Master of Arts in Visual Arts

Best 186 Master of Art Programs in Visual Arts 2017

Visual Arts

Masters degrees, commonly known as MA, are postgraduate degrees lasting at least one year and sometimes two years, they are taught degrees normally requiring some actual research. MA is the most common name for a Masters degree and is often used.

Master of Arts (MA) in Visual Arts

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Master of Fine Arts in Web-TV Series Track

Maharishi University Of Management
Campus or Online Full time September 2017 USA Fairfield

The David Lynch Master of Fine Arts in Film program is the first and only Consciousness-Based film education available anywhere. [+]

Masters of Arts (M.A) in Visual Arts. The David Lynch Master of Fine Arts in Film program is the first and only Consciousness-Based film education available anywhere. Students in the program learn about deep story and the whole process of filmmaking from a real-world perspective, while directly experiencing the source of creativity within through daily individual and group practice of the Transcendental Meditation (TM) technique. The David Lynch MFA in Film program now offers a unique focus with the Web-TV Series Track. In Semester 1, under the guidance of veteran Hollywood producer Bill Borden and working directly with a seasoned writer/showrunner instructor, students collaboratively create the series “bible” and then team up to write individual episodes. Guest lecturers present seminars in various aspects of the writing and production process throughout the semester. In Semester 2, the class produces the series they have written with ongoing guidance from professional mentors, with each student directing and editing at least one episode of the series. Semester 3 focuses on the post-production and distribution processes, with students learning to move each episode through final post-production. Once complete, the entire series is presented online. Additional screenings for industry professionals take place in Los Angeles. Download the info-pack on our main page to learn all about the program. To do so, select an interest on the main page, press the “get started button”, and then download the info-pack for that interest. Creating a Successful Web TV Series with Producer Bill Borden Watch veteran Hollywood producer Bill Borden discuss the Web/TV Series Track. Science and Technology of Consciousness The David Lynch MFA in Film program begins with a fundamental course in Consciousness-BasedSM Education—the unique educational approach of Maharishi University of Management—called Science and Technology of Consciousness (STC). The David Lynch MFA in Film program gives students the best possible preparation for entering today’s rapidly changing, hyper-competitive world of film and TV production. The Web-TV Series Track gives each student as much of a “real-world” experience as possible within an educational context. In the interest of honoring the creative and collaborative efforts of the student artists in the program, DLMFA students participating in the Web-TV Series Track will receive a share of proceeds should the resulting series be sold. [-]

Master in Game Development

Academy of Art University
Campus or Online Full time 2 - 3  September 2017 USA San Francisco

The MFA Game Development program allows students to further their careers by synthesizing traditional art and design fundamentals with today’s groundbreaking technologies. Students level up their skill through hands-on prototyping of game mechanics and art creation, followed by creating a thesis project and an industry-quality portfolio. [+]

The MFA Game Development program allows students to further their careers by synthesizing traditional art and design fundamentals with today’s groundbreaking technologies. Students level up their skill through hands-on prototyping of game mechanics and art creation, followed by creating a thesis project and an industry-quality portfolio. MFA Game Development Unit Requirements Major 27 units Directed Study 18 units Graduate Liberal Arts 12 units Electives* 6 units TOTAL 63 units *Per director approval MFA Game Development Degree Requirements Successful completion of Final Thesis Project Minimum 2.0 cumulative GPA Minimum grade of C in all required 63 units MFA Program Learning Outcomes Graduate students will meet the following student performance criteria: MFA Thesis Project Present an original thesis concept worthy of the MFA degree Demonstrate the feasibility of the thesis project Create a thesis project that demonstrates a mastery of interactive game design and specialized knowledge of game art or game and level design. Visual Communication Critically evaluate the aesthetics, meaning and effect of imagery. Technology Demonstrate mastery of the tools and technology related to area of specialty Demonstrate familiarity with contemporary game production technology and processes by completing game documents and a playable level Presentation Skills Present their ideas and solutions in a cogent and well-organized manner. Critical Thinking & Problem Solving Create project schedules and milestones and manage resources to meet project goals Research and generate workable solutions under a deadline. Demonstrate a sophisticated level of understanding of game art or design Professional Readiness Produce a professional demo reel or portfolio which meets industry standards. Work cooperatively and effectively in a production environment. Specialty Skills: Game Art Model, texture and light 3-dimensional forms that are genre and format specific. Implement industry and hardware budgets and prepare files for production. Implement concepts in 2D or 3D within budget and to project specifications Specialty Skills: Game & Level Design Communicate abstract ideas using game design documents and 2D maps Create playable games with both vector and 3D technology Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Master of Arts in Painting

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus Full time September 2017 Netherlands Groningen

MFA Painting has a two-year curriculum. The first year you will focus on exploring your possibilities in your chosen field. You will carry out your own research and studio work in our Hybrid Arts Lab. [+]

