Masters Degree in Computer Arts in Barcelona Spain

Top Masters Programs in Computer Arts in Barcelona Spain

Computer Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Being the 2nd largest city in Spain, Barcelona is the capital of Catalonia province. It has over 4 million inhabitants. It is a vibrant city that hosts thousands of tourists annually. It is home to university of Barcelona among others.

Best Master's in Computer Arts in Barcelona in Spain

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Master Of Specialization In Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus Full time 13  Open Enrolment Spain Barcelona

The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. [+]

Masters Programs in Computer Arts in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. Students will complete a final project and as part of other training classes 3D will participate in a workshop production. It is aimed at both experienced 3D professionals and students in the sector to have a solid knowledge in 3D. Requirements  3D demonstrable knowledge and experience in the sector. It is recommended to have an interview with the teacher and the presentation of demo reel. Seminars and master classes - Training on a real production project: 4 hours a day outside school hours. Career prospects High-level specialized in video game design and 3D art, interactive applications, modeling of characters, environments and props, character animator, technical texturing. Dip into employment This training is recognized by the leading industry producers at international level and Kerad Moonbite Games, among others. [-]

Master Superior Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus Full time 28  October 2017 Spain Barcelona

Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Sleeps: 10-12 Headquarters: Barcelona Description and purpose Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. It is aimed at anyone who wants to work in the field of 3D video games, people who come from the world of 3D programming, traditional and 3D animation, audiovisual, multimedia or computer. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Career prospects - 3D Artist for entertainment areas as film, advertising and television - Technical 3D technical areas such as automotive design, product design, set design, archeology, etc. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics industry VFX . [-]

Masters In Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus Full time 16  October 2017 Spain Barcelona

The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. [+]

Masters Programs in Computer Arts in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months Final Project Places: 10 Headquarters: Barcelona Description and purpose The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. It is aimed at anyone who wants to work in the field of 3D Video: people who come from the world of 3D programming, 3D animation or traditional, the audiovisual sector. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. - The Master you start from scratch - a pre-specified training required It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Graphic Design - Degree of interactive digital content - Drawing - Multimedia degree. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - U other areas of the sector Career prospects Technical professional 3D design and art for video games, interactive applications, modeling of characters, environments and props, character animator, texturizer. Designer and concept art. Dip into employment Training is completely practical and the students start from the first day to work as if in a real working environment. Immersing himself in the technical, creative processes and latest softwares used today by artists Graphics 3D video game industry. Our students have worked to finish his training as Zoombeer projects (Moonbite) or Golden Manager (Kerad Games) [-]

Specialization Master 3D Character Animation

FX ANIMATION Barcelona 3D School
Campus Full time 10  October 2017 Spain Barcelona

The goal is for students to advance in their knowledge of animals and encouraging 3D animation and advanced rigs make animations with professional quality. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Places: 10 Headquarters: Barcelona Description and purpose The goal is for students to advance in their knowledge of animals and encouraging 3D animation and advanced rigs make animations with professional quality. You will learn to make actings such as fights, flights, character interaction, etc. The final draft of the Master is to produce an animated short. Requirements  Demonstrable knowledge and experience in 3D character animation. They should know the principles of animation, lipsync-body mechanics, acting and modeling and basic rig. Recomineda is an interview with the teacher. Seminars and master classes Training on a real production project: 4 hours a day outside school hours. Career prospects Senior specialized technical in character animation for film, advertising and video games. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics animation industry . Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Top Master In 3D Character Animation

FX ANIMATION Barcelona 3D School
Campus Full time 28  October 2017 Spain Barcelona

The goal is for students to learn from scratch to master biped character animation, animals and creatures, learning from the principles of animation to animation and rigging end. [+]

Masters Programs in Computer Arts in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to learn from scratch to master biped character animation, animals and creatures, learning from the principles of animation to animation and rigging end. It is addressed to people who want to train as animators and character designers and professionals with experience 3D. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Seminars and master classes Training on a real production project: 4 hours a day outside school hours. Career prospects Senior specialized technical in character animation for film, advertising and video games. Character designer, modeler, concept art. Dip into employment Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Master In Design And Character Animation

FX ANIMATION Barcelona 3D School
Campus Full time 16  Open Enrolment Spain Barcelona

The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. [+]

