Part time Master Degree in Digital Design in Europe

Top Part time Master's Programs in Digital Design 2017 in Europe

Digital Design

A Masters degree gives you the opportunity to either further your understanding of a particular question or take off in a completely different way using skills you have gained from your previous undergraduate degree.

Digital design professionals make use of programs, algorithms and data as well as traditional design skills to tool tailored objects and processes for a wide variety of applications. The corporate sector, educational institutions, governmental bodies and charity organizations call upon their talents to visualize and create unique products and concepts.

There are more than four thousand higher education organizations in Europe, from leading research institutions to small, teaching-focused universities. Europe itself is not as much different than other continents, reaching from the Arctic Circle to the coast of Africa.

Masters Degree Part time in Digital Design in Europe

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Master (MA) Visual Effects

Ravensbourne
Campus Part time 1 - 2  August 2017 United Kingdom London

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links ... [+]

Top Part time Master Degrees in Digital Design in Europe. The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links that are enabling global, cloud-based and remote workflow, opening the possibilities of a looser, more flexible network of artists based in different countries creatively collaborating on visual effects projects. This, combined with the ever increasing demand for both film and video content means that there is a growing need not just for VFX artists but also VFX producers, post-production coordinators and project managers that have a deep understanding of the whole workflow in the creation of visual effects and the post-production in general. Ravensbourne’s course reflects these changes and follows Skillset guidance on the entry skills required to meet VFX industry’s needs that encompass not only specialised industry skills but also soft skills required for a successful career in the VFX and post-production industry be it in the creative or project management spectrum. In addition six modules in the form of group tutorials are given on the whole process in the creation of VFX including pre-production meetings, VFX acquisition, scheduling, budgeting, organisation and shoot supervision. These modules also place VFX in the wider context of post-production and give an overview of the post-production workflow from brief to delivery that includes transcoding, editing and deliverables. Ravensbourne gives students access to all the necessary equipment, including cameras, the use of green screen studios with complete lighting rigs and the relevant software. Students will have the opportunity to visit a major post-production facility through Ravensbourne’s many industry partnerships. Entrants are likely to have previously studied arts, media, public relations, marketing, editing, post-production, motion graphics or 3D animation at undergraduate level. [-]

Master (MA) Moving Image

Ravensbourne
Campus Part time 1 - 2  August 2017 United Kingdom London

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with [+]

MA Moving Image

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed if you’re looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development.... [-]


Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Part time 1 - 2  August 2017 United Kingdom London

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


Design Management

Macromedia University for Media and Communication
Campus Part time October 2017 Germany Munich Berlin + 1 more

Within the interdisciplinary team, Master’s degree students develop solutions to design problems, be they in relation to strategy design, service design or human-centred design. [+]

Master in Design Management

 

In creative professions, the demand for management knowledge and management qualifications has risen sharply in recent years.

 

The Master’s course in “Design Management” is aimed primarily at talented designers who wish to apply a comprehensive understanding of design to tasks and processes. However, it is different points of view which broaden one’s perspective, creating the fertile soil for true innovation. Therefore applicants from a completely different background are welcome, be they engineers, natural scientists or creative people. During their studies the Master’s degree students learn to think about and analyse management and design together, and make decisions and shape the future.... [-]


Master in Virtual Architecture

Quasar Design University in Rome
Campus Part time 1 - 1  March 2017 Italy Rome

The Master in Virtual Architecture, which has been running since 1999 and is constantly updated according to the methods and software that best respond to the needs of visualization and verification, prepares operators in the architectural field (architects, designers, engineers, surveyors and related professionals) to visualize projects in 3D graphics, elaborating the most appropriate method of implementation for each type of project and using CAD 2D and 3D programs and post-production and animation techniques. 
The final product is particularly sophisticated and, depending on the intention, achieves total photorealism. [+]

