Masters Degree in Graphic Design in Europe

Best Master Programs in Graphic Design in Europe 2017

Graphic Design

The benefits of a Masters extend beyond improving your earning potential. They can provide you with personal and professional skills to accelerate your development. They are also an opportunity to differentiate yourself from your peers, many of whom will have similar A-level and undergraduate qualifications.

Graphic design is a branch of design that emphasizes using art to communicate. Graphic design may include the use of images, words, basic graphic forms and the overall layout of the visual design to convey a message or feeling.  

Europe is the sixth largest continent and includes 47 countries and assorted dependencies, islands and territories. It is bordered by the Mediterranean Sea to the south, Asia to the east, and the Atlantic Ocean to the West.

Masters in Graphic Design in Europe

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Master (MA/MSc) Computational Design

Ravensbourne
Campus Full time Part time 1 - 2  August 2017 United Kingdom London + 1 more

The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries. [+]

Top Masters in Graphic Design in Europe 2017. The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries. This postgraduate degree course is positioned and seeks to assist you to engage with the huge wave of interest in the open source communities surrounding the coding developments such as openFrameworks, Arduino, Processing and Cinder. These freely available libraries of code and hardware bring the power of computing and interaction to a much wider base of creative users and you will immediately see the imaginative potential that they offer. Instruction in visual programming with Max/Msp, Pure Data and VVV may also be offered. You will be shown examples of projects that make use of such devices such as the Kinect, Leap Motion and motion capture. Project work will offer opportunities to put this knowledge into practice in order to propose inventive solutions that respond to the movement of the human figure. The combination of data drawn from the position of the figure and a three dimensional virtual environment has opened up a fascinating discussion about the nature of human choreographic gesture and the way it can have a simultaneous effect both in the digital and real world domains. Quadrocopters, robotics and the control of kinetic movements will come within the research focus of the course offering you a wide variety of possible outcomes. Ravensbourne has a very well resourced rapid prototyping facility and students on the MA/MSC Computational Design will have the opportunity to combine programming, three dimensional design and electronics to as a basis for proposing innovative, responsive and exciting projects. You will begin to work with user response and feedback and place your project work in exciting venues such as the Kinetica Art Fair and Level39 Canary Wharf. This will give you great ways to prove your concepts in response to user testing and feedback. The course will cover a variety of approaches to programming and encourage exploration into the nature of code as a medium in its own right. You will become familiar with generative, recursive and algorithmic concepts in problem solving and gain an understanding of the history of coding and its influence and scope. With this kind of experience behind you, when you leave the course, you will be in a position to take responsible roles such as production supervisor, technical director, lead or assistant programmer, user experience designer, producer or freelance consultant. [-]

Master degree in Digital Effects

NFTS - National Film and Television School
Campus Full time August 2017 United Kingdom London

This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of... [+]

