Masters Degree in Arts in Barcelona Spain

Best Master's Degrees in Arts in Barcelona Spain

Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

The Arts refers to programs that focus on intellectual type topics that are not always as straightforward as science and math. Those wishing to play a creative role in contributing to the community would be interested in the arts.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Being the 2nd largest city in Spain, Barcelona is the capital of Catalonia province. It has over 4 million inhabitants. It is a vibrant city that hosts thousands of tourists annually. It is home to university of Barcelona among others.

Best Masters Degree in Arts in Barcelona in Spain

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Master's Degree In Business Administration And Management Of Fashion

FDModa - LCI Barcelona
Campus Full time September 2017 Spain Barcelona

The Master in Management and Business of Fashion is supported by the vast teaching experience in the area of ​​fashion that has the School of Design Felicidad Duce - LCI Barcelona, ​​and the Company internationally, Faculty of Economics and University of Barcelona, ​​with whom he has worked closely on the design of the program, thus ensuring a teaching structured plan and a globally recognized qualification. [+]

Masters Degrees in Arts in Barcelona Spain. Language of instruction: Spanish The Master in Management and Business of Fashion is supported by the vast teaching experience in the area of ​​fashion that has the School of Design Felicidad Duce - LCI Barcelona, ​​and the Company internationally, Faculty of Economics and University of Barcelona, ​​with whom he has worked closely on the design of the program, thus ensuring a teaching structured plan and a globally recognized qualification. Also noteworthy is the participation of the Textile Cluster Fashion ACTM Catalunya, whose collaboration has made it possible to develop a program of professional studies and adapted to the needs and functioning of the corporate sector of the textile and fashion, providing deep and extensive knowledge of attendees matter. This Master is designed according to the reforms proposed in the Bologna process and is based on the principles of quality, diversity and competitiveness. General objectives Have the necessary creative skills to promote new resources management and leadership. Can analyze the company to adapt to current needs. To know the legal, financial and organizational framework governing the textile and fashion industry. Acquire the tools necessary to effectively manage a company textile and fashion sector. Competencies Throughout the course are acquired the following competences: To have knowledge of global and totes fashion linking the art world and vice versa. How they relate and nurture each other, providing a synthetic, analytical and critical in the creative and production processes of management. Know and apply the interdisciplinarity between different products. View as complement and relate, in order to complete a creative globally and / or competitive in the world of fashion company process. Having a high fluency in understanding print media linked to the world of fashion, as well as their project and communicative function. Get all the concepts needed to classify and evaluate the needs of the graphic language related to the creative processes within the fashion design, management and direction. Knowing how to use all the resources of conceptual and technical, in order that in the direction and management of fashion companies, the creative language of graphic, plastic and informative is adequately addressed. Having an overview of the fashion world and the operation of the company, its processes and the interactions between them. Know the process of decision making that involves all management action. Having the capacity to dialogue with the other directors of the company and with external entities on which it depends. Learn guide company strategy that will pave the way for achieving the objectives. Having the knowledge and maturity to excite and guide the most valuable asset of a company is its staff. [-]

Master Interaction Design

Harbour.Space
Campus Full time Open Enrolment Spain Barcelona

The Harbour Space Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. [+]

This program is taught in ENGLISH. The Harbour Space Master of Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Interaction Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project MATH AS A SECOND LANGUAGE (MSL) A Harbour.Space major requirement for all students in tech is a very good level of math. Anyone who lacks the strong math foundation they need for a career in tech, but is eager to learn has a home in our foundation course (link). Students acquire all the basic tools they need to continue studies in Computer Science, data Science or Cyber Security. Graduating from MSL means opening the doors to apply for a place at Harbour.Space University and any other top-rate tech university in the world. Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Expertise In Design, Management And Project Management

Fundación Universitaria Iberoamericana (FUNIBER)
Online Part time September 2017 Spain Barcelona

The advancement of science and engineering projects has led to significant changes in the various facets of project implementation [+]

