Part time Master's in Design in Barcelona Spain

Best Part time Masters in Design in Barcelona Spain 2017

Design

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Skilled design professionals are needed in many organizations to tool custom solutions for common problems. Because the design field encompasses a broad variety of environments and applications, specialists are needed in small business, large corporations, education, non-profits, and government.

 

Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.

Being the 2nd largest city in Spain, Barcelona is the capital of Catalonia province. It has over 4 million inhabitants. It is a vibrant city that hosts thousands of tourists annually. It is home to university of Barcelona among others.

Part time Masters Degree in Design in Barcelona in Spain

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Official Master In Creating And Developing Digital Projects

FDModa - LCI Barcelona
Campus September 2017 Spain Barcelona

The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. [+]

Part time Masters Programs in Design in Barcelona Spain. Master in Digital Creation and Development Projects The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. The digital designer is now at the center of different families and professional sectors such as Audiovisual Communication, the Graphic creation Graphic Arts Advertising Public Relations and interactions design sectors, and showing increasing synergies often encompassed within the industry calls experiences and increasingly geared towards digital media as well point the various sectoral studies and local and state reports. Unlike most training offers in the field of digital design, the differentiating factor of this Masters in Digital Creation and Development Project is to form what is known as Front End Designer (Front End or Frontend Designer) in the professional world . The Front End consists of everything that has to do with what you see and interact in a digital project, it is the professional who is able to devise, plan and also carry out all the development necessary before final production so that ensures the feasibility, efficacy and optimizing designed projects. Also, students may choose to specialize in two areas, a more experimental and more oriented to the world of creation, entertainment and culture, to experience the smart citizen and smart cities, and the other more focused on strategy persuasion, branded content, more developed and oriented sectors of products and consumer services. Objectives: To train professionals specializing in the creation and development of advanced digital projects with choice of specialization in: Projects for advertising and strategic communication: Students will form on the ideation and prototyping of digital communication strategies for brands and organizations. As for practical training, students can opt for web design and mobile application design interaction design projects into space: The student will be formed in the conception and development of interaction design applied to space in general that is, retail, entertainment, monuments, museums, infrastructure and public space ... As for practical training, students can opt for interactive design for smart cities or to carry out a pilot project of interaction. Studies Programme: Data Sheet Credits: 66 ECTS Duration: 1 year Qualification: Masters in Design and Development of Digital Projects Language: Spanish and English offer specialty itineraries face: Digital Projects Advertising and Strategic Communication Projects interaction design interactive space First semester Module I - Theoretical framework and context (8 ECTS) Module II - Methodology and advanced design processes for interactive websites and apps (12 ECTS) Module III - Programming, development and prototyping of digital interfaces (12 ECTS) Second semester Module IV - Managing digital design (6 ECTS) Specialty 1: strategic communication projects and advertising (10 ECTS) Specialty 2: interaction design projects for the space (10 ECTS) Master final thesis (12 ECTS) External Practices (6 ECTS) [-]

Master Digital Design

Harbour.Space
Campus Open Enrolment Spain Barcelona

The Harbour Space Master of Digital Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

This program is taught in ENGLISH. The Harbour Space Master of Digital Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Digital Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Master Interaction Design

Harbour.Space
Campus Open Enrolment Spain Barcelona

The Harbour Space Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. [+]

Part time Masters Programs in Design in Barcelona Spain. This program is taught in ENGLISH. The Harbour Space Master of Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Interaction Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project MATH AS A SECOND LANGUAGE (MSL) A Harbour.Space major requirement for all students in tech is a very good level of math. Anyone who lacks the strong math foundation they need for a career in tech, but is eager to learn has a home in our foundation course (link). Students acquire all the basic tools they need to continue studies in Computer Science, data Science or Cyber Security. Graduating from MSL means opening the doors to apply for a place at Harbour.Space University and any other top-rate tech university in the world. Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Master's Degree in Biodigital Architecture

International University of Catalonia
Campus September 2017 Spain Barcelona

We offer you the chance to take part in the first architecture programme that explores the subject from a biological and digital perspective. An avant-garde syllabus and a new, 21st-century concept at your fingertips. You will have the opportunity [+]