Digital Effects This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of which go on to become international award-winners. This course shares a common first year, allowing you to specialise in the second year in one of three areas: COLOUR: For those who aspire to be: Digital Film Colourists (Baselight/Nucoda/Scratch) and/or Online Editors (AVID|DS/Symphony/Smoke) COMPOSITING: For those who aspire to be: VFX Artists/ 2D/3D Compositors (Nuke/Flame/Adobe CS6) CG: For those who aspire to be: CG 3D Artists or CG TDs (Maya modelling/lighting/texturing/rendering) Ultimately the course will provide the backbone for a career in 2D VFX or 3D VFX or Colour Grading/Online editing. The NFTS holds a unique position within the film and television industries, whereby it can offer an invaluable “Bridge to Industry” that attempts to help graduates establish themselves in a new career. At the time of writing, all the previous Digital FX graduates are in employment from Soho to São Paulo. Some are 3D CG TDs at Framestore, Double Negative and MPC in London, others SFX producers at Millennium FX, others 2D/3D compositors at The Mill, Cinesite and The Senate, others working in software development and as product specialists at Filmlight, Image Systems, Assimilate and The Foundry, and others as freelance conform editors and colourists. ALUMNI Graduate credits include: CG VFX on projects such as The First Avenger, Kick-Ass, Doctor Who, 2012, Harry Potter, Inception, Captain America and Avatar, Compositing VFX on Harry Potter and the Deathly Hallows, The Tree of Life, John Carter, Paul, Iron Man 2, War Horse, Sherlock Holmes, The Dark Knight Rises, Clash of the Titans 2 and The Pirates! In an Adventure with Scientists, conform/grading on Generation Kill, The Chronicles of Narnia, & Jack and the Giant Killer, as well as SFX on Being Human, Torchwood, Prometheus and Frankenweenie. CURRICULUM This unique modular course has been designed to keep pace with changes in technology and Industry practice. You’ll control many of your own projects from start to finish. You learn by ‘doing’ as well as understanding theory, developing a variety of practical and creative skills from planning, budgeting, storyboarding and pre-visualisation through filming, CGI creation, VFX creation and finally post production and delivery. Several modules are shared with other departments within the NFTS - such as the popular Take One Painting project - and the Digital FX students participate individually, or as teams, on many of the other NFTS students’ film and TV projects. You learn what to do and then get a chance to do it for real. Problem solving is paramount. ENTRY REQUIREMENTS The course covers such a diverse range of subjects that there is no typical candidate. Your background may be in the arts or other media or you may be a recent graduate or Industry professional looking to fast-track or switch your career. Although not strictly necessary, you are likely to have some Industry experience or training in your chosen field and you must already understand the basic technical and operational use of computers. An ideal candidate should have a mixture of creative and technical skills. Communication, people and management skills are also desirable. Your application should be supported by a brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical. You must indicate in your application which specialism you wish to study during the second year: either Compositing or CG 3D or Colour. APPLY WITH A critical analysis of the use of visual effects or colour grading in a film or television programme of your choice, no more than two sides A4 typed. A brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical. One side A4 maximum. A DVD or portfolio containing samples of your work. This need not demonstrate experience in effects. For applicants not from a film or television background, this item is optional. [-]

Master in Graphic Design

IED – Istituto Europeo di Design Milan
Campus Full time 10  November 2017 Italy Milan

The graphic design field is constantly developing. The professional areas and their specializations, the communication market and the companies work in, rise and evolve are speedly changing, as well as the technological scenario. The Master trains professionals able to properly manage a team, effective in managing an integrated work flow. A professional who can build, manage and finalize a visual communication project: from strategy, to concept, up to the most correct realization for press or social media. [+]

Top Masters in Graphic Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ITALIAN Target - As a matter of fact, the Master course is addressed to all those who studied communication, graphics and design and are looking for an advanced training to work in the field of graphics with ability and professionalism. Methedology and structure - The Master course - with its 10-month duration (7 months in classroom + 3 for stage/field project) and part time attendance - trains professionals in the communication field by developing managerial skills and a project culture rooted in the design history. But, most of all, it provides a method, a structure, and a process organized in a managerial way. The master consists of three steps. The first step is aimed at acquiring the knowledge concerning the communication project culture, at strengthening the technical-instrumental skills, and at developing the basic research through a frontal teaching methodology, guided project lab and individual study. The teaching is assigned to experts and professionals of the different disciplines. The second step of the pathway aims at managing the communication project in all its steps and takes place in collaboration with companies and/or external organizations. The last step of the Master course includes the stage/field project. Stages are realized as individual work periods - in Italy or eventually abroad – in one of the companies collaborating with IED. They last at least 3 months and allow the students to apply the developed tools and knowledge in a concrete experience by measuring with the professional procedure. Alternatively to the stage, the students can be involved in a Field Project. It consists of a consultancy/cooperation project realized by a group of students led by a teacher who acts as project tutor, and lasts at least 3 months. The teacher supports the team during the management of the relationships with the company-customer, during the project development and during the final realization and presentation of the results to the company as in a real professional situation. In the previous editions, students' projects have been developed in collaboration with:Fiat, Ferrero, Speedo, BMW, Nivea, Vodafone, RCS Sport, Garmin, ENI, Unipol, Heineken, Cantine Ferrari. [-]

