Master's in Computer Arts in Asia

Top Masters in Computer Arts in Asia 2017

Computer Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

Students who complete a part of their degree in Asia are growing in numbers. Currently, the second and the third biggest economies are in Asia. Without limitation, students have described their time in Asia as the best experience of their lives. Today, three of the four most populated countries of the world are in Asia: China, India, and Indonesia.

Master in Computer Arts in Asia

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Master of Science in Multimedia and Entertainment Technology (MScMET)

HK PolyU School of Design
Campus Full time 1 - 1  September 2017 Hong Kong Kowloon

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. [+]

Best Masters Programs in Computer Arts in Asia 2017. The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. Students learn about the multimedia industry, creative processes for developing innovative ideas, the application of emerging technology in media, and entrepreneurial skills to successfully see a project from conception to completion. The programme offers three constantly adapting streams: Game Development; Applied Design Psychology; and Social, Mobile and Internet. In Game Development, students learn the latest in game design techniques, whilst in Applied Design Psychology, students gain insight into creative thinking and designing content. In Social, Mobile and Internet, students learn about how cutting edge technologies impact digital entertainment. The Three Pillars The MScMET programme is comprised of three distinctive pillars. The first is the diverse faculty of world-class scholars and industry specialists who bring a wealth of local and international expertise. Students obtain first hand theoretical and applied knowledge across multiple industries. Through faculty connections, students gain opportunities for their studies and career development. The second pillar is the programme’s commitment to supporting students in becoming balanced, forward-thinking individuals. Through engaging teaching methods, each student is guided towards becoming a creative and critical thinker, in touch with their intuition and capable of pursuing their future with confidence. The third pillar is the fostering of an entrepreneurial mindset in students. Skills learnt throughout the programme can be applied to personal projects, professional design work, and research. Through our programme, students gain fundamental skills to conceptualise and implement their designs. Optional courses are offered for those who wish to pursue their own start-ups. Future Success and Opportunities The future success of students is a key focus of the MScMET programme offered by the School of Design, which was named one of the world’s top 25 best design schools by Business Week. In addition, founded in 2000, the MScMET is one of the longest running multimedia programmes in the world. The programme offers opportunities through providing the latest technology, state of the art facilities, and a central location in Hong Kong and Asia. Our students and faculty are actively engaged in activities and research taking place in the Digital Entertainment Lab, Co-Creation Institute, Sound Studio, and Play|Space. Students can also collaborate with others outside of the programme, such as with Master of Design students and faculty, on various multimedia projects. Being based in Asia offers students incredible opportunities as Hong Kong is a multicultural city that serves as a focal point for innovation in the region. Students of the MScMET programme are guaranteed a relevant degree from one of the world’s most established schools. Supported by the faculty, SD and PolyU, students graduate as capable, inspired designers adept in management and creative thinking, with each student capable of commanding their own, bright future. Aims The programme is for those who are keen to lead in the digital entertainment industry. It is designed to open creative possibilities in the minds of the students by exploring cross-disciplinary media applications and technologies. Through theories and project-based modules, students are encouraged to look afresh into all aspects of how media impacts our lives, ranging from technological innovation and development for human-machine interfaces to creative content design for digital entertainment. The course starts with the building blocks of human psychology, game design, and on-line entertainment and encourages students to look beyond technology by finding value in innovation to shape the path of what digital entertainment can become. The MSc program develops a balanced level of expertise through delivery of subjects that overview the multimedia domain from design to technology. Upon completion of the MScMET programme, students will be able to have the following skills: Professional / Academic Knowledge Skills The ability to conceptualize, design and develop innovative multimedia products and applications Understand the relationship humans have with media, from physical and psychological to social and cultural Proficiency with design research methods Optimally deliver designed products/concepts through a coordinated communication and implementation plan Generic Skills for All-roundedness The ability to generate planning and coordination strategies The ability to create and communicate effective ideas Interpersonal skills needed to collaborate with those from other disciplines Creative insight and critical thinking skills for sustained future growth beyond the university [-]

Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus Full time 16  March 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and You Tube attract hundreds of millions of users worldwide. [+]

In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills. Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry Students have an opportunity to specialise in Business Informatics, Computing and Networking or Interactive Technologies and Games Design. Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds Our Master of Information Technology program is fully accredited by the Australian Computer Society at the ‘Professional Level’ (its highest level). As an IT student, you will be entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Foundation Subjects Internet Fundamentals Programming I Database Modelling or Collective Intelligence and Social Networks Data Mining or e-Strategic Management Core Subjects (All majors) ICT Advanced Project I ICT Project 2: Implementation and Commissioning Advanced E-Security Core Subjects (Major specific) E-Business Technologies Advanced Game Design Advanced Human Computer Interaction Advanced Animation Techniques Intelligent Agents and Simulation Elective Subjects Students to choose 4 elective subjects Career outcomes As a games developer, you could be working on the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’ games for internet use and games for mobile phones. Everything from creating and designing a game’s look and how it plays, animating characters and objects, creating sound, programming, testing and producing. Designing games is a multi-billion dollar industry with large games development studios, some of which have bases in Singapore. There are a wide range of opportunities available within the industry, although competition is intense and you need to demonstrate a high level of achievement. Professional Recognition As an IT student you are entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Tuition Fees Domestic* S$43,674 International S$44,940 *Fees apply to all Singapore residents (Singapore Citizens, Permanent Residents and all pass holders excluding Student's Pass).Note: All course fees include prevailing 7% Goods and Services Tax (GST) [-]