Next call: October 3 October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months of final project. Places: 10 Headquarters: Barcelona Description and purpose The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. In this Master, you are working to deepen the (Maya) software and professional animation techniques. It is aimed at anyone who wants to specialize in animation. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. -The Master start from scratch No prior training is required specified It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Film and Media - Degree of interactive digital content - Drawing - Degree Multimedia. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - Graphic Design - U other areas of the sector Career prospects Professional technical in character animation for film, advertising and video games. Professional technical in character design for animated films and video games. This training is recognized by leading industry professionals internationally as Edu Martin (Pixar) among others. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics animation industry . Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

3D Master VFX And Postproduction

FX ANIMATION Barcelona 3D School
Campus Full time 13  Open Enrolment Spain Barcelona

Master focused on creating visual effects ES100% practical and learn all the production process, from modeling, texturing, shading / lighting, animation and rendering to postproduction and final shaped. [+]

Masters Programs in Computer Arts in Barcelona Spain. Next call: October 3, 2016 October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months of final project. Places: 12 Headquarters: Barcelona Description and purpose Master focused on creating visual effects ES100% practical and learn all the production process, from modeling, texturing, shading / lighting, animation and rendering to postproduction and final shaped. The ultimate goal is the integration of students work as a professional coach in VFX. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch Previous training is required specified It is oriented and will have priority enrollment: Professionals with demonstrable work experience who want to switch careers or recycled. Those who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Film and Media - Degree of interactive digital content - Graphic Design - Multimedia degree. - Drawing - 2D / 3D Animation - Audiovisual - training cycle Superior 3D games and interactive environments grade. - Fine Arts - Programming - Computers - U other areas of the industry - Engineering Career prospects professional technician postproduction, digital compositing and VFX for film, advertising, TV and video games. Our students have worked to finish his training, in films such as Hercules, the origin of the legend. This training is supported by leading professionals internationally as Rob Powers (Avatar, Tintin ...) and Felix Balbas (Avatar, The Lord of the Rings, Harry Potter ...) among others. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics industry VFX . In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) [-]

Top Master In Vfx

FX ANIMATION Barcelona 3D School
Campus Full time 28  October 2017 Spain Barcelona

The goal is for students to learn from scratch to dominate the entire production process for 3D VFX and postproduction up to the advanced level with the most popular softwares and techniques at national and international level. [+]

Next call: October 3 October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Places: 12 Headquarters: Barcelona Description and purpose The goal is for students to learn from scratch to dominate the entire production process for 3D VFX and postproduction up to the advanced level with the most popular softwares and techniques at national and international level. The ultimate goal is the integration of students work as a specialist in VFX and postproduction. It is addressed to people who want to make the VFX their profession as well as audiovisual professionals who want recycled or redirect their career, students of 3D cinema, multimedia, communication and audiovisual who want to specialize in VFX or add value to his job. Total hours FX: approximate times are calculated based on the student's dedication required to follow the course and the fulfillment of the project deliverables and reels. It does not include the hours of mandatory seminars. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Monitoring and masterclasses Audiovisual language seminar. Practice shooting. HDRI uptake. Arnold Render Career prospects Professional technician postproduction and digital compositing and high-level specialist in VFX for film, advertising and TV.Nuestros students have worked to finish his training, in films such as Hercules, the origin of the legend, Guardians of the Galaxy (MPC) and currently in The Jungle Book (Disney). This training is supported by leading professionals internationally as Rob Powers (Avatar, Tintin ...) Felix Balbas (Avatar, The Lord of the Rings, Harry Potter ...) and Pablo Gimenez (Captain America, Iron Man 2, Skyfall …) among others. Dip into employment In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) [-]

Master Specialization In 3D For VFX Houdini

FX ANIMATION Barcelona 3D School
Campus Full time 10  July 2017 Spain Barcelona

This Master is aimed at professionals with 3D experience, students of Master 3D VFX and postproduction for similar formations or students who want to master the most advanced technologies to create high-level visual effects tools. [+]