International Master of Design

Academy of Art and Design FHNW, Visual Communication Institute
Campus Full time September 2017 Switzerland Basel

The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of <strong>Swiss Graphic Design</strong> and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. [+]

The Visual Communication Institute HGK FHNW, in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany. While our Bachelor course focuses on the students’ ability to conduct a creative process, our Master programs strive to extend the students’ individual design vocabulary and to reach a higher level of reflection through the students’ ability to include knowledge and methodologies of scientific disciplines into the creative process. We offer a Master of Arts in Visual Communication and Iconic Research and an International Master of Design, which we conduct in collaboration with the University of Illinois at Chicago. Both Master programs are based on the following assessment: In the context of the digital flood of images, expanded qualifications are required. A design practice based purely on craftsmanship or technical skills no longer meets the demands of visual communication, nor does a reflection on visual messages entirely derived from theory. Connecting design practice with iconic- and media theory, generates new qualifications in the conception and design of visual messages for the context of a current, digitalized, iconic communication. International Master of Design UIC/HGK Basel The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. Students are matriculated and registered at UIC with classes being held at the FHNW/HGK Visual Communication Institute in Basel. Graphic Design, Visual Communication and Media Design, give visual form to messages that become a part of our everyday lives. Although these disciplines contribute to the much discussed "image flood" in today’s societies, we find implicit knowledge about the meaning of images, the process of creating them and their media references of extreme importance. It is on this central theme that the MDes is focused. Therefore, the goal of the program is the deepening of process-oriented design skills through project oriented design work with enhanced analytical competence in image theory and the media sciences. Key Issues The international partnership between UIC and the HGK Basel generates a variety of opportunities for the participants of the program, such as international internships, studying in a foreign cultural environment, and an international group of students and professors. The unique methodology of The Basel School of Design, its tradition and its focus make the MDes program an extraordinary opportunity to achieve a high level of practical and theoretical design competence. The MDes program is involved in the current discussions of the internationally oriented design practice and its issues of design research. In combination with the strong practical background of The Basel School of Design, graduate students are given the opportunity to be at the cutting edge of discourse concerning image theory and design-oriented research. This can be found through our close collaboration with the Swiss Design Network (SDN) and eikones, The National Centre of Competence in Research (NCCR) "Iconic Criticism – The Power and Meaning of Images" Duration of Study
/Costs 4 semesters/120 ECTS
/60 US Credit Points. The master’s thesis is integrated into the fourth semester.
 Language of instruction: English Tuition MDes: USD $12’500.– per semester Accredited by the British Skill Funding Agency (PCDL listed institution). Application Dead Line The Master’s Program in Visual Communication and Iconic Research and the International Master in Design begin in September 2017. The application deadline for our MDes is March 31, 2017. Submitting applications in advance of this deadline is encouraged. [-]

Interior Design - 1st Level Master Degree

IED – Istituto Europeo di Design Rome
Campus Full time January 2017 Italy Rome

Interior design requires detailed knowledge of history, art, sociology, psychology, materials science, adequate training on regulations, systems and functional needs of the buyers. The goal of the Master in Interior Design is preparing professional to develop the various stages of a project, ranging from concept to completion of a product (from industrial design to the living space) assessing all the aspects of a project. The teaching methodology starts from the history of design and market (strategy & business) to the concept of a project characterized by a strong identity and the real chance of being carried out. [+]