Discover Biodigital Architecture We offer you the chance to take part in the first architecture programme that explores the subject from a biological and digital perspective. An avant-garde syllabus and a new, 21st-century concept at your fingertips. You will have the opportunity to use state-of-the-art technology with new production possibilities. And a whole new world of tools will open up to you, enhancing your professional qualifications and job skills. Are you ready to see the possibilities awaiting you in the field of biodigital architecture? Why choose Biodigital Architecture? Innovative education Experiment with genetic-driven software, evolutionary processes, emerging systems and scripting. New vision of cybernetic-digital and environmental processes Explore concepts such as bio-learning and morphogenesis. International approach and premier academic staff Learn with an international teaching body which has made significant contributions to this new cutting-edge field of biodigital architecture. UIC Barcelona's Master's Degree in Biodigital Architecture is a pioneering programme that combines architecture, biology and new digital trends. Since the year 2000 this programme has offered a unique approach to architecture from a biological and digital perspective. The teaching programme establishes points of contact between new cybernetic-digital and ecological-environmental techniques. It incorporates experimental concepts, methods and works that use genetic-driven software, evolutionary processes, emerging systems, algorithms, parametric models and scripting. An innovative view of architecture that draws from areas such as genetic versus generative, natural versus digital and the impact of new biologies. An avant-garde architecture and design programme that integrates the latest developments in conceptualisation and projection technology: Data-Driven Production, CNC numerical control machines, 3D printers... In short, a non-standard form of architecture that applies and promotes the genetic and digital principles of variation, mutation and hybridisation. Prospective students If you have a university degree in Architecture, Engineering, Fine Arts, Design, Landscaping, Biology or Genetics, this is the right master's degree for you. No previous specialised knowledge of cybernetics or ecology is required. Job Opportunities Architecture, Engineering, Design, Art, Teaching and Research. The combination of advanced digital technology applied to architecture and biological knowledge will open up a new, as of yet untapped market. Academic accreditation University Master's Degree (official), which enables you to undertake doctoral studies. Facilities Digital manufacturing laboratory and genetics laboratory. Curriculum and subjects Seminars and conferences on: Metaphysics and Computation Theories of Emergence The Fundamentals of Genetics The Emergent Nature of Life Eco Manipulation Genetic vs. Generative Digital Tools and Organic Forms New Bio and Digital Techniques The work of Antoni Gaudí and Salvador Dalí as a source of Biodigital Architecture Information Systems: Digital Tools and Organic Forms: Practical classes with training in digital tools such as generative software, parametric associative software, scripting, production tools and CAD/CAM machining, linked to project development Genetic and Biodigital Architectural Design: Studios and workshops including personalised tutorials in order to develop designs and carry out research Masters dissertation: Final presentation of research project. [-]

Master Of Specialization In Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus 13  Open Enrolment Spain Barcelona

The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. [+]

Part time Masters Programs in Design in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. Students will complete a final project and as part of other training classes 3D will participate in a workshop production. It is aimed at both experienced 3D professionals and students in the sector to have a solid knowledge in 3D. Requirements  3D demonstrable knowledge and experience in the sector. It is recommended to have an interview with the teacher and the presentation of demo reel. Seminars and master classes - Training on a real production project: 4 hours a day outside school hours. Career prospects High-level specialized in video game design and 3D art, interactive applications, modeling of characters, environments and props, character animator, technical texturing. Dip into employment This training is recognized by the leading industry producers at international level and Kerad Moonbite Games, among others. [-]

Master Superior Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus 28  October 2017 Spain Barcelona

Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Sleeps: 10-12 Headquarters: Barcelona Description and purpose Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. It is aimed at anyone who wants to work in the field of 3D video games, people who come from the world of 3D programming, traditional and 3D animation, audiovisual, multimedia or computer. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Career prospects - 3D Artist for entertainment areas as film, advertising and television - Technical 3D technical areas such as automotive design, product design, set design, archeology, etc. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics industry VFX . [-]

Masters In Design And Art 3d Games

FX ANIMATION Barcelona 3D School
Campus 16  October 2017 Spain Barcelona

The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. [+]

Part time Masters Programs in Design in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months Final Project Places: 10 Headquarters: Barcelona Description and purpose The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. It is aimed at anyone who wants to work in the field of 3D Video: people who come from the world of 3D programming, 3D animation or traditional, the audiovisual sector. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. - The Master you start from scratch - a pre-specified training required It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Graphic Design - Degree of interactive digital content - Drawing - Multimedia degree. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - U other areas of the sector Career prospects Technical professional 3D design and art for video games, interactive applications, modeling of characters, environments and props, character animator, texturizer. Designer and concept art. Dip into employment Training is completely practical and the students start from the first day to work as if in a real working environment. Immersing himself in the technical, creative processes and latest softwares used today by artists Graphics 3D video game industry. Our students have worked to finish his training as Zoombeer projects (Moonbite) or Golden Manager (Kerad Games) [-]

