonian Academy of Arts in 2006 and since 2007 it has offered a two-year MA in Animation (taught in English). The Animation MA programme is taught by Professor Priit Pärn and Associate Professor Olga Pärn. The main goal of the programme is to successfully educate creators of animated films, providing them with theoretical knowledge and practical skills. The further aim is to contribute to the global development of animation as an art form. Animation is a thriving medium and developing at a greater pace than ever before. It has become part of mass culture, as well as one of its principal forms. Animation can be seen in digital screen graphics, computer games, music videos, films, etc. The basis for any film – including animated film – is the story. The greatest problem in the film world is the lack of good stories. In most of the world’s animation schools, students are not taught the art of good story writing. This is something that sets our programme apart. We place an emphasis on the story and teach Professor Pärn’s unique methodology for creating film scripts. Upon completion of the MA in Animation programme, students have acquired in-depth theoretical and practical animation skills. The students can specialise in specific animation techniques and create individual projects in the appropriate technique. After graduation, the students are qualified to realise themselves as animated film creators, professionals in creative industries or teachers in their field. Students who have... [-]

Master's Degree In Computer Science (mcc)

Tecnológico de Monterrey
Campus July 2017 Mexico Zapopan

The graduate of the Master of Computer Science may transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, and can perform later, if desired , doctoral studies in computer science. [+]

Top Part time Master's Programs in Animation. Description Technologies related to computer science, change very quickly: there is a proliferation of products both software and hardware result of new theories, methods and techniques. These developments bring results in a rate of obsolescence in the high area leading to a significant demand for human resources from three main areas: Specialists in the productive sector Academics with knowledge updated Research and Technological Development The graduate program is a professional who can not only follow the rapid technological advancement, but also contributes with innovative proposals in the field of computer science and thus to respond to the great challenges of today's world. The graduate of the Master of Computer Science you can transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, can then be performed, if desired, doctoral studies in computer science. Specialty area Software Engineering Graphics and animation Intelligent Systems computer graphics and animation Networks and computer security Target The Master of Computer Science aims: Be successful in computer science specialists able to contribute to the problems of the productive environment and / or research solution. Develop professionals capable of working effectively and collaboratively in multi-disciplinary groups work. Train leaders function as change agents in their field of work. Form innovative professionals and entrepreneurs capable of generating patents, products and technology-based companies. Develop talent capable of adapting to technological and methodological changes in Computer Science. Addressed... [-]

Visual Arts For The Digital Age - Bachelor Master

IED – Istituto Europeo di Design Milan
Campus 12  March 2018 Italy Milan

The curriculum of the Master of Visual Arts for the Digital Age provides the cultural and technical tools to analyze, conceptually and creatively, the different ways in which the contemporary artistic practice and the techniques of its contemporary visual arts are related and intertwined in order to carry out projects in the framework of digital art, the performing arts, interactive installations using multimedia and cross-media languages. The Master also provides the skills necessary to undertake professional activities of coordination and management of the production of artistic and cultural activities. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Master in Visual Arts is open to graduate students in arts, humanities and design with the title of academic or university education lasting at least three years (first level academic diploma / degree First Level) interested in the digital art world, of 'public art, the performing arts and interactive installations. Methodology and structure: The Master in Visual Arts for the Digital Age offers a path of experience, research and design, which combines a rich teaching of theoretical and technical stimuli with the practical and experiential contribution of partnerships with professionals that support the student in his training and experimentation with which they develop the three projects that constitute the fundamental part of the Master. In parallel, as a supplement to the experimental phase linked to the development of real projects, participants acquire basic knowledge with the teachings and contributions of technical and technological nature associated with cultural insights. The educational model includes: - traditional classroom teaching for the acquisition of cultural / methodological and interpersonal skills (communication, etc.) - laboratory and experimental educational project, with strong involvement of the student, through individual or group work (projects , workshops, tutorials, case studies, use of simulative techniques, etc.) accompanied by top designers, expression of industry excellence and / or territorial. - Curricular internship will take place at consistent studies or companies with the aims of the master or "campus" with professional simulation project and will last approximately two months. The Master in Visual... [-]