The advancement of science and engineering projects has led to significant changes in various aspects of project implementation. These changes have produced a more rigorous management issues, with a more complete and accurate methodological instruments. Similarly, all aspects of management have gained more prominence due to the importance of the involvement of human resources in the development of a project. Given the ongoing project failures, there is a pressing need to consolidate and improve the quality of the design stage thereof, understanding that stage as the creative and cognitive process of conceiving and formulating the foundations of a project, which requires management adequate knowledge and direction. The Master program in Design, Management and Project Management (MDGDP) connects these 3 elements to be integrally project specialist with the ability, skill and knowledge of: - Designing a project; - Manage your project from initiation to post-mortem reflection; and - Direct all individual and collective human efforts toward the project goals and interests of those affected. Program Structure The Master program in Design, Management and Project Management has a curricular structure based training in 4 parts: - Part 1: Design (270 hours) - Part 2: Management (250 hours) - Part 3: Address (280 hours) - Part 4: Final Master Project or Thesis (100 hours) Scholarships Fundación Universitaria Iberoamericana (FUNIBER) periodically allocates an economic game with extraordinary Scholarship in Education FUNIBER. To apply, simply submit your request to grant the required data portal home page, and the Evaluation Committee will consider the suitability of your application for the grant of financial assistance in the form of Fellowship Training FUNIBER.... [-]


Masters Degree In Graphic Design And Publishing Projects

Escuela Superior de Diseño de Barcelona
Online Full time 12  November 2017 Spain Barcelona

Specialize in Graphic Design and discover in depth all the elements that compose it. [+]

