Master's in Computer Arts

Best 74 Masters Programs in Computer Arts 2017

Computer Arts

Master-level studies involve specialized study in a field of research or an area of professional practice. Earning a master’s degree demonstrates a higher level of mastery of the subject. Earning a master’s degree can take anywhere from a year to three or four years. Before you can graduate, you usually must write and defend a thesis, a long paper that is the culmination of your specialized research.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

Master Degree in Computer Arts

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Master (MA) Moving Image

Ravensbourne
Campus Full time Part time 1 - 2  August 2017 United Kingdom London + 1 more

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with [+]

MA Moving Image

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed if you’re looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development.... [-]


Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus Full time 16  November 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and You Tube attract hundreds of millions of users worldwide. [+]

In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills. Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry Students have an opportunity to specialise in Business Informatics, Computing and Networking or Interactive Technologies and Games Design. Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds Our Master of Information Technology program is fully accredited by the Australian Computer Society at the ‘Professional Level’ (its highest level). As an IT student, you will be entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Foundation Subjects Internet Fundamentals Programming I Database Modelling or Collective Intelligence and Social Networks Data Mining or e-Strategic Management Core Subjects (All majors) ICT Advanced Project I ICT Project 2: Implementation and Commissioning Advanced E-Security Core Subjects (Major specific) E-Business Technologies Advanced Game Design Advanced Human Computer Interaction Advanced Animation Techniques Intelligent Agents and Simulation Elective Subjects Students to choose 4 elective subjects Career outcomes As a games developer, you could be working on the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’... [-]

12 Month Full Time - Computer Animation, Visual Effects and Game Design

Think Tank Training Centre
Campus Full time February 2018 Canada North Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. [+]

Master Programs in Computer Arts. The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to make... [-]

Master in Visual Arts

Holy Spirit University of Kaslik - USEK
Campus Full time October 2017 Lebanon Jounieh

Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. [+]

Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. Programs are established according to the international system of American credits. Throughout undergraduate studies (BA), the program focuses on specialized training in the option chosen by students. The possession of technical, theoretical and artistic skills enables them to professionally carry out projects that will lead to the autonomous conduct of artistic and commercial orders. At the end of the Bachelor degree, students improve and expand their skills in the field of their specialization, thanks to advanced courses and a set of management, organization and business techniques, useful for the success of their senior projects. These skills and techniques are supposed to activate the acquired knowledge, in preparation for academic and professional integration. Courses of the Department of Visual and Performing Arts are exclusively offered in the main campus of Kaslik. Master in Visual Arts (36 credits - 2 years) Audiovisual: Multimedia Audiovisual: Arts Video Cinema Television Photography Job Opportunities Potential job opportunities are found in the professional sectors of image production, based on the execution of projects in the field of audiovisual, motion picture, television, photography, theater and multimedia. Television channels or subsidiary production companies Film production companies Making of movies and documentaries Web design and 2D and 3D animation production companies... [-]

Master of Animation and Visualisation

University of Technology Sydney
Campus Full time January 2018 Australia Sydney

The UTS Master of Animation and Visualisation has been developed in partnership with Animal Logic and is offered through the UTS Animal Logic Academy. The course develops collaborative problem-solving skills and expertise through creative and technical collaborative work in a custom-built studio with real-world production work structures and creative and technical projects, under the guidance and mentorship of practitioners and creative leaders from the industry, including Animal Logic. [+]

The course provides challenges and opportunities that encourage exploration and skills-building across the spectrum of roles in digital production, animation, visual effects and emerging visualisation disciplines. Collaborative work practices guide the development of strong competencies in critical thinking, problem solving, design thinking and effective communication in a production environment. Graduates are able to work productively and effectively in a professional workplace environment.