Masters of Arts (M.A) in Visual Arts. Fine Arts – Painting: www.hanzegroningen.eu/mp Do you want to grow as an artist of fine arts? Would you like to expand your skills and extend your knowledge and insight into the art of painting? Do you want to know how to grow as an artist of an art that has been reinvented all over the world? Today it is important for artists to conduct experiments, to understand how perception psychology, cognition and imagination work. To learn how to convert ideas into images and to get your message across to the public. Oder our brochure here​. That is why you will spend a lot of time during this programme on viewpoints of past, present and future and on the relations between perception and cognition, image and language, stable and unstable media, old and new technology, art and science. You will also learn about local and global forms of society. Together with the other students you will explore charted and uncharted territories, sharing views and ideas and learning from each other. You will find yourself in the company of students who come from different countries and cultures and various backgrounds. What you all share is a fascination for painting. You wish to bring your artistic work to a higher level. Together you will develop a critical view of the world and of your influence as an artist. This will help you to foster your artistic vision as well as your understanding of the impact of your work on society. You will grow as an individual painter as well as an artistic professional in a society that is rapidly changing. Structure MFA Painting has a two-year curriculum. The first year you will focus on exploring your possibilities in your chosen field. You will carry out your own research and studio work in our Hybrid Arts Lab. We will challenge you to explore how you can innovate and renew your own work, encouraging you to cross borders and see beyond the boundaries you are used to. This is also a year of reflection: you will learn to see your own work and that of the other students in another light. It is important to understand the relations between painting and other media and to learn how you can use innovations to improve your own artistic practice. It is also possible to find out more about the international art world, create new concepts and discover the possibilities of artistic research. During your first year you will extend your knowledge of and insight into the way disciplines are related during your Research & Media Theory classes. You will attend group sessions with your fellow students, experts and the public, presenting and discussing the results of experiments, workshops, research projects and your won progress. There is also time for individual or collective visits to relevant institutions, festivals and research centres. After the 1st year At the start of your second year you will have an idea of what you really want to achieve during this master. You have compiled your individual research plan, which you will carry out in the second year, leading to your master thesis. The second year is focused on your graduation research project. You will still go to classes, but not as often as in your first year. Encouraged by your supervisors you will carry out your own research project and write your thesis. There will be plenty of opportunities to share your work with others and reflect on what it is you want to do. During a series of public dialogues you will discuss your work with an audience of guest lecturers and others in order to improve the final result. Additonional subjects and projects In addition to the regular sessions and classes you will have the opportunity to attend a series of lectures at the University of Groningen about history, art, psychology of art and art philosophy. You will also take part in a joint research course on Research & Development/New Media Art Practices with master students of the University of Groningen. You can also carry out projects of the Centre of Applied Research and other Hanze partners. During your second year you can apply for prestigious awards for excellent students of fine arts, like the George Verberg Scholarship. International possibilities This master has an international focus: a great many of our students are from abroad. Their input is of great value to all students. Furthermore, during your second year you can visit international exhibitions, biennials and triennals and join an intensive study trip to New York. After graduation As a master of Fine Arts you can continue to set up your own artistic practice, individually or as a member of an artistic collective. [-]

MA in Visual Arts and Curatorial Studies

NABA - Nuova Accademia di Belle Arti, Milano
Campus Full time October 2017 Italy Milan

The two-year Master of Arts in Visual Arts and Performing Studies is the only program in Europe that unites a solid education in the field of visual arts production with a highly specialized curatorial program. [+]

The two-year Master of Arts in Visual Arts and Performing Studies is the only program in Europe that unites a solid education in the field of visual arts production with a highly specialized curatorial program. Students explore visual culture, visual arts and performance, curatorial studies, exhibition design, contemporary art management, art criticism, writing, and communication. They also participate in a wide range of laboratory projects that allow them to engage directly with artists and professionals of international standing. Additionally, a series of interdisciplinary activities are conducted through lectures, workshops, seminars, and exhibitions aimed at producing new operative and educational models in the field of contemporary art. Careers The two-year MA in Visual Arts and Curatorial Studies equips students with the necessary fundamentals to continue their studies or to enter the world of professional design and creative industries. Graduates may find employment as: Artists, Curators, Editors of specialized magazines and books, Art critics and journalists, Exhibition designers, Gallery and museum directors, Consultants at auction houses, Art dealers, Directors of public institutions . Placement The Stage & Placement office helps students and graduates identify and apply for internships and staff positions with prospective employers. 
 81% of NABA graduates find employment in positions related to their degree during the first year after graduation*. Students also receive advice and assistance in drafting their resumes, writing job search letters, and organizing their professional portfolios. *Data supplied by Demoskopea from NABA 2013 graduates. Internship NABA has developed strong relationships with leading companies which provide internships for NABA students. Among them are: Fondazione La Triennale di Milano, Fondazione Museion - Museo d'Arte Moderna e Contemporanea Bolzano, Form Content Londra, BAK, basis voor actuele kunst, Oliviero Toscani Studio, Sotheby's Italia, Skira Editore, Associazione Viafarini, Artshow Edizioni, Careof Organization for Contemporary Art,Open Care Language Italian Credits 120 [-]

Master (MFA) in Studio Art (Painting or Drawing)

Studio Art Centers International - SACI Florence
Campus Full time September 2017 Italy Florence

SACI’s community of MFA students works in a creative environment of rigorous critical and technical inquiry utilizing the unique artistic and cultural resources of Florence, Italy to prepare students for careers as artists and college instructors. At no additional cost, students go on multi-day field trips to European centers outside of Italy such as Berlin and London. Additional trips are made to the... [+]