Specialization Master 3D Character Animation

FX ANIMATION Barcelona 3D School
Campus 10  October 2017 Spain Barcelona

The goal is for students to advance in their knowledge of animals and encouraging 3D animation and advanced rigs make animations with professional quality. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Places: 10 Headquarters: Barcelona Description and purpose The goal is for students to advance in their knowledge of animals and encouraging 3D animation and advanced rigs make animations with professional quality. You will learn to make actings such as fights, flights, character interaction, etc. The final draft of the Master is to produce an animated short. Requirements  Demonstrable knowledge and experience in 3D character animation. They should know the principles of animation, lipsync-body mechanics, acting and modeling and basic rig. Recomineda is an interview with the teacher. Seminars and master classes Training on a real production project: 4 hours a day outside school hours. Career prospects Senior specialized technical in character animation for film, advertising and video games. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics animation industry . Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Top Master In 3D Character Animation

FX ANIMATION Barcelona 3D School
Campus 28  October 2017 Spain Barcelona

The goal is for students to learn from scratch to master biped character animation, animals and creatures, learning from the principles of animation to animation and rigging end. [+]

Part time Masters Programs in Design in Barcelona Spain. Next call: October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to learn from scratch to master biped character animation, animals and creatures, learning from the principles of animation to animation and rigging end. It is addressed to people who want to train as animators and character designers and professionals with experience 3D. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Seminars and master classes Training on a real production project: 4 hours a day outside school hours. Career prospects Senior specialized technical in character animation for film, advertising and video games. Character designer, modeler, concept art. Dip into employment Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Master In Design And Character Animation

FX ANIMATION Barcelona 3D School
Campus 16  Open Enrolment Spain Barcelona

The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. [+]

Next call: October 3 October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months of final project. Places: 10 Headquarters: Barcelona Description and purpose The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. In this Master, you are working to deepen the (Maya) software and professional animation techniques. It is aimed at anyone who wants to specialize in animation. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. -The Master start from scratch No prior training is required specified It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Film and Media - Degree of interactive digital content - Drawing - Degree Multimedia. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - Graphic Design - U other areas of the sector Career prospects Professional technical in character animation for film, advertising and video games. Professional technical in character design for animated films and video games. This training is recognized by leading industry professionals internationally as Edu Martin (Pixar) among others. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics animation industry . Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Top Master In Vfx

FX ANIMATION Barcelona 3D School
Campus 28  October 2017 Spain Barcelona

The goal is for students to learn from scratch to dominate the entire production process for 3D VFX and postproduction up to the advanced level with the most popular softwares and techniques at national and international level. [+]

Part time Masters Programs in Design in Barcelona Spain. Next call: October 3 October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Places: 12 Headquarters: Barcelona Description and purpose The goal is for students to learn from scratch to dominate the entire production process for 3D VFX and postproduction up to the advanced level with the most popular softwares and techniques at national and international level. The ultimate goal is the integration of students work as a specialist in VFX and postproduction. It is addressed to people who want to make the VFX their profession as well as audiovisual professionals who want recycled or redirect their career, students of 3D cinema, multimedia, communication and audiovisual who want to specialize in VFX or add value to his job. Total hours FX: approximate times are calculated based on the student's dedication required to follow the course and the fulfillment of the project deliverables and reels. It does not include the hours of mandatory seminars. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Monitoring and masterclasses Audiovisual language seminar. Practice shooting. HDRI uptake. Arnold Render Career prospects Professional technician postproduction and digital compositing and high-level specialist in VFX for film, advertising and TV.Nuestros students have worked to finish his training, in films such as Hercules, the origin of the legend, Guardians of the Galaxy (MPC) and currently in The Jungle Book (Disney). This training is supported by leading professionals internationally as Rob Powers (Avatar, Tintin ...) Felix Balbas (Avatar, The Lord of the Rings, Harry Potter ...) and Pablo Gimenez (Captain America, Iron Man 2, Skyfall …) among others. Dip into employment In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) [-]

Master in Interactive Apps Design

IED – Istituto Europeo di Design Barcelona
Campus March 2017 Spain Barcelona

The purpose of this degree is to train professionals capable of knowing and comprehending deeply the necessary skills and tools to develop interactive interfaces that link the information available on the Internet of Things, no matter the type of interface making it possible. [+]