Top Masters in Graphic Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ITALIAN Entry Requirements: This Master must include an Honours Degree in the fields of architecture, engineering, design, economics or humanities. Admission is subject to interview, presentation of CV and portfolios. Methodology and structure: The methodology of the Master in Interior Design is based on the project, with the participation of companies and professional firms whose representatives work as part of the faculty of the course. The Master in Design offers a training programme that, by integrating the methodological, technical and design aspects, gives participants the opportunity to enhance a complete professional approach, declinable and valid in various fields of work. The teaching methodology leads to concrete project experiences and a permanent research on themselves, with the aim of creating a strong and distinguishable identity. The Master in Interior Design is designed on the basis of a learning/teaching model reflecting the organizational structure of a design firm, serving as a context in which the multiplicity of prior knowledge represents a value. The tutor has a role of mediation and supports learning process while the student is an active part in the construction of his own skills especially those related to design world. All other disciplines, such as strategy, project communication, business and communication technology graft organically onto multiple project experiences. Teaching methodology is divided into a methodological phase, a design phase and a final moment of synthesis. In all the three phases, lessons include workshops aimed at building and sharing experiences and projects with students. The methodology phase is aimed at preparing students to moments of research and concepts in order to define the objectives and the real value of the project. A fundamental aspect of the course is the study of composition’s principles. The design phase of the Workshops allows students to get to the heart of the topics and catch the specificities of each subject (product design, interior design, landscape design) by providing the tools to become more familiar with the project. This is the point at which the methodological phase finds application in the practical sphere. The last phase is based on the development of the final project, a moment of synthesis of all the lessons where students develop the insights experienced during the course, always led by supervisors who guide them on this journey. At the end of the course, practitioners will be able to manage the complexity and coordinate the design project through an integrated approach including creative, cultural, productive, marketing and communication aspects. The course is recognised by MIUR (Ministry for Education, University and Research) as an Academic Master Level I [-]

Master in Motion Graphics Design

IED – Istituto Europeo di Design Madrid
Campus Full time October 2017 Spain Madrid

The Master of Motion Graphics Design is concluded with the production of a reel in which students compile all the work they have carried out during the course, becoming a faithful reflection of their skills as motion graphics designers, as well as their letter of introduction as future professionals. [+]

THIS PROGRAM IS TAUGHT IN SPANISH The Master of Motion Graphics Design provides the necessary technical training to create motion graphics. The programme combines tools, techniques, an understanding of audiovisual language, workshops and projects that offer a comprehensive view of current demands. In the last few decades, Motion Graphics have revolutionised the field of audiovisual disciplines. We have witnessed a creative explosion that is expressed in the use of resources and language, as well as in the way of understanding narratives. Additionally, technological advances force the sector to constantly develop, making it necessary for professionals to permanently be updating their knowledge. The Master of Motion Graphics Design is concluded with the production of a reel in which students compile all the work they have carried out during the course, becoming a faithful reflection of their skills as motion graphics designers, as well as their letter of introduction as future professionals. Professional Opportunities: Students who study this master, can take up their professional career as: • Motion Designer in audiovisual producers of TV and cinema, producers working in post-production and Visual Effects (VFX), design studios, advertising agencies, creative studios, communication or event agencies • Motion Designer in departments of communication, marketing and advertising • Animator in animation studios • Graphic designer in TV channels • Art director for all types of audiovisual graphic design • Freelancer. The Master of Motion Graphics Design trains professionals in this sector with a high level of specialization, enhancing their knowledge and skills in this discipline. On the basis of it, the main objectives of the program are: - To get the basis and foundations of the audiovisual language and to learn to handle its codes. • To acquire a plural and multidisciplinary vision with respect to the cultural models that allow students to position themselves before the current scenario. - To provide them with the necessary ability to carry out visual projects through the main techniques of motion graphics design. - To understand the culture of the audiovisual project: the professional dynamics regulating processes and professionals who integrate them. - To adopt the appropriate attitudes and decisions for the achievement of the project. Methodology: This Master relies on a theoretical-practical teaching methodology that is applied as to the specific content of the program as to the Transversal Area common to the 4 schools of the IED Master (Design, Fashion, Visual Communication and Management Lab). In this way, students will live a complete training experience, promoting the relationship with other disciplines, making the most of the exchange of knowledge, ideas, opinions and experiences as part of a stimulating and enriching training for their later career plan. This methodology is mainly based on: - Theoretical-practical classes; - Lectures, - Visits, - Trips, - Workshops. Aimed at: graduates and professionals of the graphic design, illustrators, animators, professionals of assembly and video editing, visual design, new media, advertising or related careers, who want to increase their education in this field or to make a career change and immerse themselves in this sector. [-]