Graduates gain skills that can be applied across a range of roles, from animation and software development to data visualisation, data science and across emerging technologies. They are also able to innovate in traditional professions as well as drive the development of new industry sectors.... [-]


Expertise In Digital Animation

Universidad Autónoma de Guadalajara
Campus Full time July 2017 Mexico Guadalajara

Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. [+]

Studying the Masters in Digital Animation UAG Program Objective Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. Competitive advantages It is the first graduate program in animation, in addition to developing the skills of generating three-dimensional models digitally, includes the dimensions of planning and marketing. It is an inclusive program, considering your profile entrance to Graphic Design related professions, such as Architecture, Industrial Design, Engineering, Interior Design and Communication, among others. This strategy aims to make animation, an integrated tool profile. Our teachers with academic degrees of Master and PhD, as well as being trained in teaching animation, practice their profession, so that guide students in their training and integration with the professional environment. The design of the curriculum can choose to study the level of specialty or completing studies until the Masters, achieving obtain title and professional certificate in both cases. The link with the CIPAE (Intelligence Center to Support Entrepreneurs) of the UAG, adviser in the incubation and development of animation companies according to the professional profile. Applicant Profile They are considered as potential candidates graduates of the Degree in related Graphic Design, Industrial Design, Architecture, Interior Design and Landscaping, Civil Engineering, Industrial Engineering and careers that are in the field of digital animation an opportunity to increase professional strengths they are already theirs, for undergraduate training that supports... [-]

Master's Degree In Computer Science (mcc)

Tecnológico de Monterrey
Campus Full time July 2017 Mexico Zapopan

The graduate of the Master of Computer Science may transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, and can perform later, if desired , doctoral studies in computer science. [+]

Master Programs in Computer Arts. Description Technologies related to computer science, change very quickly: there is a proliferation of products both software and hardware result of new theories, methods and techniques. These developments bring results in a rate of obsolescence in the high area leading to a significant demand for human resources from three main areas: Specialists in the productive sector Academics with knowledge updated Research and Technological Development The graduate program is a professional who can not only follow the rapid technological advancement, but also contributes with innovative proposals in the field of computer science and thus to respond to the great challenges of today's world. The graduate of the Master of Computer Science you can transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, can then be performed, if desired, doctoral studies in computer science. Specialty area Software Engineering Graphics and animation Intelligent Systems computer graphics and animation Networks and computer security Target The Master of Computer Science aims: Be successful in computer science specialists able to contribute to the problems of the productive environment and / or research solution. Develop professionals capable of working effectively and collaboratively in multi-disciplinary groups work. Train leaders function as change agents in their field of work. Form innovative professionals and entrepreneurs capable of generating patents, products and technology-based companies. Develop talent capable of adapting to technological and methodological changes in Computer Science. Addressed to The... [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Full time Part time 2 - 4  September 2017 USA Redmond + 1 more

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career... [-]

Visual Arts For The Digital Age - Bachelor Master

IED – Istituto Europeo di Design Milan
Campus Full time 12  March 2018 Italy Milan

The curriculum of the Master of Visual Arts for the Digital Age provides the cultural and technical tools to analyze, conceptually and creatively, the different ways in which the contemporary artistic practice and the techniques of its contemporary visual arts are related and intertwined in order to carry out projects in the framework of digital art, the performing arts, interactive installations using multimedia and cross-media languages. The Master also provides the skills necessary to undertake professional activities of coordination and management of the production of artistic and cultural activities. [+]

Master Programs in Computer Arts. THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Master in Visual Arts is open to graduate students in arts, humanities and design with the title of academic or university education lasting at least three years (first level academic diploma / degree First Level) interested in the digital art world, of 'public art, the performing arts and interactive installations. Methodology and structure: The Master in Visual Arts for the Digital Age offers a path of experience, research and design, which combines a rich teaching of theoretical and technical stimuli with the practical and experiential contribution of partnerships with professionals that support the student in his training and experimentation with which they develop the three projects that constitute the fundamental part of the Master. In parallel, as a supplement to the experimental phase linked to the development of real projects, participants acquire basic knowledge with the teachings and contributions of technical and technological nature associated with cultural insights. The educational model includes: - traditional classroom teaching for the acquisition of cultural / methodological and interpersonal skills (communication, etc.) - laboratory and experimental educational project, with strong involvement of the student, through individual or group work (projects , workshops, tutorials, case studies, use of simulative techniques, etc.) accompanied by top designers, expression of industry excellence and / or territorial. - Curricular internship will take place at consistent studies or companies with the aims of the master or "campus" with professional simulation project and will last approximately two... [-]