Top Part time Master Degrees in Digital Design in Europe. Master in Virtual Architecture The Master in Virtual Architecture, which has been running since 1999 and is constantly updated according to the methods and software that best respond to the needs of visualization and verification, prepares operators in the architectural field (architects, designers, engineers, surveyors and related professionals) to visualize projects in 3D graphics, elaborating the most appropriate method of implementation for each type of project and using CAD 2D and 3D programs and post-production and animation techniques. 
The final product is particularly sophisticated and, depending on the intention, achieves total photorealism. Space and materials unfold and embody the architectural idea.
Light becomes the essential synthesis, materials are
adapted and exchanged, the virtual becomes a powerful tool
for pure experimentation.
The designer imagines and verifies, analyzes and explores,
identifies with and measures the validity of their ideas,
foreseeing their realization.
The outcome shapes the most advanced way
of static and dynamic communication of the project using
the most up-to-date computer graphics technologies. Who it is aimed at The Master is aimed at designers, graduates and final-year students in architecture or civil engineering, junior architects or designers, who want to complement their skills and acquire specific capacities in current techniques of representation. The skills required for participation in the course are: design experience, familiarity with the IT tools, an awareness of 2D CAD and an interest in developing in their profession by mastering fully the representation and communication of the project, using the techniques that become available thanks to software advances. The Master Board evaluates admission on the basis of the CV and an interview. Educational Objectives The course aims to increase skills in: management of 3D architectural projects and their fruition for print, video and other audiovisual media for final static and dynamic elaborations (3D animation); verification of the project through the use of 2D and 3D CAD programs; integration with other design and engineering functions. Awarded qualification After passing the final exam, QDU Master certificate is issued.
 There is also an Autodesk certificate for the software used. Creative jobs The skills acquired with the Master in Virtual Architecture are applied in a variety of sectors that might benefit from the photorealistic simulation, which is virtually indistinguishable from photography, of objects, buildings or complex assemblies. Testing and verification at the design stage, elaborations for competitions, presentations of proposals for the commissioning party, integration between the different design areas, such as calculating areas and volumes, engineering, structural calculation and the verification of energy behaviour.
Starting from the analysis of traditional design, the course aims to introduce and train students to a high-level in techniques for CAD and 3D graphic representation and advanced animation, for testing for environmental impact, complex simulation of structures, restoration, archaeological reconstruction, furnishings, through the choice of materials, lighting, the natural environment and plant species (including as they evolve over time and recording their dynamic behaviour in response to the weather), following a strictly programmed operational flow. Partners CNR-ITABC Istituto per le Tecnologie Applicate ai Beni Culturali Q-Agency – Roma Studio TRANSIT Design Studio Kami Studio Sposato Studio Leonori associati Studio associato Elia-Giancotti Presint engineering Seste engineering Studio Scape Subjects The Master is divided into successive introductory modules. The main educational lines concern the interpretation of the project using 2D and 3D CAD and BIM software; the porting of the data within the 3D software used primarily during rendering; transcoding formats, definition of 2D texture; advanced rendering in V-Ray and Fryrender; the study and representation of territory and fluid dynamics, the aesthetic control of lighting; the editing of tables and video animations; HDR technique and 2D – 3D photomontages for environmental impact. An introduction is also provided of management and contracts, for carrying out professional activities in the field. Course Location The course "Virtual Architecture" will be held in Rome at Quasar Design University. Via Crescenzio 17 A Roma(RM) - 00193 [-]

Master course in Hypergraphics

Quasar Design University in Rome
Campus Part time 1 - 1  March 2017 Italy Rome

The target of this course is to give to students a professional knowledge of the cinematographic and television 3D fields through the teaching of techniques used in major productions present in Italy and abroad. [+]

Master in Hypergraphics The target of this course is to give to students a professional knowledge of the cinematographic and television 3D fields through the teaching of techniques used in major productions present in Italy and abroad. The teacher staff is made by high profile professionals with experience in the national and international cinema and television field. Lessons and workshops will take place during the creation of the story till the finishing of the project in all its details, reaching the realization of a commercial or of a television opening sequence or of an animation and of a Demoreel or Showreel including the exercises made during the year. The lessons will take place at the same time with practical workshops with the constant presence of teachers that will follow and lead students, also being far through a on-line tutoring, in the creation of each step, reaching to the production of complete cinema or television projects. Companies of production, animation, post production and digital visual effects, during the year, will host students for curricular stages, to complete the educational value of the course. Who it is aimed at The Master in Hypergraphics is preferably aimed to graduates and near-graduates of first and second level in any discipline, and to those who already followed an artistic path or that practiced a personal path about the subjects of the Masters. An elementary knowledge of the English language is required. Educational Objectives For this purpose, during the Masters students will deal with subjects that, proceeding step by step toward specialisms, they frame the complexity of the theme inside clear reference systems to help the fast acquisition of familiarity with applications directed step by step. Awarded qualification After passing the final exam, QDU Master certificate is issued.
 There is also an Autodesk certificate for the software used. The Master in Hypergraphics sponsored by the Consiglio Nazionale degli Architetti Pianificatori Paesaggisti e Conservatori, releases 15 Professional Credits. Creative jobs Students will acquire the practical experience through dedicated workshops about the various development branches and they will be lead to the profession of 3D Artist & Digital Compositor in first level digital visual effects. Partners Metaphyx – Roma Storyteller – Milano Q-Agency – Roma Subjects PRE-PRODUCTION Creation of a television and cinema story and “translation” of the written material into the following productive steps by drawing (Storyboard and Concept Design), clay modeling (Concept Modeling) and schematic movies (Animatic). PRODUCTION Deep study of the Maya software and creation of an Animatic Modeling, organic and inorganic in Maya and ZBrush Texturing Shading Lighting Maya Particles Rigging Animation Rendering Video – Filming POSTPRODUCTION Matchmoving & Camera Tracking Compositing Color Correction USED ASSISTED DRAWING PROGRAMS Maya Mudbox ZBrush Photoshop Boujou Nuke EDUCATIONAL MODULES Maya Basics Modeling 2D Graphics / Photoshop – Shading e Texturing Lighting and Rendering Rigging Animation Particles and Dynamics Photoshop Matte painting Compositing – Matchmoving Stage by companies of the field Revision of the thesis Course location The course "Hypergraphics" will be held in Rome at Quasar Design University. Via Crescenzio 17 A Roma(RM) - 00193 [-]