Master in Graphic Design

IED – Istituto Europeo di Design Florence
Campus Full time 10  January 2017 Italy Florence

The master in Graphic Design offers a path that is developed in a continuous relation between different fields, integrating the knowledge of the tools and technologies, the project culture and methodology with a sensibility towards Visual Communication and its representations. Particular attention will be given to the New Media aspects and to the new frontiers of web communication, in order to create professional figures capable of acting within an evolving scenario. The Graphic Designer figure, today, is particularly dynamic; being not only an expert in Visual Languages, but also a director of Communication Strategies based on the sign that is expressed on physical support in both real locations and virtual environments. The Graphic Designer works in Advertisement and Communication Companies, in Web Agencies, in Publishing Houses or as a Freelancer in his own facility; he is able to interact with multiple clients in different fields thanks to a developed versatility. This professional figure, in fact, has the necessary tools to keep updated and anticipate the times, offering innovative solutions to his clients. [+]

Top Masters in Graphic Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ENGLISH The Master in Graphic Design aims to fill the gap that is often created between available study paths and the ever-more demanding professional world, particularly in terms of acquired experiences and skills. Target The master is tailored for graduates or professionals in the areas of Graphics, Architecture, Design, Fine Arts and Advertising. Participants with an adequate (two years) experience in the fields of management, communication, marketing, public relations or visual communications (graphic, product, interior, advertising, photography, web or social) are also welcome. Method and Structure The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas: Cultural, Tools and Techniques and Project. The Cultural area's main objectives include the acquisition of notions and an effective method of communication of several types of projects. This area includes lectures, classes, workshops and individual studies. The second area of Tools and Techniques aims at the application of graphic design in diverse contexts with particular attention to developing areas (video, social communication, mobile UI/UX, interface design and digital publishing). The Project area is mainly practical and strategic and aims at the complete management of a communication project in all of its phases in collaboration with companies or other external partners. Lessons and classes are all structured as working briefs and workshops. Participants will work on the basis of real briefs which are inserted from the start in a context that reconstructs the dynamics of working companies and studio in multiple contexts such as communication studios, companies or visual departments within institutions. Professors are selected from experts and professionals in the respective fields of teaching. [-]

Master in Web Design

Scuola Politecnica di Design SPD
Campus Full time March 2017 Italy Milan

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design ... [+]

Master in Web Design

 

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design, flash and photoshop classes. In this way students will acquire professional skills combined with a methodological awareness of the entire design process.

 

 

Duration

The Master in Web e Multimedia Design lasts for one year (from October to December, with a summer break in August).There will be a minimum of 20 hours of lessons per week. Attendance is compulsory and full time.

 

 

Internship

At the end of lessons, students will start an internship in companies or studios of the sector... [-]


Master's Degree In Graphic Design And Interface For New Devices

Universidad Pontificia De Salamanca
Online & Campus Combined Full time October 2017 Spain Salamanca

The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. [+]