Masters Programs in Computer Arts in Barcelona Spain. Next call: January 2017 - OPEN ENROLLMENT Duration: 10 months + 3 months of final project. Places: 12 Headquarters: Barcelona Description and purpose To train students in advanced unobtainable with other software VFX. This training (endorsed by SideFX) is estructuradasegún demand of the most prestigious visual effects studios in the world and is designed to create visual effects tools with Houdini, the standard software industry VFX and complemented with Real Flow simulation fluids and Python script language essential in pipelines senior post. Geometry and travel tools, particle effects and dynamics will be developed; fire, smoke, fluids ... The ultimate goal is the integration of students work as VFX specialist. This Master is aimed at professionals with 3D experience, students of Master 3D VFX and postproduction for similar formations or students who want to master the most advanced technologies to create high-level visual effects tools. In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) Requirements  Demonstrable knowledge of 3D and postproduction. Interview with Professor. Monitoring and masterclasses Seminar Arnold Render. Training in actual production. Career prospects Senior technical specialist in VFX for film, advertising and TV.Nuestros students have worked to finish his training, in films like Guardians of the Galaxy (MPC) and currently in The Jungle Book (Disney) This training is supported by the most outstanding professionals internationally and Pablo Gimenez (Captain America, Iron Man 2, Skyfall ...) among others. [-]

Master's Degree In Multimedia Creation

laSalle Barcelona Postgraduate
Campus Full time September 2017 Spain Barcelona

The Master in Multimedia Creation (MCM) focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. [+]

The Master in Multimedia Creation (MCM) It focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. Experts Titles: transmedia Animation Interaction TECHNOLOGIES IN THE MCM Technology is the center of multimedia creation. Apps, interactive installations, sensors, natural interaction ... In the MCM ideas are conceptualized and materialized in the way that is most appropriate to create a memorable experience. Methodology The MCM is based on the philosophy of "Experiential Multimedia" and "Learning by Doing", ie you learn as practices are made. All courses are based on the implementation of projects which are put into practice the knowledge acquired. interactive learning Cross-discipline: multidisciplinary working groups Implementation of Serious Games as catalysts of knowledge based on the discovery in the actual experience learning and project Actual parameters Agile development and management tools The program is taught in a single modular and flexible space, the Media Dome Collaboration with companies shared methodology with the Entertainment Technology Center What do you prepare? Confronting the creation of any product or interactive service, whatever its size and its application period. Provide global knowledge of multimedia content (creativity, script, user experience, design, technology, content and management) to ensure the necessary bases that allow the creation and narration suitable ideas starting design aimed at the end user, the implementation and architecture of the information involved and the most appropriate management mechanism. The student, at the end, be able to communicate, regardless of input profile, with the three major roles in the industry: the producer, artist and developer. Learn the life cycle of a multimedia product from concept to implementation, through the specification and design, and taking into account the content, the platform, the "media" involved and interface. In addition to the realization of the prototype for the real business, communication strategies via "Social Media" and real and virtual "assets" as pastern, poster, web or video apply. Managing multidisciplinary work teams, using both classical methodologies such as agile team management. To whom it May concern? Input Profile The program supports a very wide input profile due to the nature of the Multimedia and since it is formed in transverse, complementary content to any profile. Therefore it is accessible to all types of professionals. Especially suitable for graduates and professionals in one of the three given specialties, designers and writers, engineers interested in the interaction and 3D animators. To access university master degree (official qualification adapted to the new European Higher Education Area) is required: Training degree of 240 ECTS, degree in engineering or related disciplines. Training in engineering or degrees of 180 ECTS, after overcoming a compensatory subjects. Output Profile Acquired management knowledge, creativity, usability and design communication and experience complements the input profile so that trains students to work in any company in the multimedia industry and communication. The knowledge gained from the expert specializing title to different input profiles. transmedia: Students who successfully complete this branch can work for game designers, designers experiences, writers, journalists and generally in any company engaged in the design apps, games, video games, transmedia strategies for products or services, journalism 2.0, ... Interaction: Students who successfully complete this branch, may work as Interaction Designer, Creative manager, Prototyping Engineer, Speech and Audio Processing Researcher, Speech integration engineer, Engineer Computer Vision, Image Processing and Machine Learning Algorithms Engineer Reseacher. Animation: Graduates of the degree of animation can work in the following areas: production of series and animated film, generation visual effects in film, production graphics for television, audiovisual production for advertising, Creating scenes and characters for video games, multimedia production in general (web, interactive, mobile applications, etc ..), digital publishing, education, Recreation and virtual simulation (architecture, medicine, historical recreation, ..). [-]

International Master In Animation 2d / 3d

L'Idem Barcelona
Campus Full time September 2017 Spain Barcelona

Every year there are more companies concerning the 2D / 3D animation that want to welcome our trainees, trained for a successful and immediate incorporation into the labor market sector. Also each year more working professionals want to join our teaching team and contribute their bit to our educational project. [+]