Masters of Arts (M.A) in Visual Arts. SACI’s community of MFA students works in a creative environment of rigorous critical and technical inquiry utilizing the unique artistic and cultural resources of Florence, Italy to prepare students for careers as artists and college instructors. At no additional cost, students go on multi-day field trips to European centers outside of Italy such as Berlin and London. Additional trips are made to the Venice Biennale (every other year) and to contemporary art fairs and major exhibitions in Bologna, Milan, Naples, Rome, and elsewhere in Italy. Students live and work in the city that, during the Renaissance, revolutionized art and has since served as an inspiration and catalyst for generations of artists—from the Macchiaioli to the Futurists, from the Transavanguardia to contemporary artists such as Bill Viola and Damien Hirst. Students specialize in Painting or Drawing and pursue a curriculum integrating practical and critical skills that encourages individual innovation, creative collaboration, mentorships, and instruction from SACI’s outstanding faculty. They benefit as well from interaction with members of SACI’s Artists Council and Friends of SACI, which include established artists, critics, theorists, curators, and publishers, many of international note. MFA students at SACI work in their own individual studios in a fully renovated Renaissance palazzo in the heart of Florence. Students are just steps away from the great works that have drawn artists past and present to Florence to seek inspiration and develop their own pictorial language—from Arnold Böcklin to James Whistler and Mary Cassatt, Giorgio de Chirico and Max Beckmann to David Hockney. In their graduate seminars, students explore a range of contemporary art practices, visit artists in their studios, and interview museum curators, art critics, and other significant figures in the art world. Students travel to major art sites, attend international art fairs throughout Italy, and are encouraged, through individual practice and group critiques, to explore to the fullest their potential as creative artists. MFA students attend SACI in Florence for two successive academic years and earn 60 credits. During their first year, under the mentorship of their selected Major Professor, they put together a program that balances independent study with classroom study. In their second year, emphasis is placed upon career options for emerging artists. Students gain practical experience as SACI Teaching Assistants and their artwork is featured in major exhibitions in Florence. By exploiting fully the advantages available to emerging artists through advanced study in Florence, SACI MFA students can become highly competitive when seeking an artistic professional career and university level teaching positions. Throughout their lives, they will be able to realize work reflecting their unique experience and deep understanding of Italian art and the nature of the artist’s role in society. DIRECTOR AND GRADUATE SEMINAR INSTRUCTOR The Director of the MFA Program in Studio Art is Karen Yurkovich, who has taught Painting and Drawing at SACI since 2004. A citizen of Canada, Karen received both her BFA and MFA degrees from the University of Alberta, and has taught there as well as at Emily Carr University of Art & Design. For many years Karen resided in Perugia, and she now lives in Florence and Vancouver. Her artwork has been exhibited worldwide, most recently in one-person exhibitions at the Linda Hodges Gallery in Seattle, the Bau-Xi Gallery in Vancouver, and Studio d’Arte Raffaelli in Trento. The MFA Graduate Seminar in Studio Art: Contemporary Practices I and II is taught by Daria Filardo. Daria graduated with Honors in Contemporary Art History from the University of Florence and completed a Post-Graduate Specialization in History of Art at the University of Pisa. From 1998-2000 she worked as a resident curator at the Palazzo delle Papesse Contemporary Art Center in Siena. A freelance curator since 2001, her recent projects include co-curating last year’s celebrated Arte torna arte exhibition at Florence’s renowned Accademia Gallery as well as working as sole or co-curator of major contemporary art exhibitions at other art sites in Florence and in Genoa, Milan, and Prato. Her essays have appeared in publications such as Flash Art, Arte e Critica, and Rosso Fiorentino and in catalogues focusing on the artwork of many Italian artists. [-]

Master of Arts/Master of Fine Arts in Drawing

Paris College Of Art
Campus Full time 1 - 2  September 2017 France Paris

The program is designed with an emphasis on professional practice and research, and, for the MFA program, with a focus on the teaching of drawing, providing students with possibilities to further their work outside the context of the school. Students are taught how to apply ‘drawing’ in its many forms to unfamiliar and diverse situations, and are encouraged to invent projects that will continue beyond the scope of the MA/MFA. [+]