Top Masters in Graphic Design in Europe 2017. Program Description The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. As Icograda points out, (Ico-D) graphic design is an intellectual, technical and creative activity involved not only with the production of images, but with the analysis, organization and methods of presentation of visual solutions to problems Communication. Being an intensive master (class late Thursday and Friday all day), students can make practices between October and September if they wish. The practices are not part of the curriculum. That is, it is not a subject, but the possibility of a labor dive and a learning experience. The type of companies we work with are in the fields of Communication and Design or Software Development. GOALS Encourage reflective, analytical and critical capacity. Distinguish, meet and integrate the different phases of the processes of ideation, planning and development of a communication project. Encourage creativity and innovation. Produce messages and visual solutions for new communication devices. Professional profiles Professional profiles that are directed the Master are basically two: Creative Director oriented design and use of new technologies. graphic and interface for devices with screens designer. Although, depending on the orientation that each student can be better targeted to one of these forms: Designer mobile and tablet publications. Designer for mobile application projects and tablets Designer multimedia projects for digital signage Designer for digital signage projects Designer multi-platform advertising pieces. User interface designer mobile phones and tablets. Designer for web projects. CURRICULUM 1. Visual Communication Functional Module (6CR.) Module 2 Tools for Visual Communication in Digital Media (21cr.) Module 3. Visual Communication and Design Interface on new devices (27CR.) Module 4. Work to master (6CR.) 1. Visual Communication Functional Module 1. Visual Communication and Strategic Communication 4 ECTS 2. History and general principles of Visual Communication 2 ECTS Module 2 Tools for Visual Communication in Digital Media 3. Creative Thinking 2 ECTS 4. Drawing and illustration 2 ECTS 5. Information Display 2 ECTS 6. Composition, layout and typography 4 ECTS 7. Photography, lighting and digital retouching 4 ECTS 8. To install and video editing 2 ECTS 9. Animation and digital postproduction 5 ECTS Module 3. Visual Communication and Design Interface on new devices 10. Context, features and future possibilities of new media 4 ECTS 11. Interface and User Experience 3 ECTS 12. Programming Basics 4 ECTS 13. Design for web 4 ECTS 14. Design for smartphones 4 ECTS 15. Design for tablets 4 ECTS 16. Design for digital signage 4 ECTS Module 4. Work to master 17. Work to master 6 ECTS Methodology BLENDED (Presencial 75% - 25% Online) 60 ECTS Lecture: presentation of a structured to facilitate media on the subject under study in an organized matter. Case Study: Analysis of a problem or real event for meeting him, I interpret it , solve it , generate hypothesis, contrast data, reflect, complete knowledge, diagnose and find solutions. Exercise and Problem Resolution: Exercise, test and implement prior knowledge. Often it used to supplement the lecture. Learning through projects. Students, guided by a teacher, carry out the implementation of a project to solve certain problems and communication objectives in a stipulated by planning, design and implementation of a series of activities in order to achieve a goal time. Self - learning from online tutorials and video tutorials: Materials developed for learning basic software needed for the projects. Duration and price Start Date: October 2016 One academic year: From October to mid-May Price: 110 € / credit (€ 6,600) places available: 20 Location: Salamanca Contact: jrmartinsa@upsa.es designonscreens@upsa.es www.designonscreens.com [-]

Master of Design and Crafts

Estonian Academy of Arts
Campus Full time August 2017 Estonia Tallinn

The Estonian Academy of Arts offers a Master's programme in Design and Crafts, delivered in English. The students enter a common programme but also select a discipline: ceramics, glass art and design, jewellery and blacksmithing, textile design, leather art and accessory design, or fashion design. [+]

The Estonian Academy of Arts' two-year Design and Crafts MA programme prepares students for professional practice and helps them identify their own positions as artists — within their communities, society, design field, global economy, natural environment and other contexts. The programme provides students with as many real-world, hands-on situations as possible by giving them access to practising professionals and diverse opportunities. The programme also develops and changes with the students. With each new group, we start with roundtable discussions to find out what you actually want. What experiences do you value? What is the focus of your interests? What are your professional dreams? The students enter a common programme but also select a specialisation. Students who commence studies in the Design and Crafts programme will remain closely connected with their chosen discipline. Regardless of the specialisation, the MA programme focuses on collaboration. This includes group tasks that cross disciplines, where students with different backgrounds and study experience work together. A significant part of the coursework takes the form of workshops (supervised by international lecturers), which aim to break routine and provide inspiration. Design and Crafts specialisations: ceramics glass art and design jewellery and blacksmithing textile design leather art and accessory design fashion design Material-based design and craft disciplines have a unique outlook and philosophy, and the Estonian Academy of Arts is one the few places in the world where it is possible to study in some of these fields at the MA level. Each MA graduate should be the best in the world in something — whether this be in producing an ingenious product, having a unique artistic position or demonstrating in-depth, materials-based research. The Design and Crafts MA programme is also an ideal entry point for international students wishing to continue their studies in the EAA doctoral programme. Tuition per year: 1500 EUR / 1640 USD ADMISSION REQUIREMENTS Application (submitted through Dream Apply by May 1st) 50€ application fee (paid via bank transfer) Bachelor’s degree Official transcript of records (translated into Estonian, English or Russian and notarised) Proof of English proficiency: FCE or CAE, IELTS 5.5+ or TOEFL 70+ Copy of the data page of your passport or ID card CV A relevant portfolio (for your chosen specialisation) Essay about your Master’s thesis project or vision Interview [-]