THIS PROGRAM IS TAUGHT IN ENGLISH Design, as a discipline, is changing dramatically and getting adapted to a complex reality, which is defined by communications and connections that we establish through several devices, by screens and interfaces. Interfaces define the frame for contact and interaction between people and machines. They are becoming the main access point to information, and as an essential tool for communication in the current environment. Personal communications (by emails, videoconferences, instant messages, meetings facilitated by geolocation, social networks, just to mention a few), institutional communications, business transactions, sales and distribution channels, access to information, are increasingly being performed through several types of interfaces. Much of this communication, which is established through several mobile devices, is based on applications that work as communication interfaces between users and data as well. Main objective of the course The purpose of this degree is to train professionals capable of knowing and comprehending deeply the necessary skills and tools to develop interactive interfaces that link the information available on the Internet of Things, no matter the type of interface making it possible. By knowing the several stages of creation, students will be able to elaborate projects from a design perspective focused on user experience and interaction. The course is based on two content areas: user experience design (UX) and programming. User design experience is the central point around the whole programming work will be developed. Students will acquire the tools to translate into efficient metaphors the complexity of huge information flows to become useful data for users, so they can interact with it efficiently: better design allows better interaction, which translates into a better relationship with the user. To know how to manage the user experience has become the most relevant competitive advantage in the long term. “Sales come from better UX”. http://blogs.hbr.org/cs/2013/01/scaling_your_ux_st...) Watch the interview about Interactive Apps Design with the teachers Alberto Tognazzi and Raquel Navarro-Prieto. Methodology The study plan has a practical approach and is focused on market reality. The methodology of IED Barcelona is based on the concepts of learning-by-doing and User Centered Design, by which students consolidate the knowledge acquisition through practice and attaining experience solving real problems and professional challenges, analysing the usage of terminals by users and integrating them in the development. Under the guidance of this philosophy, the Master’s degree methodology is centered on project development, from the inception of an idea to its fulfilment and real market implementation. Subjects are directed from a real perspective, with completely updated contents, and given by lecturers, who are working top professionals, experts on their subjects and with a relevant professional experience. The course is founded on two content areas: user experience design and programming. Expertise will be acquired by means of two didactic cores: the project execution and the collaboration with institutions. Aimed at This master is aimed at creators with knowledge on programming, mainly on object-oriented programming. Programmers and engineers, graphics designers, artists with knowledge on object-oriented programming (Objective C or Java languages) or structured programming, using languages such as C++ or Javascript; also, to design professionals, media and visual design, visual communication, interested in participating in this interdisciplinary course on the creation of useful and efficient interfaces. It is recommended to have advanced knowledge on, at least, one of the following programming languages: Java, Javascript, C++, PHP, Phyton. It is essential that all applicants with no previous experience in programming acquire a basic domain of object-oriented programming (C++, Java, Javascript). Student profile: Graduates in design from any major, engineers, programmers, visual communicators, visual artists. Professional outcomes Participants will be prepared to face the challenges posed by markets nowadays, working in multidisciplinary teams in large companies and organisations, developing visible projects through screens. Also, they will be able to undertake their own projects, based on interaction between users and devices. Projects creation and constant analysis acquired during the degree will provide a strong capability of adaptation to different types of projects and work environments. Students will be able to work in the following areas/functions: - Development of projects for small, medium and large companies, and also promoting of different start-ups and new projects. - Incorporation in interdisciplinary teams in creative departments in advertising agencies and studios, focusing on interactive communication. - Interfaces graphic design - Interaction design for mobility - Comprehensive management of projects, from comprehending the issues, concepts proposal and rapid prototyping. Coordinator Each Master is assessed by a specialist in the area, who has an active role in the studies plan development and contents in collaboration with the didactics department of the Master Area. The coordinator also supports the incorporation of specific teachers of the sector, as well as the relationships with enterprises and institutions from the knowledge area of the course.. Alberto Tognazzi is semiologist by education and filmmaker by profession, he has become an innovation seeker on the Net. This experience is summarized in his work as consultant and designer specialized in Mobile Culture, with the Spanish Ministry of Culture. From the creation of a videosharing platform in 2006, he begun the Movil Film Fest, the festival for short films made with mobile phones, in collaboration with El País, Nokia, Sony Ericsson, Cuatro, MySpace. Since then, he has been creating projects and reflections on the mobile world from Mobile Cells, Embed.at and Permament.pro *The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. Duration and frequency: 7th to 31th of march 2016 4th of april to 17th of jun 2016 27th of jun to 18th november 2016 Frequency: 7 months Timetable: Monday to Friday from 9.00 a.m to 1.00 p.m. and 3.15 p.m. to 6.15 p.m. [-]