Masters Programs in Computer Arts in Barcelona Spain. L'IDEM, The School of Animation professionals who choose 2D / 3D Every year there are more companies concerning the 2D / 3D animation that want to welcome our trainees, trained for a successful and immediate incorporation into the labor market sector. Also each year more working professionals want to join our teaching team and contribute their bit to our educational project. But why L'Idem is the school they choose professionals? They themselves explain you! Juan Carlos Garcia Blanco, CG & supervisor Project in B-Water Animation Studios "The most important thing is L'Idem is that imparts a college four-year degree where students are trained from A to Z: classes in drawing, painting, design, anatomy, animation, software ... the advantage as compared to other school is coming boys and girls who are already professionals in power. " OBJECTIVE: Provide students with the knowledge and skills stimulate own animated film to achieve specialization as animators with a solid and effective technique. Similarly, a vision of the office of animation as art and / or industry is given, using traditional animation tools and their adaptation to new digital technologies. POTENTIAL AUDIENCE: Final year students of higher education with a good base drawing. METHODOLOGY: Theoretical and practical sessions. Regular conferences and meetings with international experts from industry and the art of animation recognized. Advice and supervision of the processes of creation of drawing and animation technique CONTENT: 1. The production processes of animation: Understanding the production chain from planning to project completion. 2. Drawing on the move: Perfecting the technique. 3. Techniques and principles of animation: complete and detailed basis for creating the illusion of movement and interpretation study. 4. Infographic: Using the Photoshop tool and animation applications. 5.Animación 2d - Toon Boom: Comprehensive training on the most comprehensive software on the market designed specifically for the production of 2D animation. 6. 3D animation - Autodesk Maya: Introduction to 3D from the concrete vision of the coordinator. 7. Final Project: Students make a short film group, developing all phases of production. 8. Practices (200h00): 7 weeks. From 10 June to 27 July / 6 hours per day: Total 200h. SELECTION: Applicants must make a prior interview with principals and teaching staff of the school to show their work book. Upon completion of the Master students will: - Clips with technical animations - Clips with character animations - A demoreel work with personal presentation. - Short film a minute. SOFTWARE: Adobe Photoshop - Autodesk 3D MAYA - Toon Boom Studio - Nuke - 3D Studio Max - After Effects - Flash - Première - Final Cut [-]

Masters In Cganimation

ECIB - Escuela de Cine de Barcelona
Campus Full time September 2017 Spain Barcelona

The Master in CG Animation is aimed to develop and master the tools of 3D character animation technical, artistic and creative with the use of Autodesk Maya software level. During the master we learn that encourage not only the technical-mechanical phenomenon of moving objects and characters but also, and essentially, give them soul to provoke emotions in the viewer ... [+]

The Master in CG Animation is aimed to develop and master the tools of 3D character animation technical, artistic and creative with the use of Autodesk Maya software level. During the master we learn that encourage not only the technical-mechanical phenomenon of moving objects and characters but also, and essentially, give them soul to provoke emotions in the viewer. Structure The master comprises two phases; first from June to October consisting refresh program specifications Maya and their application in the creation of characters, analyzing the physical mechanics of the human body, pantomime, advanced acting, lip synchronization and dialogue. At this stage it is intended that the animator not only perfect management animation software but also provide authenticity know your animations. Final project In the second phase of the master, between July and December, it faces, development and production of a 3D short film is screened in movie theater in June of the following year. GOALS The master form 3D animators capable of facing any kind of production with an excellent level of professionalism Methodology The methodology is based on the domain of Autodesk Maya 3D software and its specific application in the creation of characters. In parallel, the classes are reinforced with learning performance techniques. Curricular Distribution - Pre-production (4 ECTS) - Basic Animation (10 ECTS) - Technical and styles of animation (6 ECTS) - Rigging (6 ECTS) - Acting (9 ECTS) - Animation for Video Games (6 ECTS) - Post-production (2 ECTS) - Audiovisual Narrative (8 ECTS) - Final Project (9 ECTS) Basic info - Credits: 60 ECTS - Places: 15 - school calendar: From October to June - Hours: Monday through Thursday from 16:00 to 20:00 - Calendar Final Project: From July to December - Hours: Tuesday from 16:00 to 20 : 00 (36 hours tutored) - Language: Castilian - Edition: 10th - Admission: Pre-testing. - Qualification: Master in CGAnimation by the European Atlantic University Master in CGAnimation by ECIB School of Cinema of Barcelona [-]