Master of Arts/Master of Fine Arts in Drawing The work that students make in their studio is central to the content and structure of the course. Each core workshop draws upon the individual investigations and questions arising and evolving in the studio as a starting point and provides the students with new contexts to rethink their work – to test out methods, materials and ideas. The aim is to explore contemporary and emerging approaches to drawing alongside the continued acquisition and practice of academic skills. There is an expectation that students will explore a convergence rather than opposition of the two. At PCA Students may choose either the 1-year MA Degree Track or the 2-year MFA (Terminal) Degree Track. The first year is common to both degree tracks with the exception of a spring semester Degree Project for MA candidates. MA students who choose to continue into the MFA would be required to complete the 3rd and 4th semesters and the MFA Thesis Project. The program is designed with an emphasis on professional practice and research, and, for the MFA program, with a focus on the teaching of drawing, providing students with possibilities to further their work outside the context of the school. Students are taught how to apply ‘drawing’ in its many forms to unfamiliar and diverse situations, and are encouraged to invent projects that will continue beyond the scope of the MA/MFA. Every student will take part in a form of collaboration where they will bring their drawing practice into dialogue/conversation/exchange with artists, designers and creative professionals from other fields. The collaborations are devised according to each student’s needs in order to challenge each individual and are expected to provoke potentially radically different departures for their work. The program is open to any applicant who has successfully completed an undergraduate degree (BFA, BA, BSc, BID, BArch, etc.) with a studio component, or acquired basic technical skills (e.g., drawing) through other educational or professional experiences. (Applicants without a BFA are required to have at least two semesters of Art History. A portfolio will be required demonstrating a fine arts practice). Curriculum MA Year 1 Fall Spring Studio 1 + 2: Experimentation/Collaboration 6 6 Masterclass series 1 3 0 Degree Project 0 3 Research Seminar 1 + 2 3 3 Thesis 0 2 Electives 2 2 Total Credits 14 16 MFA Year 1 Fall Spring Studio 1 + 2 6 6 Masterclass series 1 + 2 3 3 Research Seminar 1 + 2 3 3 Electives 3 3 Total Credits 15 15 Year 2 Fall Spring Studio 3: Drawing in Art & Design Education 6 0 Masterclass series 3 3 0 Research Seminar 3 3 0 Educational Principles 3 0 Electives 3 0 Thesis Project 0 9 Research Seminar 4 Thesis 0 3 Total 18 12 ADMISSIONS CRITERIA Paris College of Art seeks serious, responsible, and highly motivated applicants who demonstrate potential for growth. A prospective student’s potential for artistic achievement is one of the most important criteria in evaluating candidates for admission, whether it be at the undergraduate or graduate level. PCA students work with high level professionals in their chosen field of study, and a level of maturity and autonomy is expected of our students. English proficiency is a requirement, but we seek to serve an international student body where no one national group is dominant in numbers. We also care deeply about the sense of community that an institution of PCA’s size is able to offer, and respectful collaboration and teamwork are important values at PCA. While students may apply before completing their undergraduate eduction they must have successfully received their Bachelor’s (or equivalent) to enroll at PCA. ENGLISH PROFICIENCY All of PCA’s programs are taught in English and students must have a high level of English proficiency to be successful. As part of the Admissions process, non-native English speakers are required to submit TOEFL or IELTS test results. so that we may evaluate their level of English proficiency. [-]

Theatre

International University Alliance
Campus Full time Part time September 2017 USA Boston

Whether you have a passion for being on stage or are more interested in working behind the scenes, the School of Theatre offers you the opportunity to realize your dreams. It’s one of only a handful of programs in the country with an affiliate professional theatre, Swine Palace, which enables you to work alongside leading professionals while earning your degree. [+]

Masters of Arts (M.A) in Visual Arts. Theatre You thrive on creativity and expression, and believe the world is your stage. About Theatre Whether you have a passion for being on stage or are more interested in working behind the scenes, the School of Theatre offers you the opportunity to realize your dreams. It’s one of only a handful of programs in the country with an affiliate professional theatre, Swine Palace, which enables you to work alongside leading professionals while earning your degree. Film and Television The film and television concentration provides you with the essential skills and knowledge not only to create and collaborate onstage and offstage, but on and off camera as well. The program is directly tied to the growing film industry in Louisiana and its need for highly skilled artists, technicians, and administrative personnel. Possible Careers Actor Arts administrator Choreographer Designer Director Producer Stage manager Technician Program Requirements Once you're an student at our university, you'll need to meet the requirements below to continue pursuing this major. 24 hours in 1000-level courses or higher 2.0 cumulative GPA (2.5 GPA for transfer) [-]

MA Architectural Visualisation

University of Kent, Kent School of Architecture
Campus Full time August 2017 United Kingdom Canterbury

The hunger for the digital visualisation of architecture and urban environments has grown exponentially in both the Architectural and Film Industries. As the need for skilled modellers and animators with an awareness of architectural, as well as cinematic, issues increases in both Architecture and Film, the MA in Architectural Visualisation builds on the connections between these two industries... [+]

MA Architectural Visualisation The hunger for the digital visualisation of architecture and urban environments has grown exponentially in both the Architectural and Film Industries. As the need for skilled modellers and animators with an awareness of architectural, as well as cinematic, issues increases in both Architecture and Film, the MA in Architectural Visualisation builds on the connections between these two industries. This MA programme develops skills to communicate architecture and urbanity for a variety of applications and audiences. The School of Engineering and Digital Arts successfully combines modern engineering and technology with the exciting new field of digital media. The School was established over 40 years ago and has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments. Kent School of Architecture is a young school that has built an excellent reputation, based on high quality teaching and excellent resources. Architecture at Kent was ranked 7th in the UK in The Guardian University Guide 2017, and 7th for graduate prospects in The Complete University Guide 2017. Course structure The MA in Architectural Visualisation is offered and jointly taught by Kent School of Architecture and the School of Engineering and Digital Arts. Building on the successful Masters programmes in Computer Animation and Digital Visual Effects, this MA enables students to develop at an advanced level the skills, knowledge and understanding of digital simulation and 3D modelling which will equip them to become highly skilled professionals in architectural visualisation. Drawing influence from both architecture and film, this programme offers a progression route into both industries, highlighting the different requirements needed for each profession whilst exploring the similarities of these two markets. In this programme the professions of architecture, film and animation fuse together, providing students with the ability and understanding to work in each or all of them. Modules The following modules are indicative of those offered on this programme. This list is based on the current curriculum and may change year to year. Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take modules from other programmes so that you may customise your programme and explore other subject areas that interest you. Film and Architecture Virtual Cities Digital Architecture Architectural Photography Professional Group Work High Definition Compositing Visual Effects Project Independent Research Project Assessment Modules are taught over three terms, concluding with a Major Project Visualisation, which accounts for one third of the programme. The content of the visualisation is agreed with programme staff and will allow you to build a showreel to a professional standard. Each module is assessed by practical assignments. The project work is assessed on the outcome of the project itself. Careers and employability The School of Engineering and Digital Arts has an excellent record of student employability. We are committed to enhancing the employability of all our students, to equip you with the skills and knowledge to succeed in a competitive, fast-moving, knowledge-based economy. Entry requirements A first or 2.1 honours degree in architecture, animation or a multimedia-related discipline or similar (or equivalent). [-]