Master in Audio and Visual Media Arts

RISEBA
Campus September 2017 Latvia Riga

Humanities Master Studies in Audiovisual Media Arts is one of the most innovative and rigorous multidisciplinary training in Latvia. It is rooted in the best traditions of Auteur Cinema and expanded across various specialties: filmmaking, directing of photography, animation, video and CG generated graphics, interactive 2D and 3D production, and game development... [+]

Top Part time Master's Programs in Animation. Humanities Master Studies in Audiovisual Media Arts is one of the most innovative and rigorous multidisciplinary training in Latvia. It is rooted in the best traditions of Auteur Cinema and expanded across various specialties: filmmaking, directing of photography, animation, video and CG generated graphics, interactive 2D and 3D production, and game development. While comprehensive in its structure to train the future executives in film and television studios, ad agencies, animation studios, creative departments of social networking, and SFX and post-production houses, the program offers its students to specialize in a chosen field via Independent Studies cycle. The minor is declared by a student under auspices of an esteemed faculty member and, generally, in the areas of film directing, art directing, animation, and post production supervising. Degree awarded: Master in Audio and Visual Media Arts Language of instructions: English Study environment Auditorium Theoretical lectures are usually held in auditoriums. All auditoriums are equipped with computers and projectors for lecturers’ and students’ presentations. The biggest auditorium is also equipped with large screens in order to provide better visibility. Video studio Students learn the crafts of camera operator and lighting in a 300 sqm big video studio. Students can also take advantage of this studio for their own academic projects outside the lectures. Studio is equipped with a full featured black and green screen backgrounds and floor. Cameraperson’s special machinery, such as camera crane and steadicam, is also available. In 2013/2014 academic year studio will be... [-]

Master in Visual Arts

Holy Spirit University of Kaslik - USEK
Campus October 2017 Lebanon Jounieh

Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. [+]

Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. Programs are established according to the international system of American credits. Throughout undergraduate studies (BA), the program focuses on specialized training in the option chosen by students. The possession of technical, theoretical and artistic skills enables them to professionally carry out projects that will lead to the autonomous conduct of artistic and commercial orders. At the end of the Bachelor degree, students improve and expand their skills in the field of their specialization, thanks to advanced courses and a set of management, organization and business techniques, useful for the success of their senior projects. These skills and techniques are supposed to activate the acquired knowledge, in preparation for academic and professional integration. Courses of the Department of Visual and Performing Arts are exclusively offered in the main campus of Kaslik. Master in Visual Arts (36 credits - 2 years) Audiovisual: Multimedia Audiovisual: Arts Video Cinema Television Photography Job Opportunities Potential job opportunities are found in the professional sectors of image production, based on the execution of projects in the field of audiovisual, motion picture, television, photography, theater and multimedia. Television channels or subsidiary production companies Film production companies Making of movies and documentaries Web design and 2D and 3D animation production companies... [-]

Master's Degree In Multimedia Creation

laSalle Barcelona Postgraduate
Campus September 2017 Spain Barcelona

The Master in Multimedia Creation (MCM) focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. [+]

Top Part time Master's Programs in Animation. The Master in Multimedia Creation (MCM) It focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. Experts Titles: transmedia Animation Interaction TECHNOLOGIES IN THE MCM Technology is the center of multimedia creation. Apps, interactive installations, sensors, natural interaction ... In the MCM ideas are conceptualized and materialized in the way that is most appropriate to create a memorable experience. Methodology The MCM is based on the philosophy of "Experiential Multimedia" and "Learning by Doing", ie you learn as practices are made. All courses are based on the implementation of projects which are put into practice the knowledge acquired. interactive learning Cross-discipline: multidisciplinary working groups Implementation of Serious Games as catalysts of knowledge based on the discovery in the actual experience learning and project Actual parameters Agile development and management tools The program is taught in a single modular and flexible space, the Media Dome Collaboration with companies shared methodology with the Entertainment Technology Center What do you prepare? Confronting the creation of any product or interactive service, whatever its size and its application period. Provide global knowledge of multimedia content (creativity, script, user experience, design, technology, content and management) to ensure the necessary bases that allow the creation and narration suitable ideas starting design aimed at the end user, the implementation and architecture of the information involved and the... [-]