Speaking of graphic design and different spheres of influence-confluence, not spend more than 10 seconds to start thinking about what their most complex and important disciplines are. And as you go along this stream thinker in your head, increasingly entrenched in it is the idea that the Editorial Design is 100% graphic design. We look at other disciplines and we see a series of cross that lead us to her ways; but when we get in front of the editorial discipline, we know that it is part of graphic design. From design or choice of typeface to work until submission of the final art, through discussion with the art direction on which photo or illustration must accompany that or another layout, any decision taken is pure graphic design. Today, any decision taken lightly can be a complete failure of the project. Each of the options chosen must be thought out, designed and programmed for optimum results. Therefore, in this Master in Graphic Design and Editorial Projects we will teach you to calibrate each of these decisions that will make your publishing project a successful project. Supports both analog and digital. Typography work at the micro level, sailing from the start of writing, why the whimsical shapes of some characters and the drawing of the letter itself. We will see how to start designing a typeface and what tools we will use for scanning. We study the evolution of the publishing world through the use of typography throughout history. We will see how to conceptualize a project that needs a certain way. To do this, we will work on decisions to consider to develop attractive content that later give the right shape. We'll see what leads us to choose a particular layout, why the choice of one or several different models, which is convenient flow reading to our consistent and attractive publication. We enter fully into the use indicated for the editorial design software and advanced form of work each and every one of the tools provided such software. Both print and digital level. We will make our computer work for us, not the other way around. And having tried the publishing project as a whole, try to give birth to the new publishing markets based on digital media as well as print production. We will investigate in new media publishing, digital kiosks and production of electronic journals. GOALS The main objectives of this program are: Assimilate historical, theoretical and practical knowledge for a correct understanding of the editorial project from the choice and content development to production. Being able to develop creativity and ability to find original and functional solutions. Learn to make decisions to achieve optimal results. Gain mastery of digital tools aimed at publishing. Mastering the language used in the middle and discipline. Learn each of the methodologies employed in achieving good publishing project. Acquiring the ability to be critical and to choose between a good publishing project and one that is not. Dominate stages of production and be able to develop good planning as well as to calculate fees and budgets. CURRICULUM The Master in Graphic Design and Editorial Projects are structured from the following subject areas are integrated into a cross-project developed over 11 subjects: History of Design Editorial Study of the evolution of the editorial process, design and market, through the use of typography in magazines, books and electronic publications. The project Editorial and content Analysis of the characteristics of the editorial project from parameters set as basis for the publication of the information and / or preset content (magazines, newspapers, etc.). Dimensioning of structures, fonts, editing, rhythm. It is assessing the versatility of the process will make the reading and understanding of the information published. Design and publishing project I After defining the contents of the publishing project, it is getting narrow each of the decisions to be taken in order to create a coherent work in finding graphic solutions. Choice of formats, typography, grid, photography, illustration, etc. Tools - I InDesign InDesign as the flagship of the editing software; the most powerful, comprehensive and dedicated program used to design. Not only is a layout and page makeup software: it is a tool to make our lives easier designers. Illustration art direction, photography and infographics An important aspect is editorially sometimes misnamed Art Direction. Knowing what to say and how to say is fundamental to the society in which we live and know how to do in the publishing environment is a must, no more. Therefore, we focus the content of this module in the right choice for all those objects that accompany the strictly graphic elements we design. We will work as a workshop in these three areas, so we end up managing and controlling the trends that mark the passage of time in these disciplines. Design and publishing project II After defining the contents of the publishing project, it is getting narrow each of the decisions to be taken in order to create a coherent work in finding graphic solutions. Choice of formats, typography, grid, photography, illustration, etc. Tools - InDesign II InDesign as the flagship of the editing software; the most powerful, comprehensive and dedicated program used to design. Not only is a layout and page makeup software: it is a tool to make our lives easier designers. publishing The publishing today has undergone numerous changes due to the evolution of technology. But in essence, the philosophy is the same. This module issues related to printing on reproduction and printing of graphic product, which supports and characteristics of each can tell, what colors and inks we use, etc., and also see how to carry out will be addressed budget calculation as accurately as possible; tools and methods of cost optimization, basic rules to get to the good understanding with our customers and suppliers. The digital publishing project I Speaking of publishing projects, we can not ignore the importance of new digital media in the use and consumption of the same project. We help students to think about these new media, where the receiver itself decides what kind of information you want and when you want. The designer must anticipate new forms of editorial product tailored to the new digital media; it is the right choice of font, color, image, structure, etc., besides knowing the limits of enlargement, consultation and research of the contents, getting an innovative, intuitive and attractive user usability. It will address the digital book in its various types. Book reading (fiction, scientific and referential), Book object (piece of communication). Book production - Print vs Ebook. Electronic digital publications for iPad and Android tablets. The digital publishing project II Speaking of publishing projects, we can not ignore the importance of new digital media in the use and consumption of the same project. We help students to think about these new media, where the receiver itself decides what kind of information you want and when you want. The designer must anticipate new forms of editorial product tailored to the new digital media; it is the right choice of font, color, image, structure, etc., besides knowing the limits of enlargement, consultation and research of the contents, getting an innovative, intuitive and attractive user usability. It will address the digital book in its various types. Book reading (fiction, scientific and referential), Book object (piece of communication). Book production - Print vs Ebook. Electronic digital publications for iPad and Android tablets. Master Thesis Besides overcoming the credits of the above modules, all students should develop a comprehensive Master Project, consisting of a personal project of editorial design from the content taught in the course. Workshop and Learning units Writing, calligraphy, lettering and typography Locate in the historical moment of the appearance of writing and the alphabet, through manual and typographic writing, typography typographic lead and the various types. We discuss the relationship between writing, calligraphy, lettering and typography. We will practice sessions Lettering and redraw the letter with different tools. typographic design (I) Introduction to the analysis and design of the letter. It will work on the creation of alphabetic characters from different perspectives, considering their final application in the environment of graphic design. typographic design (II) Production of digital typography. The curriculum is divided into four modules. The materials that make up the curriculum are distributed as follows: SUBJECTS ECTS History of Design Editorial 4 The project Editorial and content 6 Design and publishing project (I) 5 Tools - InDesign (I) 5 Illustration art direction, photography and infographics 5 Design and publishing project (II) 5 Tools - InDesign (II) 5 publishing 5 The digital publishing project (I) 5 The digital publishing project (II) 5 Master Thesis 10 TOTAL ECTS 60 Requirements  Recommended profile This Master is aimed at people who meet the following profile: Graduates in Design Graduates in Communication and Advertising Fine Arts graduates Graduates in Journalism Graduates in Advertising and Public Relations Graduates in Audiovisual Communication In cases where the student proves previous higher education to a process of accreditation of university degree, the Academic Committee will evaluate the candidate's CV and portfolio and completed the curriculum, which must maintain a reasonable equivalence with existing studies degree the same area. Degree People who pass the program evaluation will obtain a double degree: Course at ESdesign - Superior School of Design Barcelona Course at the International University of Valencia, who credited them as professionals in the specialty studied. Career prospects Students taking this Master can develop their career in the following areas: Graphic design studios DTP departments in Magazines and Publishing Creative departments of advertising agencies Free-lance professionals, entrepreneurs, startups, startup company ... [-]