MA Documentary Photography and Photojournalism

University of Westminster - Westminster School of Media, Arts and Design
Campus Full time Part time 1 - 2  United Kingdom London

This course provides a unique combination of professional practice and critical understanding for documentary photographers and photojournalists working in the field of editorial and contemporary media practice. The course builds on the international stature of the photographic and journalism departments of the University. It is designed to equip you with a sound command of the working methods that will... [+]

Masters of Arts (M.A) in Visual Arts. This course provides a unique combination of professional practice and critical understanding for documentary photographers and photojournalists working in the field of editorial and contemporary media practice. The course builds on the international stature of the photographic and journalism departments of the University. It is designed to equip you with a sound command of the working methods that will sustain a career grounded in photographic practice – whether as an editorial, commercial or art photographer, picture editor, curator or writer. The course is especially useful for photographers, media professionals and graduates who wish to broaden their skills and knowledge in the field of editorial and documentary photography. Course content The emphasis of the course is on contemporary approaches to Documentary and editorial photography (including photo essays and single images for publication), picture editing, critical academic and journalistic writing,the production and design of a magazine, and the major project, as a substantial project, allowing the student to develop their own research and practice. The primary course resources are those in the Margaret Harker Photographic Centre and J block video facilities, which are equipped to the highest professional standards for both analogue and digital production. Core modules PHOTOGRAPHY FOR PUBLICATION You will focus on how to produce successful single images for publication, with an emphasis on editorial portraiture The module will cover pre-production research, intent of outcome, editing and post-production and digital workflows, metadata and markets, for editorial, books and galleries. DOCUMENTARY STORYTELLING – THE PICTURE STORY This module will concentrate on the structure, form and content of storytelling. You will work towards producing a professional-industry standard photo story by the end of the module, along with a written critical assessment of your images and practice. HISTORY AND THEORY OF THE PUBLISHED PAGE Through intense study you will gain an understanding of the historical, critical and sociological contexts that informs the practice, theory and usage of documentary photography and photojournalism, from a historical and current perspective. WRITING PHOTOGRAPHY You will cover the essential components of print journalism and critical writing examining the vital relationship of text to image. The module will look at writing introductions, critical reviews, headlines and captions. You will be encouraged and guided to think critically about your written and photographic work. MAGAZINE EDITORIAL PRODUCTION During this module you will work in groups with fellow your cohorts, to produce a finished, professionally produced magazine, from conception to a finished publication. Each group will devise an image led magazine, considering concept, engaging in debate and contemporary issues. Particular emphasis is placed on innovative design and the use of type and an understanding of production and working with printers and finishers, through to the print stage. Specialist design tuition and weekly editorial meetings throughout the module will monitor progress of the publication. The resulting magazine will be an important part of your final portfolio. WRITING PHOTOGRAPHY You will cover the essential components of print journalism and critical writing examining the vital relationship of text to image. The module will look at writing introductions, critical reviews, headlines and captions. and you will be Encouraging you to think critically about your written and photographic work. MAJOR PROJECT OR DISSERTATION The Major Project or Dissertation is the culmination of the year’s work and is expected to be a substantial body of work which draws on the experience gained across all the modules, therefore demonstrating your ability to communicate your ideas though photography. It is a unique opportunity to experiment and play to realise your personal vision within photographic documentary practice. You will have the opportunity to engage with expert advise from professional visiting practitioners as well as group and individual tutorials with the course tutors The major project can be conceived as a book, exhibition AV as well as a ‘work in progress’ photographic portfolio on a major theme of a book, dummy (blad), or website. You will discuss your project with your tutors, taking into account your expected career path. The work produced on this module should be used as a significant career asset when you enter the world of professional photography, as well as an invaluable piece of academic research. Associated careers The course gives you a number of key skills that will make you highly employable in the media and publishing industries, whatever area you choose as your speciality, be it photography, book or magazine publishing or web-based publications. You will create work of high standard to enhance your professional portfolio. Course-specific entry requirements You should possess, or be expecting, a good undergraduate degree or, exceptionally, previous relevant experience. Your previous undergraduate degree does not need to be in film or media. You will need fluent written and spoken English to study at postgraduate level. If your first language is not English, you will need an IELTS score of 6.5 or equivalent. [-]

M.F.A. in Cinema Arts

Brooklyn College CUNY
Campus Full time September 2017 USA Brooklyn

The master of fine arts in cinema arts is a three-year program that accepts students on a full-time basis only. [+]