Master in Graphic Information Design and Media Branding

IED – Istituto Europeo di Design Barcelona
Campus January 2017 Spain Barcelona

The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. [+]

Part time Masters Programs in Design in Barcelona Spain. THIS PROGRAM IS TAUGHT IN SPANISH In today's scenario, designers are faced with a major challenge brought on by the need to quickly and easily understand excessive amounts of information. In addition to growing quantities of data and shorter processing times comes a constant pursuit for new devices, maps and codes. The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. The course aims to explore new paths so as to conceive visual communication strategies with which to render content (information) in a clearer, more efficient and more attractive way on different platforms. The practical possibilities this masters course offers are so vast and (happily) undefined that Graphic Information Design and Media Branding rises as a tool with huge potential for use in today's world. With this in mind, the end-of-masters project is geared towards a TV channel and the multimedia devices that make up its content and branding. More and more companies and institutions are creating specific Graphic Information Design departments with specialists in the field in order to enhance and improve communication and a better understanding of their products and services. For instance, Barack Obama's US Government Recovery Independent Advisory Panel added Eduard Tufte to its team so that he could apply Graphic Information Design to the prevention of fraud and bad investment of gains, as well as to promote transparency and clarity in the information issued and make the decision-making process easier for US citizens. Objectives The main goal is for students on the masters course to learn how to design visual communication elements containing large amounts of data, create layouts that make content easier to understand and apply those elements to TV and multimedia: the key is to transmit more with less. The priority is to build on the designer's skills and broaden their scope of application. The course focuses on information design bearing in mind conceptual, aesthetic and functional aspects, balancing all three in order to see it as the visual solution achieved after a process of analysing, understanding and organising content. Students focus their efforts on developing layouts that are capable of expressing: visual impact, non-sequential readings, and the designer's aim of drawing the readers' attention and simplifying their reading priorities. The masters programme intends to equip students with a variety of stylistic, technical and artistic resources to render information in a visually attractive and efficient way. The course is divided into three modules: Graphic Information Design and Media Branding. Easy reading means more reading. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Skills acquired As explained in the general objectives, students will learn to: - Develop a method for researching and processing data in order to visualise information (research, theoretical elaboration and critical thinking applied to visual results). - Use writing signs (colour, form and typography) to intensify what the recipient sees and reads, drawing attention by using different equations to make information more visual. - Develop easily understandable layouts that contain large amounts of information and are efficient in terms of visual communication. - Provide a visual solution for vast quantities of information by organising content in an attractive, efficient, functional and aesthetic way using a variety of visual, technical and artistic resources. - Develop the ability to design information in the right setting, with a style that matches its context and is suitable for the target audience. - Apply Graphic Information Design to a TV channel and its multimedia platforms. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: - Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. - Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Duration and frequency: Frequency: Monday to Friday Timetable: 6.30 p.m to 10.30 p.m * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

Master in Fashion Design

IED – Istituto Europeo di Design Barcelona
Campus November 2017 Spain Barcelona

The Master in Fashion Design is conceived to be an approach to the world of contemporary fashion for all those professionals trained in several fields, not necessarily related to design and communication. [+]

THIS PROGRAM IS TAUGHT IN SPANISH The Master in Fashion Design is conceived to be an approach to the world of contemporary fashion for all those professionals trained in several fields, not necessarily related to design and communication. The course is based on providing a solid cultural foundation to understand fashion as a social system tied to the historical evolution of styles, art movements and socio cultural and economic changes that influence society. The program gives the necessary tools and knowledge to control the several stages if fashion production, from the creative idea to selling a collection; embracing the whole creative process and highlighting the creative and strategic value of a collection within a brand. Objetives This degree offers strong enough foundations to advance professionally to the world of fashion in its several aspects. Students experience work in workshops following the several phases to produce a piece of clothing through practical exercises and lectures by professionals from the sector. Knowledge on the fashion system, and its related disciplines, gives students a comprehensive view that enables them to understand the complex process involved in a collection or the whole production of garments. Methodology The degree has a strong practical side, which intends to foster the creativity and personal style of the student, from the inception to the realization of the final product. It is divided in two parts: The first one, devoted to provide the main technical, instrumental and methodological notions from a creative perspective, and strategic as well. These notions enable the acquisition of competence to develop a stylistic personality that will be applied by the student during the second part of the course, which is focused on lab practice. The practical part also includes educational visits, group work and conferences by professionals, combined with the project part and work assessment. Students skills Graduates in disciplines related to design, fine arts and social sciences, and graduates and professionals from other fields wanting to be introduced professionally to the field of fashion design. Career Opportunities Graduates in disciplines related to design, fine arts and social sciences, and graduates and professionals from other fields wanting to be introduced professionally to the field of fashion design. Duration and frequency: Frequency: Monday to Thursday Timetable: 6.30 p.m to 10.30 p.m * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

