Master's Program in Computer Arts in the Singapore Singapore

Top Master's Degrees in Computer Arts in the Singapore Singapore

Computer Arts

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Computer arts courses prepare students for an industry becoming progressively more reliant on digital technology. Classes teach participants to work with new technology and how to implement their artistic styles within the professional world to successfully build a career in this field.

Singapore (新加坡) is a city-state in Southeast Asia. Founded as a British trading colony in 1819, since independence it has become one of the world's most prosperous countries and boasts the world's busiest port. Singapore has six national universities and are generally well-regarded and attracts exchange students from all over the world.

Top Master Degree in Computer Arts in the Singapore in Singapore

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Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus Full time 16  November 2018 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and YouTube attract hundreds of millions of users worldwide. [+]

In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills.

Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry

Students have an opportunity to specialize in Business Informatics, Computing and Networking or Interactive Technologies and Games Design.

Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds... [-]