Master in Interior Design for Commercial Spaces

IED – Istituto Europeo di Design Barcelona
Campus Full time January 2017 Spain Barcelona

The Master in Interior Design for Commercial Spaces proposes to work from the basis of a theoretical and practical reflection on the design of the commercial space. [+]

Masters Degrees in Arts in Barcelona Spain. THIS PROGRAM IS TAUGHT IN ENGLISH The Master in Interior Design for Commercial Spaces proposes to work from the basis of a theoretical and practical reflection on the design of the commercial space. The aim is to combine theoretical concepts and construction, quotation, and material interpretation, with the understanding that the design practice exists in relation to current society, to the present. Therefore, applying a historical perspective to design, analysing the current situation, and referring to the history of the place will, therefore be important issues to consider. The Master uses Barcelona as its working ground, and so deals with the commercial space associated with a territory where the street is the protagonist. Due to the geographical characteristics of our city, and good weather, much use is made of public spaces. Streets and squares are open spaces that oxygenate the urban fabric; and, within this area of high-density housing, they provide necessary ‘living rooms’ for citizens. Barcelona, unlike American cities, for example, is a “mixed-use” city, a sparsely zoned territory, where domestic life, work, and leisure co-exist. These two characteristics, the use of the public space and the “mixed-use”, makes the ground floor an important place of transition, and a threshold between public and private life. The boundary between the interior and the exterior is a blurred one, where the confines of the street do not end at the buildings, but rather extend into their interior, through its contact with the ground. Over the past few decades Barcelona has been reconstructing its own landscape, limited by the geographical elements that surround it (mountains, rivers, and the sea), carrying out different urban projects which arose from historical needs. In recent years, these transformations have been tied in with major events, and three projects, in particular have changed Barcelona’s urban structure: The Olympic Village developed for the Olympic Games in Barcelona in 1992. The extension of Avinguda Diagonal carried out in 2006 which involved the modification of the metropolitan area of Barcelona, extending Avinguda Diagonal as far as the sea. The creation of 22@ in the Poble Nou district, a new urban structure designed to transform the old area into a focus for new activity, where a balance is sought between its different potential uses. Making use of this richness, the course deals with the concept of the commercial space in relation to the “street”, taking into account the social and political situation to intervene in places that form part of the public debate. Objectives Confronted with the accelerating evolution of consumer markets, we are bombarded with image, identity, ambiance and life-style, which often have little to do with the everyday products they represent: the ‘consumer society’. Through work carried out during the Master, students will address the issue of commercial space not as an abstract construction, but as a commentary on reality. They will develop projects that are highly realistic and form part of the debate on the regeneration and design of the city. The projects will be supported data provided by the City Council’s Department of Architecture. The aim is for students to have closer contact with the professional world and to acquire the necessary tools to tackle the heterogeneity and diversity of programmes and places encompassed within the field of interior design. Following an integrated programme of practical and theoretical sessions, the participants will be assisted from the initial stages of strategy and conceptualization, through the design process to final presentation. Particular emphasis will be placed on the interdisciplinary aspects of the project, opening new ground to the designer, while reinforcing and amplifying previously acquired knowledge. The course is focused predominantly on research, learning a methodology, and project process. The end result is not an objective in itself, but a vehicle for providing the student with the knowledge and tools necessary to handle any type of multidisciplinary project in the future. Participants will have to develop the ability to plan and understand the stages of work process, by alternating both aspects. The course also draws on the students’ diverse backgrounds in order to further enhance the group’s knowledge. Methodology The Master offers an intensive program that provides methodological tools, steering away from the “inspired” search for an image related to an end result. The course will prepare the student in the field of abstraction, to design the space according to its emotional and visual aspects, and to pursue individual ways of thinking. The research avoids “decorated” or “fancy” spaces, in order to reinforce the knowledge of the nature and sensitivity of the place. This methodological and heterogeneous vision will increase the students’ professional skills, opening up their field of work in the design world. Work will be carried out on different scales, from the urban to the human, from overall context to detail, allowing for comprehensive control of the project. The teaching methodology proposes projects that define the place in four ways: 1_ The physical space in which they are carried out. 2_ The “present” in relation to its historical situation. 3_ The social reality and therefore issues that concern citizens. 4_ The matter as an interpretation oflife. Students Profile Students will be required to present a graphic portfolio demonstrating their ability to manipulate shapes, and their mastery of design theory. Moreover, two exercises are required to be sent: 1. The construction of a space through the cutting and folding (without separating pieces) of an A4 sheet of paper: just one photograph should be presented and an adjective that define the space. 2. Construction of a space of light through the strategic perforation of a foam board box 50x50x50cm: just one photograph should be presented and an adjective that define the space. (More detailed information will be provided during the application process). All students admitted must have a qualification in one of the following areas: ‐ Architecture ‐ Engineering ‐ Interior Design ‐ Product Design ‐ Graphic Design ‐ Visual Arts ‐ Landscaping ‐ Social Sciences During the project process, the Master promotes group work as a learning methodology: two or more students, with different experiences, who are able to manage the proposals will be better prepared for the reality of professional practice, and it also makes the course more realistic. For this reason, the Master course values the fact that students have different qualifications, as this enhances the interdisciplinary peculiarity of the projects. Professional Opportunities The Master students will have acquired sufficient knowledge for them to be able to integrate different disciplines from the design world into their projects: ‐ Architecture: the project method starts with a physical and historical analysis of the place. ‐ Interior design: understood as a continuation, an extension of the exterior space; avoiding “fancy solutions”, and seeking spaces with atmosphere and imbued with their own particular character. ‐ Product design: the ability to use detail or an object as a project matrix, whether for its modular, geometric or fractal capacity. Coordinators The coordinator of the Master supports the choice of the teaching team, all of them professionals with extensive experience, and associated with prestigious institutions and organisations in their fields of expertise. We have the participation of prominent international professors and speakers, who will explain to students the different approaches to designing contemporary interior spaces. Timetable: Monday to Friday from 6.30 p.m to 10.30 p.m. * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