The master of fine arts in cinema arts is a three-year program that accepts students on a full-time basis only. It offers a highly specialized education in a collaborative hands-on learning environment in six filmmaking specializations: Cinematography Directing Post-production Producing Screenwriting Digital Arts (begins in fall 2016) Students are admitted to the program in one of the above specializations. Although classes are offered across the different filmmaking specializations to provide a rounded education, once accepted into a specific specialization, students are not permitted to switch. CINEMATOGRAPHY The great Russian director Andrei Tarkovsky is credited with describing cinematography as “painting with light.” Cinematography is also about capturing movement and rhythm, and composing aesthetically pleasing sequences. Developing this level of creativity requires technical knowledge and a mastery of the craft and, most importantly, the ability to translate a screenplay into visually compelling images. As a cinematography student you will learn all aspects of the art and craft of visual storytelling. The M.F.A. culminates in the collaborative production of a 15- to 20-minute narrative film over the final two semesters. DIRECTING Directing is part art and part craft but mostly imagination. It requires organizational skills, discipline, leadership and collaboration. To be an effective director, all these pieces must cohere in service of projecting a compelling story on the screen. As a directing student you will learn all aspects of filmmaking, from directing actors to directing camera, cinematography, screenwriting and post-production. But most importantly you will develop the courage and confidence to take risks and express your personal creative vision as a filmmaker. As part of the two-semester thesis sequence, the program will culminate in the collaborative production of a 15- to 20-minute narrative film. POST-PRODUCTION It has been said that a movie is made three times: in the writing, in the shooting and in the cutting. The responsibility of the editor is to give shape and rhythm to the film, bringing the creative process to completion. As a post-production student you will learn the technical, aesthetic and collaborative process of filmmaking. Apart from picture editing, you will develop an understanding of sound design, the use of Foley, ADR and music editing. In addition, courses will cover digital media integration, workflow management and post-production supervision. The M.F.A. culminates in the collaborative production of a 15- to 20-minute narrative film over the final two semesters. PRODUCING At the top of the filmmaking hierarchy is the producer. He or she develops the screenplay and secures the finance, hires the crew, and manages physical production. In short, the producer takes a movie from script to screen. In the increasingly complex, technologically driven media environment, learning to produce for new and emerging media, in addition to cinema and television, is an essential competency for a producer. As a producing student you will graduate prepared to lead a team in a creative and collaborative manner. The M.F.A. culminates in the collaborative production of a 15- to 20-minute narrative film over the final two semesters. SCREENWRITING Screenwriting requires creativity and discipline. Effective storytelling is built on a solid understanding of the screenwriter’s craft, including story structure, plot, characterization, scene development and dialogue. But ultimately it is about ideas. Through the study of cinema history and the participation in workshops in production and post-production, screenwriting students will gain an appreciation for the broader concerns of filmmaking. Being closely associated with the M.F.A. students will afford you the opportunity to pitch scripts for production. As part of the two-semester thesis sequence, the program will culminate in the completion of two feature-length screenplays. DIGITAL ARTS Digital technologies have transformed the media and cinematic landscapes. The Digital Arts Program will be at the leading edge of those ongoing changes. With an emphasis on experimentation and imagination and a foundation in narrative structure, the program will bridge the worlds of technology-based innovation and cinematic storytelling. Courses and workshops will be taught by industry professionals culminating in the completion of a portfolio of personal and collaborative work in visual effects and CG animation. In addition to an intensive engagement in creative production, the program will provide opportunities for professional internships and networking to facilitate the transition into the industry. [-]

MA Computational Arts

Goldsmiths, University of London
Campus Full time August 2017 United Kingdom London

This interdisciplinary programme has been designed to enable you to develop your individual and collaborative artistic practices, computational skills, and conceptual framework so that you can participate in shaping the use and understanding of new technologies and cultural practices at the highest level. [+]

Masters of Arts (M.A) in Visual Arts. It's still possible to apply for 2016 entry for this degree, which develops your arts practice through the expressive world of creative computation. It provides you with the historical foundations, frameworks and critical skills to produce a series of projects for public exhibition. It is delivered by Computing with contributions from the Centre for Cultural Studies. What is computational art? Computation consists of all the changes brought about by digital technology. Art is an open set of ways of acting inventively in culture. Mixing the two together in a systematic way gives us computational art. This is a very open field, and one that is set to expand enormously in the coming years. It is where the most exciting developments in technology and in culture can already be found. This degree will place you in the middle of this fast-evolving context. What will I learn? This degree develops your arts practice through the expressive world of creative computation. Over a year (full-time) or two years (part-time) you will develop your artistic work and thinking through the challenge of developing a series of projects for public exhibition which will explore the technological and cultural ramifications of computation. You will learn the fundamentals of programming and how to apply this knowledge expressively. You will work with popular open source programming environments such as Processing, OpenFrameworks, P5.js and Arduino, and will learn how to program in languages such as Java, Javascript and C++. Since computational artworks don’t necessarily involve computers and screens, we also encourage students to produce works across a diverse range of media. Supported by studio technicians in state-of-the-art facilities, our students are producing works using tools such as 3D printers, laser cutters, robotics, wearable technologies, paint, sculpture and textiles. You will also study contextual modules on computational art and the socio-political effects of technology. Modules in the Centre for Cultural Studies provide students with the historical foundations, frameworks, critical skills and confidence to express their ideas effectively. You will have the opportunity to learn the cultural histories of technology, to reflect on computation in terms of its wider cultural effects, and to understand the way in which art provides rigorous ways of thinking. Through our masterclass series, we regularly invite world-class artists and curators to explain their work and engage in critical dialogue with the students. This allows you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world. Entry requirements You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in a relevant/related subject and a portfolio of work (supplied either as a DVD or a URL directing to a relevant web page). You might also be considered for some programmes if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level. Equivalent qualifications We accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world. English language requirements If English isn’t your first language, you’ll need to meet our English language requirements to study with us. For this programme we require: IELTS 6.5 (with a minimum of 6.5 in the written test and no individual test lower than 6.0) If you need assistance with your English language, we offer a range of courses that can help prepare you for postgraduate-level study. [-]