Master Illustration, Motion Graphics And 3d

Idep Barcelona
Campus Full time October 2017 Spain Barcelona

The illustration is one of the most bullish disciplines within the graphic, artistic and business world, becoming an essential tool in many professional projects related to graphic design and communication. [+]

Masters Programs in Computer Arts in Barcelona Spain. The illustration is one of the most bullish disciplines within the graphic, artistic and business world, becoming an essential tool in many professional projects related to graphic design and communication. But if at some level it has developed exponentially it is in the audiovisual design, where the creation of pieces in video format and contents of illustration has become a means in itself, developing its own visual language and a way of conceive images that empathize more directly with the consumer. For this reason more and more professionals are required to combine both disciplines, illustration and motion graphics, and can also cope with 3D techniques to their projects. The new generation of professional artists has brought together designers from all creative fields, reinventing concepts and trends to become an indispensable link to the validity of these sectors. GOALS This master is designed as a specialized course in order to equip students with the necessary projects to develop professional illustration and illustration applied to audiovisual media skills. It is not designed as an introduction to drawing, but wants to instill in students using the illustration as a creative more tool of the new strategies in many areas of communication and design, focusing especially on all those who claim the creation of audiovisual content, where motion graphics or motion graphics becomes the creative and narrative backbone, while the use of technology and suitable software for creating movies and development of 3D images are presented as the necessary tools for the generation of resources and innovative images that enrich such projects. The program will deepen the one hand, the concept of illustration applied to different creative activities and communications from a number of specific workshops for each area of ​​action taught by professional illustrators, where different techniques and ways will be learned approach each project. On the other hand, and in parallel, the student is provided with the necessary skills to create graphic proposals within the audiovisual media, such as debt instruments, curtains television, advertising images and audiovisual media for exhibitions and to generate and implement graphic resources and 3D illustrations in these projects at the end of the program each student will develop material for book and a personal reel to present their work in a professional environment and contests and competitions. Addressed to Graduates and graduates with experience in drawing, graphic design and software creditable by academic curriculum and / or portfolio. Otherwise, you must take the Graduate / Basic Course in Graphic Design. Access and Degree Access university degree (BA, degree or graduate) and internal selection process. own master's degree awarded by the Universitat Abat Oliva CEU is obtained. Curricular Itinerary This Master is the result of combining the academic curricula of the Graduate: Illustration Applied Design Audiovisual Design: Motion Graphics and 3D [-]

MA In Design And Project Management For Internet

ELISAVA Barcelona School of Design and Engineering
Campus Full time September 2017 Spain Barcelona

Internet is now the place where we most informed, buy and interact, so it is essential to train professionals to understand the total transformation that such information volume behaves and to exploit its potential for social and economic growth. [+]

Masters in Design and Project Management for Internet Certificate issued by the University Pompeu Fabra (UPF) and ELISAVA School of Design and Engineering of Barcelona Internet is now the place where we most informed, buy and interact, so it is essential to train professionals to understand the total transformation that such information volume behaves and to exploit its potential for social and economic growth. In this program we propose a range of training applied covering all aspects necessary for the student to acquire the skills and knowledge to enable it to undertake, manage, design and implement projects, services and Internet applications. By specialized teachers in each of the thematic areas of the program, case studies and practical realization of a project, the student will get a multidisciplinary training. With this training the student will have a detailed overview of the entire process of creating an interactive project where the business vision, the user experience (UX) technology and interface design are at the center. The Master offers the possibility of internships in leading companies (eg BeRepublic, Optimyzet, Multiply or Ogilvy) but also start-ups or companies in other areas such Ulabox and Diari Ara. After completing this master, a significant number of alumni have incoporado some of the major companies in Spain and abroad. Many of the Masters final projects have also been awarded with prestigious international awards and funding and scholarships. GOALS The main objectives of this program are: Knowing the philosophy, mechanisms and dynamics of Internet to understand this space of creation and technology as its own language. Understand the importance of user experience as a discipline that gives meaning to all technology, design and interaction work. Provide the interdisciplinary knowledge needed to be able to design and implement functional websites and web apps focusing on users and their needs. Know the strategies to brand positioning and establish collective intelligence processes in the development of projects. Understanding the characteristics of Internet technologies in relation to various platforms, especially mobile devices to exploit its potential in the service creation features. Introduce new business models, promoting the entrepreneurial spirit of the environment and establish new professional opportunities. Being able to manage, design and implement a project for Internet autonomously and be able to participate in a specialized team. TARGET Graduates in Design. Graduates in Communication Sciences. Graduates in Telecommunications Engineering and / or Computer Science. Accredited professionals in the field of design experience. Professional or academic with proven experience. START DATE Two editions are made annually starting in September and February [-]