3D Master VFX And Postproduction

FX ANIMATION Barcelona 3D School
Campus Full time 13  Open Enrolment Spain Barcelona

Master focused on creating visual effects ES100% practical and learn all the production process, from modeling, texturing, shading / lighting, animation and rendering to postproduction and final shaped. [+]

Next call: October 3, 2016 October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months of final project. Places: 12 Headquarters: Barcelona Description and purpose Master focused on creating visual effects ES100% practical and learn all the production process, from modeling, texturing, shading / lighting, animation and rendering to postproduction and final shaped. The ultimate goal is the integration of students work as a professional coach in VFX. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch Previous training is required specified It is oriented and will have priority enrollment: Professionals with demonstrable work experience who want to switch careers or recycled. Those who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Film and Media - Degree of interactive digital content - Graphic Design - Multimedia degree. - Drawing - 2D / 3D Animation - Audiovisual - training cycle Superior 3D games and interactive environments grade. - Fine Arts - Programming - Computers - U other areas of the industry - Engineering Career prospects professional technician postproduction, digital compositing and VFX for film, advertising, TV and video games. Our students have worked to finish his training, in films such as Hercules, the origin of the legend. This training is supported by leading professionals internationally as Rob Powers (Avatar, Tintin ...) and Felix Balbas (Avatar, The Lord of the Rings, Harry Potter ...) among others. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics industry VFX . In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) [-]

Master's Degree in Biodigital Architecture

International University of Catalonia
Campus Full time September 2017 Spain Barcelona

We offer you the chance to take part in the first architecture programme that explores the subject from a biological and digital perspective. An avant-garde syllabus and a new, 21st-century concept at your fingertips. You will have the opportunity [+]