MA Fine Art

City & Guilds of London Art School
Campus Full time Part time 1 - 2  September 2017 United Kingdom London + 1 more

The MA Fine Art course at City & Guilds of London Art School focuses on a deep exploration of your own practice and its research territories and critical frameworks. Whether you are continuing after recently graduating in Fine Art or returning to study after some years as a practising artist (or from working in another related field), our aim is to help you to move beyond your current position, to exceed your expectations. [+]

The MA Fine Art course at City & Guilds of London Art School focuses on a deep exploration of your own practice and its research territories and critical frameworks. Whether you are continuing after recently graduating in Fine Art or returning to study after some years as a practising artist (or from working in another related field), our aim is to help you to move beyond your current position, to exceed your expectations. We don’t believe in a ‘house style’; this is an Art School where your ambitions will be interrogated and supported and the end of year MA exhibition consistently demonstrates the distance our students have travelled through engagement in this intensive course. This one-year full time or two-year part time course is validated by Birmingham City University’s School of Art; regular checks by the Quality Assurance Agency and our external examiners guarantee our consistently high standards and results. Content and Structure The Course runs from September to September, twelve months for full time students and over 2 years for part time students. Full-time students are based in large well lit studio spaces in the Art School, opposite Kennington tube station, while part-time students are expected to have their own studio base with access to our workshops and other facilities. Part-time students are allocated summer studio spaces in their final year leading up to the MA shows when the final module is taken at a full-time pace. They may also be able to work in studios at the Art School at the end of their first year. The main objective of the course is to both challenge and support you to identify, develop and refine your individual practice. Evaluation and review through group and individual discussion with a wide range of tutors enables you to identify critical models and areas of research appropriate to your work. The course comprises three main areas of activity; studio practice, professional practice and critical aesthetics. Studio teaching focuses on contextualisation, process into practice and realisation. Tutorials, group critiques and both peer and tutor led events and sessions sets out to equip you with the practical and theoretical knowledge and experiences necessary for the development of an ambitious body of work, concluding in a public exhibition. Professional Practice workshops, visits and seminars delivered by artists, critics, gallerists and other art world professionals will help you to critique approaches and construct your own strategies for professional practice to sustain your art practice in the future. Critical Aesthetics Seminars run alongside studio discussion and consider historic precedents and contemporary practices, theories and debates, supporting you to develop a framework for your research that will form the basis for the Critical Model Dissertation that explores key themes related to your practice. You will be supported by a personal dissertation supervisor, a member of the Art Histories team on of our experts. Entry Requirements Applicants for MA Fine Art are normally expected to have achieved, or be expected to achieve a BA (Hons) Degree in Fine Art or a related subject. Applicants who can demonstrate equivalent prior professional experience will also be considered. Applicants who do not speak English as a first language will be required to provide evidence of achieving the equivalent of the International English Language Testing Service (IELTS) score of 6.5 or above, with a minimum of 5.0 in all four areas. Selection criteria We select applicants according to their potential and ability to demonstrate to a high level that they are able to: Fulfil the entry requirements Demonstrate commitment and motivation for the subject and the course Explore, articulate and develop ideas Creatively research information and visual material to support ideas Demonstrate a range of appropriate skills and technical abilities Communicate ideas visually, verbally and in writing Self direct and evaluate their own work Duration 1 year full-time 2 years part-time For more information, please visit our website. [-]

Masters of Fine Arts: Creative Writing- Bluegrass Writers Studio

Eastern Kentucky University
Campus Full time September 2017 USA Richmond

This program is for any person with an undergraduate degree seeking to improve his or her creative writing abilities in fiction, poetry, or creative nonfiction for the purposes of publication or simply for personal fulfillment. [+]

Masters of Arts (M.A) in Visual Arts. Degree Options: MFA in Creative Writing (emphases in Literary Fiction, Popular/Genre Fiction, Creative Nonfiction, and/or Poetry) Who Would Be Interested in This Program? This program is for any person with an undergraduate degree seeking to improve his or her creative writing abilities in fiction, poetry, or creative nonfiction for the purposes of publication or simply for personal fulfillment. The MFA in Creative Writing is also a terminal degree that can make you eligible for promotion in English or Language-Arts-related secondary education positions (consult your school district for their policies). The MFA in Creative Writing is also a terminal degree that can make you eligible to teach in English, Composition, and Creative Writing-related programs at the college level, as an adjunct, instructor, or tenure-track professor. However, it should be noted that permanent tenure-track positions are incredibly competitive in this field, and generally depend on significant successful publications and teaching experience before graduates will be considered. The Bluegrass Writers Studio is a low-residency program, meaning most of our courses are taken online. However, students must complete 12 credits of Residencies, or in-person workshops. Residencies occur twice a year, with a January Winter Residency in Lexington, KY and a June-July Summer Residency overseas in Lisbon, Portugal. Students may choose which residencies to attend. What Are the Requirements to be Admitted to the Program? Applicants should submit a portfolio of work in their preferred creative genre (poetry, fiction, creative nonfiction). The writing sample should consist of: A two-page statement of purpose addressing the applicant's reasons for applying to the program. Approximately 15 pages of poetry or 20 pages of prose (fiction or creative nonfiction). Applicants should have completed an undergraduate bachelor's degree, with (in most cases) at least a minor in English, though exceptions can be made for students with outstanding writing samples. Ordinarily, a 3.0 standing GPA should have been achieved in upper-division English courses at the undergraduate level. Applicants must meet the general requirements of the EKU Graduate School, and they must achieve satisfactory scores on the Graduate Record Examination (400/146 in Verbal, and 4.0 in Analytical). Applicants who achieved an undergraduate GPA of 3.0 or higher are not required to submit GRE scores. Applicants who achieved an undergraduate GPA of less than 3.0 are required to submit GRE scores. The MFA Admissions Committee reserves the right to waive any of the above requirements in the event that a writing sample is deemed exceptional. Where Are Recent Graduates of the Program Employed? The MFA in Creative Writing is generally considered a program that students undertake for personal fulfillment rather than for any particular career goals. Many of our students are already employed in a wide range of fields when they begin the program, and these fields are often unrelated to creative writing. Many of our graduates work in education, generally at the secondary or college level. Adjunct or instructor teaching positions at colleges across the United States. [-]