Master in Graphic Information Design and Media Branding

IED – Istituto Europeo di Design Barcelona
Campus Full time January 2017 Spain Barcelona

The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. [+]

Top Masters in Graphic Design in Europe 2017. THIS PROGRAM IS TAUGHT IN SPANISH In today's scenario, designers are faced with a major challenge brought on by the need to quickly and easily understand excessive amounts of information. In addition to growing quantities of data and shorter processing times comes a constant pursuit for new devices, maps and codes. The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. The course aims to explore new paths so as to conceive visual communication strategies with which to render content (information) in a clearer, more efficient and more attractive way on different platforms. The practical possibilities this masters course offers are so vast and (happily) undefined that Graphic Information Design and Media Branding rises as a tool with huge potential for use in today's world. With this in mind, the end-of-masters project is geared towards a TV channel and the multimedia devices that make up its content and branding. More and more companies and institutions are creating specific Graphic Information Design departments with specialists in the field in order to enhance and improve communication and a better understanding of their products and services. For instance, Barack Obama's US Government Recovery Independent Advisory Panel added Eduard Tufte to its team so that he could apply Graphic Information Design to the prevention of fraud and bad investment of gains, as well as to promote transparency and clarity in the information issued and make the decision-making process easier for US citizens. Objectives The main goal is for students on the masters course to learn how to design visual communication elements containing large amounts of data, create layouts that make content easier to understand and apply those elements to TV and multimedia: the key is to transmit more with less. The priority is to build on the designer's skills and broaden their scope of application. The course focuses on information design bearing in mind conceptual, aesthetic and functional aspects, balancing all three in order to see it as the visual solution achieved after a process of analysing, understanding and organising content. Students focus their efforts on developing layouts that are capable of expressing: visual impact, non-sequential readings, and the designer's aim of drawing the readers' attention and simplifying their reading priorities. The masters programme intends to equip students with a variety of stylistic, technical and artistic resources to render information in a visually attractive and efficient way. The course is divided into three modules: Graphic Information Design and Media Branding. Easy reading means more reading. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Skills acquired As explained in the general objectives, students will learn to: - Develop a method for researching and processing data in order to visualise information (research, theoretical elaboration and critical thinking applied to visual results). - Use writing signs (colour, form and typography) to intensify what the recipient sees and reads, drawing attention by using different equations to make information more visual. - Develop easily understandable layouts that contain large amounts of information and are efficient in terms of visual communication. - Provide a visual solution for vast quantities of information by organising content in an attractive, efficient, functional and aesthetic way using a variety of visual, technical and artistic resources. - Develop the ability to design information in the right setting, with a style that matches its context and is suitable for the target audience. - Apply Graphic Information Design to a TV channel and its multimedia platforms. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: - Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. - Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Duration and frequency: Frequency: Monday to Friday Timetable: 6.30 p.m to 10.30 p.m * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

Image morphology and visual art experiment

Universitatea De Vest Din Timisoara
Campus Full time September 2017 Romania Timisoara

The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. [+]

The Faculty of Arts and Design is now the most important pivot of the dynamics of education, field research and artistic creation in the west of the country through its own development strategy, aiming at a constantly updated curriculum, consistent with the universities from the European space. The curriculum offered coveres all the three levels of higher education that meet the requirements of the strategic plan of Bologna continuing education program: Bachelor's Degree studies (six semesters), Master's Degree studies (four semesters) and Doctoral studies (six semesters), regarding the fine arts, applied arts and design domains. The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. Main course titles Marks of the two-and threedimensional drawing Installation and Ambient Visual experiment between ludic and authentic Colour and volume Plastic sign and object Practical Research Potential labour market positions following graduation Visual artist, organizer of cultural events în private or state institutions, art director, director of art festivals, curator, artistic adsvisor [-]