Master’s in Stop Motion Animation

Bau Design College of Barcelona
Campus Full time October 2017 Spain Barcelona

The Master’s degree in Stop-Motion Animation is a unique kind of training, at national and international level, the purpose of which is to prepare professionals in stop-motion animation in both its creative and its technical aspects. [+]

Masters Programs in Computer Arts in Barcelona Spain. Master’s in Stop Motion Animation The Master’s degree in Stop-Motion Animation is a unique kind of training, at national and international level, the purpose of which is to prepare professionals in stop-motion animation in both its creative and its technical aspects. The curriculum combines craftsmanship and technology, and is at the same time exhaustive and eminently practical. By means of this syllabus we promote an overall and artistic perception of the management/production of projects together with the acquisition of a solid base consisting of the fundamentals of animation, combining the foregoing with the learning of the many techniques of stop motion: plasticine, cut-out, pixelation, sand, paint-on-glass, animation with light, etc., and placing special emphasis on animation with articulated stick figures. The teaching in this Master’s degree in Stop-Motion Animation is based on the direct transmission of the advanced knowledge and abilities of a team composed of practising, multi-disciplinary professionals with wide experience in industry and in teaching, and including creators/animators of international repute. In addition, the continual contact, through workshops and masterclasses, with authors of cinema animation, directors, screenwriters, musicians, animators, producers, distributors, festivals and plural-disciplinary artists gives the student a wide-ranging, up-to-date view of working situations and artistic reality in the world of stop-motion animation. The ultimate aim of these studies is that the student should know how to create and articulate a narrative discourse, animate, experience the vast possibilities of plastic, and construct conceptual and aesthetic proposals through a final project consisting of a short film. In short, that the students should have the ability to exhilarate through this language of stop-motion animation that is so powerful, physical, expressive and cross-cutting, and should take advantage of all the resources, both narrative and technical, that are available to them, regardless of the format or the medium, thus preparing themselves to be the artists and versatile professionals who are so necessary in today’s world. General aims of the training To master the principles of animation and be capable of applying them in animation with characters and in the different techniques of stop motion (plasticine, pixelation, cut-out, rotoscoping, characters, etc.). To suggest various creative solutions using stop-motion animation, both in a client’s environment and in one of auteur animation. To acquire sufficient knowledge to be able to join a professional environment requiring stop-motion animation, including knowledge of the implications of the technique in related audiovisual disciplines such as character-designing, set-designing, wardrobe, directing photography, soundtrack, FX, etc. To be capable of developing and/or managing an audiovisual stop-motion project by knowing all the phases of its production: Effectively managing the different members of the working team; Controlling and resolving any problems which may arise in production; Finding a creative solution which is in accordance with the objectives set out at the beginning of production, including aspects such as the budget. Syllabus The training is composed of three modules: A first module dealing with producing and directing animation, and including a detailed theoretical and practical analysis of the distinctive processes of directing, pre-production and production in stop-motion animation. A second module of specialization in which, in a practical manner, through the use of characters from stop-motion animation and its various techniques, the subject of animation is studied more deeply. A third module, consisting of the preparation of a final project in which students will have to demonstrate all the skills that they have learned, and their own independence, before a panel of expert professionals. MODULE I – Directing and Producing Animation MODULE II – Specialization in stop motion MODULE III - Final project of the Master’s Degree Course The classes in Modules I and II will be intensive, and will involve three hours per day from Monday to Friday, whereas in Module III there will be four hours per week, on one day, which will be used for ensuring that the final project is being prepared correctly. The planned programme of studies includes a series of workshops, with national and foreign guests who are experts in some of the topics of the programme. Fact sheet Edit: 1st Edition Qualification: Master’s in Stop Motion Animation accredited by the Universidad de Vic-UCC. Students without university degrees will receive a University Extension Studies Diploma. Credits: 60 ECTS School period: From October 13th 2015 to June 2016. Final Project Presentation: June 2016 Timetable: From October to March: from Monday to Friday from 16h to 19h. From April to June: Mondays from 15h to 19h Mode: On-site Language: Spanish (with English support) Price: 6600 € Observations: Intensive Spanish course for foreign students willing to apply to the Master degree (optional course). From Sept. 10th to October, 2nd; from Monday to Friday (4h/day) – 395€. [-]