Expertise In Digital Animation

Universidad Autónoma de Guadalajara
Campus July 2017 Mexico Guadalajara

Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. [+]

Studying the Masters in Digital Animation UAG Program Objective Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. Competitive advantages It is the first graduate program in animation, in addition to developing the skills of generating three-dimensional models digitally, includes the dimensions of planning and marketing. It is an inclusive program, considering your profile entrance to Graphic Design related professions, such as Architecture, Industrial Design, Engineering, Interior Design and Communication, among others. This strategy aims to make animation, an integrated tool profile. Our teachers with academic degrees of Master and PhD, as well as being trained in teaching animation, practice their profession, so that guide students in their training and integration with the professional environment. The design of the curriculum can choose to study the level of specialty or completing studies until the Masters, achieving obtain title and professional certificate in both cases. The link with the CIPAE (Intelligence Center to Support Entrepreneurs) of the UAG, adviser in the incubation and development of animation companies according to the professional profile. Applicant Profile They are considered as potential candidates graduates of the Degree in related Graphic Design, Industrial Design, Architecture, Interior Design and Landscaping, Civil Engineering, Industrial Engineering and careers that are in the field of digital animation an opportunity to increase professional strengths they are already theirs, for undergraduate training that supports... [-]

Masters In 3D Animation

Escola de Cinema de Barcelona
Campus October 2017 Spain Barcelona

With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, [+]

Top Part time Master's Programs in Animation. With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, overturn or the complete saga of Toy Story, would not have had the same impact if they had done with two-dimensional animation techniques. The content and form symbolizing the personality of 3D animation are the very reason for their success. But the use of 3D beyond their mere application in animated feature films. It is surprising the huge number of objects and animated 3D characters that integrate with absolute naturalness and verisimilitude as part of a feature film, TV series or advertisement. ECIB, using the formative experience of 9zeros school, has designed a master that enhances both the technical and artistic qualities of students and their integration into a team similar to that developed in a professional animation work. GOALS The Master aims to train students in learning the techniques needed to create and animate 3D characters as part of an audiovisual production, whether in the field of cinema, television, or video games Free Newsletters. During the first year of the Master it is mainly aimed at the general 3D animation, learning the entire process of creating characters that includes modeling, textures, UVS, rigging,... [-]

Masters In 3D Animation And Vfx In Barcelona

Seeway - Barcelona
Campus Part time October 2017 Spain Barcelona

In the Master of 3D Animation and VFX discover that the line between real images and artificially generated content is increasingly thin, both traditional film and film animation. [+]

In Master of 3D Animation and VFX you will discover that the line between real images and artificially generated content is increasingly thin, both traditional film and film animation. The Masters in 3D animation and VFX you become content developer and 3D VFX both technical and artistic level. The methodology of the Master in 3D Animation and VFX allows you to learn and master the mechanical work processes and professional production, guiding you both projects based film and 3D animation advertising. You will generate scenarios and give them life, the integrarás in real movies and from this work will cross the profession from the point of view more art to the most technical, and all developing your own personal style. Summary Qualification: Master Degree Credits: 40 ECTS Hours: Tuesdays and Thursdays from 17:30 to 21: 30h Mode: Barcelona Semester: October to June. observations: classroom training. 100% practical guidance. Small groups. Access to job market. GOALS In the Master of 3D Animation and VFX, you learn to generate scenarios and provide them with life, integrate in movies and real environments and jump the boundary between the real and the artificially generated. Throughout the program you will work both 3D animation software like Maya and all its technical possibilities, such as generating animations effects. After completing the course you will be able to produce and generate 3D animations from start to finish. Addressed to This training is aimed at professionals and students of art, advertising, graphic design and animation, like you, wish... [-]