Master In Design And Character Animation

FX ANIMATION Barcelona 3D School
Campus Full time 16  Open Enrolment Spain Barcelona

The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. [+]

Top Masters in Graphic Design in Europe 2017. Next call: October 3 October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months of final project. Places: 10 Headquarters: Barcelona Description and purpose The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. In this Master, you are working to deepen the (Maya) software and professional animation techniques. It is aimed at anyone who wants to specialize in animation. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. -The Master start from scratch No prior training is required specified It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Film and Media - Degree of interactive digital content - Drawing - Degree Multimedia. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - Graphic Design - U other areas of the sector Career prospects Professional technical in character animation for film, advertising and video games. Professional technical in character design for animated films and video games. This training is recognized by leading industry professionals internationally as Edu Martin (Pixar) among others. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics animation industry . Our students have worked to finish his training, projects like Bubble Bip (Triacom, Super3) and the series "DreamWorks Dragons" (Dreamworks) [-]

Master in Video Games Development

Birmingham City University Faculty of Art, Design and Media
Campus Full time August 2017 United Kingdom Birmingham

Gamer Camp Pro (also known as the Video Games Development MA/MSc) has been created from the ground up by the likes of Sony Computer Entertainment Europe (SCEE), Codemasters, Rare, Blitz Games Studios and FreestyleGames to mould the perfect recruits with not just the skills, but also the experience demanded for a career in the games industry. [+]

MA, MSc in Pro, Video Games DevelopmentGamer Camp Pro (also known as the Video Games Development MA/MSc) has been created from the ground up by the likes of Sony Computer Entertainment Europe (SCEE), Codemasters, Rare, Blitz Games Studios and FreestyleGames to mould the perfect recruits with not just the skills, but also the experience demanded for a career in the games industry.On Gamer Camp: Pro, there are no dry classroom lectures, isolated distance learning, lengthy dissertations or exams. Instead, you’ll eat, sleep and breathe games with intensive tuition from industry pros, before working in teams at NTI Birmingham’s city centre media studio to create a fully working game for a series if platforms, culminating in developing a PlayStation®3 working game prototype, directly for SCEE.You’ll work full-time hours (9-5, Mon-Thu) over 12 months , with each team given a mentor from industry to set a development brief, monitor progress and sign-off the game once it’s complete.Successful students will gain an MA/MSc in Video Games Development from Birmingham City University.The course was founded by Oliver Williams (Gamer Camp Studio Director) & Guy Wilday, former Studio Director at SEGA Racing Studio (SEGA Rally) and Head of Studio at Codemasters (Colin McRae Rally). Gamer Camp: Pro is taught day to day by Alex Darby (Ex-FreeStyleGames, Codemasters) and Iain Harrison (Ex-Eurocom, Free Radical).... [-]


Master Programme in Graphic Design

Accademia Riaci
Campus Full time October 2017 Italy Florence

The Master of Graphic Design program is one-year, full-time course of advanced study in the field. The program places primary importance on the ability of students to be critical agents ... [+]

Master Program in Graphic Design

Taught in Italian or English

 

The Master of Graphic Design program is one-year, full-time course of advanced study in the field. The program places primary importance on the ability of students to be critical agents; to seek problems and to pose questions. Faculty evaluate graduate students on their ability to define individual investigations and to support their decision-making with an independent program of reading and research, an ability to critically evaluate and articulate discoveries, and an ability to synthesize ideas through the creation of design projects.

 

The main thrust of our graduate program is to provide a research dimension to the field by contributing to the understanding of graphic design through investigations into its history, theory, criticism and methodology as well as its practice. Graduate students come from a variety of academic and professional practice experiences. The department accepts students who have an undergraduate degree in graphic design or comparable professional practice experience as well as those with degrees in other disciplines who see a connection between their previous study and graphic design.... [-]