MA Art and Visual Culture

University of Westminster - Faculty of Social Sciences and Humanities
Campus Full time Part time 1 - 2  September 2017 United Kingdom London + 1 more

This multidisciplinary, visual theory-based course is established around the belief that visual literacy and the impact of visual forms of thinking and working now play significant roles in society. The course introduces you to a range of historical and contemporary debates that inform the theories and practice of visual culture, and enables you to develop a conceptual framework within which to evaluate the role... [+]

This multidisciplinary, visual theory-based course is established around the belief that visual literacy and the impact of visual forms of thinking and working now play significant roles in society. The course introduces you to a range of historical and contemporary debates that inform the theories and practice of visual culture, and enables you to develop a conceptual framework within which to evaluate the role of the visual arts, and other forms of visual production, in contemporary society and culture. You will acquire creative and professional research skills, such as the ability to work from exhibitions, art works and institutional archives, to be able to operate within different artistic and conceptual frameworks. Course content This Masters balances historical and theoretical debates in the field of visual culture studies with a rigorous interrogation of cultural practices across a range of topics, including: activism and popular politics; contemporary visual arts, capitalism and culture; globalisation and new media technologies; institutions and their archives; and the material culture of the city. The course also draws upon the cultural institutions and intellectual resources of central London, and has established contacts with other galleries and organisations for work placements. Core modules DISSERTATION This extended piece of research work is an opportunity for you to pursue a topic of individual interest, and is conducted through individual study and directed supervision. The module also includes preparation of a detailed research proposal. RESEARCH METHODS: KNOWLEDGE, CULTURAL MEMORY, ARCHIVES AND RESEARCH This introduction to research methods engages with the critical implications of knowledge in the humanities, through interdisciplinary approaches to literature, visual, material, and spatial cultures, as they are understood, interpreted, and mobilised. Highlighting questions raised by discourse on epistemology, memory, archives, and research itself, the module concentrates on the complex links between: organic and technical forms of memory; public and private cultural institutions of knowledge, memory and identity; and information-gathering, retrieval, and analysis. THEORETICAL AND CRITICAL PERSPECTIVES This module introduces you to the theoretical debates that have contributed to the field of visual culture studies, including consideration of the politics of representation, the reproduction of images, audience reception, the male and female gaze, and the discourse of the 'other'. You will also focus on an examination of the ways that theories and objects constitute each other. VISUAL CULTURE: PRODUCTION DISPLAY AND DISCOURSE This module provides an introduction to the history and theory of visual culture. Philosophical and theoretical perspectives are used to explore vision as a social and cultural process, investigating the ways in which the meanings of the 'seen' are explored, constructed and contested in construction, display and discourse. Course-specific entry requirements You should have a good first degree in a relevant area, such as history of art, cultural studies, fine art or design, English, history, media and communications, architecture and business studies. You may be invited for interview, or to submit previous written work. If your first language is not English, you will need an IELTS score of 6.5 with 7.0 in writing (or Equivalent), and will be asked to provide exampled of previous written work. The University offers pre-sessional summer programmes if you need to improve your English before starting your course. Associated careers Graduates will be equipped for roles in the creative industries, including museum and gallery work, education, arts administration and marketing, or could pursue further study to PhD level. The course is also suitable for practising artists wishing to further their research. [-]

Master of Arts (MA) in Sculpture

University of Arts in Poznań
Campus Full time October 2017 Poland Poznań

In addition to conventional, “old-school” sculpting techniques, the Academy offers alternative syllabuses. Parallel with real space sculpture we propose a new concept of sculpture and its environment employing new technologies [+]

Master of Arts (MA) in Sculpture

In addition to conventional, “old-school” sculpting techniques, the Academy offers alternative syllabuses. Parallel with real space sculpture we propose a new concept of sculpture and its environment employing new technologies, including virtual space. The students can select their classes with regard to their own preferences for developing their sculpting skills at our excellent metal foundry, and workshops in ceramics, plastics and stonework, as well as professional holographic studio.

Studio of Sculpture 3

Head: professor Danuta MączakAssistant: dr Karolina Komasa... [-]