Master in Animation & Visual Effects

Academy of Art University
Campus or Online 2 - 3  September 2017 USA San Francisco

The MFA in Animation & Visual Effects program focuses on developing skills in any one of the many areas of expertise within the animation and visual effects industry. The program educates students in all aspects of animation and visual effects, from ideation to post production. [+]

Top Part time Master's Programs in Animation. The MFA in Animation & Visual Effects program focuses on developing skills in any one of the many areas of expertise within the animation and visual effects industry. The program educates students in all aspects of animation and visual effects, from ideation to post production. Communication, collaboration, and time management skills are emphasized throughout the program to ensure graduates are acclimated to the intense professional culture that awaits them. MFA Animation & Visual Effects Unit Requirements Major 27 units Directed Study 18 units Graduate Liberal Arts 12 units Electives* 6 units TOTAL 63 units *Per director approval MFA Animation & Visual Effects Degree Requirements Successful completion of Final Thesis Project Minimum 2.0 cumulative GPA Minimum grade of C in all required 63 units MFA Program Learning Outcomes Graduate students will meet the following student performance criteria: MFA Thesis Project Present an original thesis concept worthy of the MFA degree Demonstrate the feasibility of the thesis project Produce a professional-standard project, with topical content for the industry, showcasing technical and artistic ability. Technical Skills Demonstrate facility with animation technology and software. Presentation Skills Clearly discuss work and workflow process with a review committee, using industry terminology. Effectively pitch ideas to the review committee Create visually compelling, professional quality presentation materials Preproduction Skills (Project Development) Execute projects that demonstrate attention to: research, analytical thinking, detail, flexibility in problem solving, and revision. Collaboration Collaborate effectively to produce creative projects Professional Readiness Present a comprehensive demo reel... [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Part time 2 - 4  September 2017 USA Redmond

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career... [-]

Master in Informatics and Visual Contents

Mykolas Romeris University
Campus September 2017 South Korea Busan Lithuania Vilnius + 1 more

The aim of the programme is to prepare the specialists in the field of informatics, capable of creating visual effects (VFX), using and evaluating digital media systems and tools, thus enabling the application of interdisciplinary knowledge through technical and creative interactions for VFX and other digital production. [+]

Top Part time Master's Programs in Animation. Informatics and Visual Contents (Joint study programme with Dongseo University, South Korea) - 1st and 2nd semester at Mykolas Romeris University, 3rd and 4th semester at Dongseo University Why this study programme? The aim of the programme is to prepare the specialists in the field of informatics, capable of creating visual effects (VFX), using and evaluating digital media systems and tools, thus enabling the application of interdisciplinary knowledge through technical and creative interactions for VFX and other digital production. Dongseo Univerity (DSU) ranks among the top-50 universities in Asia for internationalization and is a leading university in Korea in its areas of specialization, including Film & Imagery, IT, Design, and Digital Contents; Students of Informatics and visual contents study programme will gain two diplomas - MRU and DSU; During compulsory mobility in Korea students will be able to use all DSU infrastructure and equipment: 3D, 5D animation labs, movie, theater and sound recording studios, Apple graphics classroom, rooftop football pitch, professional swimming pool etc. Entry requirements Bachelor of Informatics, Informatics Engineering, Applied Informatics (Physical Sciences); English language proficiency - the level not lower than B2 (following the Common Framework of Reference for Language approved by the Council of Europe). Distant English language level test is organized for those, who do not possess IELTS or TOEFL certificates. International mobility possibilities The international mobility is required: one year at Dongseo University, in Busan, South Korea. Additionally, students can participate in ERASMUS+ mobility programme which gives... [-]