Master in Design for 3D Printing and Digital Fabrication

IED – Istituto Europeo di Design Barcelona
Online & Campus Combined April 2017 Spain Barcelona

The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. [+]

Part time Masters Programs in Design in Barcelona Spain. THIS PROGRAM IS TAUGHT IN SPANISH Digital fabrication opens up the gates towards the world of production so that almost anyone can design and build spaces, objects and devices. Designers and professionals whose work defines the objects that surround us can harness the advantages of digital fabrication in order to create new business opportunities and apply the benefits of new technologies to develop new solutions. The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. It is a test-bed that provides students with certain abilities and competences that build on their professional background, giving them the skills to design, develop and implement creative projects by using techniques such as 3D-printing and numerical control cutters. Objective To equip students with digital fabrication methodologies and tools in order to become key players in implementing this knowledge in different design areas, adding value to the corporate environment and to their careers. Students are also encouraged to develop critical judgement in order to decide how and when to implement different tools in an innovative way, and to understand the possibilities of applying digital fabrication in product design, interior decoration, fashion and visual communication, by identifying the best way to bring their ideas to fruition and by appraising their impact on business benefits. They will also learn how to use digital fabrication tools by combining creativity, management and entrepreneurial spirit within actual businesses, where the aim is for them to become key figures in creating sustainable value with their proposals. Methodology IED Barcelona proposes an innovative methodology in its intensive courses, where both face-to-face and distance learning are put together. This allows students to spend a 3-month period in Barcelona and take the rest of the course from home. Lectures are held in two environments and teachers coordinate these two spaces so as to offer students the best workspace in which to develop their knowledge in design towards digital fabrication. - IED Barcelona: Theory and project lectures are held on the premises of IED. The multicultural and interdisciplinary environment of IED Barcelona is the perfect place for designing projects and developing innovation. - Ateneu de Fabricació de Ciutat Meridiana: Technical lectures, where students learn and implement digital fabrication techniques, are held on the premises of the Ateneu de Fabricació de Ciutat Meridiana. This digital fabrication lab belongs to the Red de Ateneos de Fabricación (cultural centre network) driven by Barcelona City Council, within the strategic framework of SmartCities. These cultural centres are spaces for creation and learning and are linked to social innovation, new technologies and, particularly, to digital fabrication. Students are provided with all the necessary technologies in order to learn and implement the different processes and techniques of digital fabrication, with a view to transforming their ideas and concepts into actual products that are useful for society. Student profile The programme is geared towards graduates in product design, interior decoration, graphic design and visual communication, architects, fashion designers, engineers, artists and professionals who design, develop and bring to fruition all sorts of goods and products. Professionals interested in fostering and driving the success of digital fabrication are also welcome. In order to participate in the admission process, candidates must submit the following: Graduate diploma Curriculum Vitae Covering letter Career options Students can add value to their professional background by including digital fabrication on their list of skills. They will become digital fabrication strategists, who are able to work in businesses, innovation consultancies and design studios, and join multidisciplinary teams or develop their own projects as businesspeople. The course also helps students to build a career in design innovation, strategy, product and brand design and social enterprise. Coordinator BERNAT CUNÍ Bernat is an expert designer, researcher and manager in several fields of industrial, ecological and entrepreneurial design. He is currently involved in generative design, creative encoding and fast fabrication experiments. He is particularly interested in the future of design and popularising the design process and tools. Undertake new ventures based on innovation as a distinguishing feature. Conceptualization of new products. Creative development and business management. They will acquire the necessary skills to work in multidisciplinary teams, take leadership positions and investigate in the field. Duration and frequency: Frequency: 7 months - 3 onsite - 4 online Timetable: Monday to Friday from 9.40 a.m. to 14.30 p.m. and from 3.00 p.m. to 6.10 p.m. * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]