Master in Visual Arts

Holy Spirit University of Kaslik - USEK
Campus Full time October 2017 Lebanon Jounieh

Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. [+]

Best Masters Programs in Computer Arts in Asia 2017. Studies in Visual and Performing Arts are based on exploration, competence and the progressive deepening of knowledge, as well as on the deepening and ongoing evolution of learning. This program cannot therefore be academically considered without the support of regular and assiduous practical and reflexive participation of students. Programs are established according to the international system of American credits. Throughout undergraduate studies (BA), the program focuses on specialized training in the option chosen by students. The possession of technical, theoretical and artistic skills enables them to professionally carry out projects that will lead to the autonomous conduct of artistic and commercial orders. At the end of the Bachelor degree, students improve and expand their skills in the field of their specialization, thanks to advanced courses and a set of management, organization and business techniques, useful for the success of their senior projects. These skills and techniques are supposed to activate the acquired knowledge, in preparation for academic and professional integration. Courses of the Department of Visual and Performing Arts are exclusively offered in the main campus of Kaslik. Master in Visual Arts (36 credits - 2 years) Audiovisual: Multimedia Audiovisual: Arts Video Cinema Television Photography Job Opportunities Potential job opportunities are found in the professional sectors of image production, based on the execution of projects in the field of audiovisual, motion picture, television, photography, theater and multimedia. Television channels or subsidiary production companies Film production companies Making of movies and documentaries Web design and 2D and 3D animation production companies Commercial photographic production companies Newspapers Sales and business relations in the field of photography Career in film and digital laboratories [-]

Master in Interactive Design and Game Development

SCAD - The Savannah College of Art and Design
Campus or Online Full time September 2017 Hong Kong Sham Shui Po USA Savannah + 1 more

At SCAD, we take games seriously. Our interactive design and game development program has won the top prize in the E3 College Game Competition for two years running, along with receiving praise from The Princeton Review and Animation Career Review. [+]

It's not just a game — it's a career At SCAD, we take games seriously. Our interactive design and game development program has won the top prize in the E3 College Game Competition for two years running, along with receiving praise from The Princeton Review and Animation Career Review. From participation in professional conferences to opportunities to collaborate with industry giants, our students have every chance to capitalize on their passion for interactive design. We'll provide the top-of-the-line tools, the outstanding faculty and the advanced curriculum you need — you just bring your A-game. M.A. in interactive design and game development Available at: - Hong Kong - Savannah - eLearning ITGM 502 Game Design Perspectives* ITGM 503 Design Methods for Interactivity* ITGM 505 Game Art Methods* ARTH 701 Contemporary Art CLC 580 Collaboration† ITGM 705 Interactive Design and Media Application ITGM 706 Game Design Documentation‡ ITGM 709 Visual Interface and Information Design‡ ITGM 710 Character Development§ ITGM 715 Interactive Web Design§ ITGM 719 Scripting for Interactivity# ITGM 721 Environments for Games# ITGM 723 Human-centered Interactive Design ITGM 748 Interactive Design and Game Development M.A. Final Project — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective† — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective Total course of study: 45 hours* M.F.A. in interactive design and game development Available at: - Hong Kong - Savannah - eLearning ITGM 502 Game Design Perspectives* ITGM 503 Design Methods for Interactivity* ITGM 505 Game Art Methods* ARTH 701 Contemporary Art CLC 580 Collaboration† ITGM 705 Interactive Design and Media Application ITGM 706 Game Design Documentation‡ ITGM 709 Visual Interface and Information Design‡ ITGM 710 Character Development§ ITGM 715 Interactive Web Design§ ITGM 719 Scripting for Interactivity# ITGM 721 Environments for Games# ITGM 723 Human-centered Interactive Design ITGM 749 ITGM Portfolio and Business Practices ITGM 755 Thesis Studio I: Exploration and Prototype Research ITGM 765 Thesis Studio II: Application and Production ITGM 779F Graduate Field Internship¶ ITGM 779T Graduate Teaching Internship¶ ITGM 790 Interactive Design and Game Development M.F.A. Thesis — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective† — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective Total course of study: 90 hours* Careers in interactive and game development Become an interactive designer. Become a web designer. Become a game designer. At SCAD, professionals visit with students every quarter, interviewing for positions and reviewing portfolios. Recent visitors include representatives from Zynga, Blizzard Entertainment, Electronic Arts, Crystal Dynamics and Activision. These opportunities reflect our status as one of the world’s most acclaimed universities for the study of interactive design and game development. Launch your career as a professional: Game designer Concept artist Online games developer/designer Interface designer Modeler/texture artist Level designer Web designer Environmental artist UI/UX designer And get recruited and hired by the best of the best: Epic Games Sucker Punch Productions Firaxis Games Frog Design 24 Caret Games Autodesk Gameware Google Blizzard Bemis Balkind [-]