Masters In 3D Animation

Escola de Cinema de Barcelona
Campus Full time October 2017 Spain Barcelona

With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, [+]

With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, overturn or the complete saga of Toy Story, would not have had the same impact if they had done with two-dimensional animation techniques. The content and form symbolizing the personality of 3D animation are the very reason for their success. But the use of 3D beyond their mere application in animated feature films. It is surprising the huge number of objects and animated 3D characters that integrate with absolute naturalness and verisimilitude as part of a feature film, TV series or advertisement. ECIB, using the formative experience of 9zeros school, has designed a master that enhances both the technical and artistic qualities of students and their integration into a team similar to that developed in a professional animation work. GOALS The Master aims to train students in learning the techniques needed to create and animate 3D characters as part of an audiovisual production, whether in the field of cinema, television, or video games Free Newsletters. During the first year of the Master it is mainly aimed at the general 3D animation, learning the entire process of creating characters that includes modeling, textures, UVS, rigging, materials, photography, rendering and composition. It also... [-]

Master in Web Design

Scuola Politecnica di Design SPD
Campus Full time March 2018 Italy Milan

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design ... [+]

Master in Web Design

 

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design, flash and photoshop classes. In this way students will acquire professional skills combined with a methodological awareness of the entire design process.

 

 

Duration

The Master in Web e Multimedia Design lasts for one year (from October to December, with a summer break in August).There will be a minimum of 20 hours of lessons per week. Attendance is compulsory and full time.

 

 

Internship

At the end of lessons, students will start an internship in companies or studios of the sector... [-]


Masters In 3D Animation And Vfx In Barcelona

Seeway - Barcelona
Campus Part time October 2017 Spain Barcelona

In the Master of 3D Animation and VFX discover that the line between real images and artificially generated content is increasingly thin, both traditional film and film animation. [+]

In Master of 3D Animation and VFX you will discover that the line between real images and artificially generated content is increasingly thin, both traditional film and film animation. The Masters in 3D animation and VFX you become content developer and 3D VFX both technical and artistic level. The methodology of the Master in 3D Animation and VFX allows you to learn and master the mechanical work processes and professional production, guiding you both projects based film and 3D animation advertising. You will generate scenarios and give them life, the integrarás in real movies and from this work will cross the profession from the point of view more art to the most technical, and all developing your own personal style. Summary Qualification: Master Degree Credits: 40 ECTS Hours: Tuesdays and Thursdays from 17:30 to 21: 30h Mode: Barcelona Semester: October to June. observations: classroom training. 100% practical guidance. Small groups. Access to job market. GOALS In the Master of 3D Animation and VFX, you learn to generate scenarios and provide them with life, integrate in movies and real environments and jump the boundary between the real and the artificially generated. Throughout the program you will work both 3D animation software like Maya and all its technical possibilities, such as generating animations effects. After completing the course you will be able to produce and generate 3D animations from start to finish. Addressed to This training is aimed at professionals and students of art, advertising, graphic design and animation, like you, wish... [-]

Master in Web Development

East London University
Campus Full time February 2018 South Africa East London

Few innovations have had an impact on the world of business as much as the Internet and the digital sharing of information and commerce. Maintaining business websites, from intranets to globally accessible sites, requires people who can keep each site's information current and secure. [+]

Master Programs in Computer Arts. Few innovations have had an impact on the world of business as much as the Internet and the digital sharing of information and commerce. Maintaining business websites, from intranets to globally accessible sites, requires people who can keep each site's information current and secure. This Postgraduate master program will prepare you for a position in Web development. This fairly new degree was shaped by employers expressing their need for employees with web- development skills: database management, computer networking, information security, Web applications, etc. This program is tailored to meet this demand by balancing foundational areas of understanding and problem solving with an emphasis on Web-centered technologies. Our graduates are immediately productive and adaptive as programmers, Web developers, software developers, software architects, Web applications developers. As a web developer, you could be working on a team that develops websites and web applications. An education that emphasizes web development can help you develop knowledge and skills to use scripting, graphic tools to design and develop websites and applications, and to maintain and update websites. If you're organized and able to work well with others, you might like to pursue a career in web development. Potential Employment Includes: PERL and CGI Programming Technician Web Application Developer HTML Programmer Website Designer Database Technician This full-time program will put you to work with real world group projects and hands-on assignments revolving around the following 3 areas of expertise. Database Architecture and Design (Including: Database modeling, UML, SQL / MySQL/ SQL... [-]

Master in Graphic Design

Polytechnic of Leiria
Campus Full time 24  October 2017 Portugal Leiria

The programme aims to provide students with the conceptual and practical skills of a high professional level in specific areas of graphic design and communication for multiple platforms. [+]

Master in Graphic Design The Masters in Graphic Design ESAD.CR aims to provide students with the conceptual and practical skills of a high professional level in specific areas of graphic design and communication for multiple platforms, which feature contemporary visual culture. Access conditions Holders of a bachelor’s degree or legal equivalent in Communication Design, Graphic Design, Multimedia Design, Product Design, Fine Arts, New Media, interested in pursuing studies in the area of Graphic Design; Holders of a foreign academic bachelor’s degree following a 1st cycle of studies organized according to the principles of the Bologna process in Graphic Design and related areas; Holders of a foreign bachelor’s degree that is recognized as meeting the objectives of a degree by the Scientific-Technical Council of ESAD in Graphic Design and related areas; Holders of an academic, scientific or professional curriculum which is recognized as attesting the capacity to carry out this cycle of studies by the Scientific-Technical Council of ESAD. Study plan The Master of Graphic Design ESAD.CR focuses on preparing students with a set of theoretical and practical studies in contemporary graphic design, typography applied, graphic design for contemporary means of communication and branding. Courses are complemented by seminars and research methodologies that explore the communication design conceptually and operationally, approaching simultaneously experimental and professional dimensions. The last two semesters focus on the preparation of sustained practical design work that could be replaced by an internship. Other information Graduates in the Master of Graphic Design may work in the areas of... [-]

Master's Degree In Multimedia Creation

laSalle Barcelona Postgraduate
Campus Full time September 2017 Spain Barcelona

The Master in Multimedia Creation (MCM) focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. [+]

Master Programs in Computer Arts. The Master in Multimedia Creation (MCM) It focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. Experts Titles: transmedia Animation Interaction TECHNOLOGIES IN THE MCM Technology is the center of multimedia creation. Apps, interactive installations, sensors, natural interaction ... In the MCM ideas are conceptualized and materialized in the way that is most appropriate to create a memorable experience. Methodology The MCM is based on the philosophy of "Experiential Multimedia" and "Learning by Doing", ie you learn as practices are made. All courses are based on the implementation of projects which are put into practice the knowledge acquired. interactive learning Cross-discipline: multidisciplinary working groups Implementation of Serious Games as catalysts of knowledge based on the discovery in the actual experience learning and project Actual parameters Agile development and management tools The program is taught in a single modular and flexible space, the Media Dome Collaboration with companies shared methodology with the Entertainment Technology Center What do you prepare? Confronting the creation of any product or interactive service, whatever its size and its application period. Provide global knowledge of multimedia content (creativity, script, user experience, design, technology, content and management) to ensure the necessary bases that allow the creation and narration suitable ideas starting design aimed at the end user, the implementation and architecture of the information involved and the most appropriate... [-]