Masters Degrees in Arts in Barcelona Spain. Discover Biodigital Architecture We offer you the chance to take part in the first architecture programme that explores the subject from a biological and digital perspective. An avant-garde syllabus and a new, 21st-century concept at your fingertips. You will have the opportunity to use state-of-the-art technology with new production possibilities. And a whole new world of tools will open up to you, enhancing your professional qualifications and job skills. Are you ready to see the possibilities awaiting you in the field of biodigital architecture? Why choose Biodigital Architecture? Innovative education Experiment with genetic-driven software, evolutionary processes, emerging systems and scripting. New vision of cybernetic-digital and environmental processes Explore concepts such as bio-learning and morphogenesis. International approach and premier academic staff Learn with an international teaching body which has made significant contributions to this new cutting-edge field of biodigital architecture. UIC Barcelona's Master's Degree in Biodigital Architecture is a pioneering programme that combines architecture, biology and new digital trends. Since the year 2000 this programme has offered a unique approach to architecture from a biological and digital perspective. The teaching programme establishes points of contact between new cybernetic-digital and ecological-environmental techniques. It incorporates experimental concepts, methods and works that use genetic-driven software, evolutionary processes, emerging systems, algorithms, parametric models and scripting. An innovative view of architecture that draws from areas such as genetic versus generative, natural versus digital and the impact of new biologies. An avant-garde architecture and design programme that integrates the latest developments in conceptualisation and projection technology: Data-Driven Production, CNC numerical control machines, 3D printers... In short, a non-standard form of architecture that applies and promotes the genetic and digital principles of variation, mutation and hybridisation. Prospective students If you have a university degree in Architecture, Engineering, Fine Arts, Design, Landscaping, Biology or Genetics, this is the right master's degree for you. No previous specialised knowledge of cybernetics or ecology is required. Job Opportunities Architecture, Engineering, Design, Art, Teaching and Research. The combination of advanced digital technology applied to architecture and biological knowledge will open up a new, as of yet untapped market. Academic accreditation University Master's Degree (official), which enables you to undertake doctoral studies. Facilities Digital manufacturing laboratory and genetics laboratory. Curriculum and subjects Seminars and conferences on: Metaphysics and Computation Theories of Emergence The Fundamentals of Genetics The Emergent Nature of Life Eco Manipulation Genetic vs. Generative Digital Tools and Organic Forms New Bio and Digital Techniques The work of Antoni Gaudí and Salvador Dalí as a source of Biodigital Architecture Information Systems: Digital Tools and Organic Forms: Practical classes with training in digital tools such as generative software, parametric associative software, scripting, production tools and CAD/CAM machining, linked to project development Genetic and Biodigital Architectural Design: Studios and workshops including personalised tutorials in order to develop designs and carry out research Masters dissertation: Final presentation of research project. [-]

Executive Master In Digital Marketing, Analytical And Ux

IEBS - Escuela de Negocios de la Innovación y los Emprendedores
Online Full time 1125  October 2017 Spain Barcelona

The Master in Digital Marketing, Analytics and UX is a program designed to meet this need, the hand of great professionals who practically will teach the most advanced techniques that integrate digital marketing, structured in three phases: Uptake "Traffic Management "conversion and Usability" CRO and UX "and Measurement and Analysis" Analytical Digital ". [+]

Internet and digital media have become essential marketing channels and sales -ecommerce-. The shortage of really qualified professionals in digital marketing makes this one of the most demanded profiles, both digital native companies, such as companies in the digitization process. The Master in Digital Marketing, Analytics and UX is a program designed to meet this need, the hand of great professionals who practically will teach the most advanced techniques that integrate digital marketing, structured in three phases: Uptake "Traffic Management "conversion and Usability" CRO and UX "and Measurement and Analysis" Analytical Digital ". In the Master in Digital Marketing you will learn to design digital marketing strategies, optimize attracting traffic, improve conversion and user experience, developing your analytical skills to interpret the data and improve the process. What will I learn? Upon completion of the Master in Digital Marketing, Analytics and UX you will be perfectly able to: Define, plan strategically and manage digital marketing campaigns. Get the most out of the online channel customer acquisition. Getting traffic to your website or App by SEO, SEM, Display and Social Media. Optimize conversion and user experience (UX and CRO). Define, plan and implement a program of continuous improvement focused on the customer. Learning to use web analytics to drive change in the digital business. Define, implement and operate a web analytics system efficiently. To whom it May concern? The Executive Master in Digital Marketing Online provides training specifically geared to the following profiles: Online marketing professionals who want to maximize the presence and visibility of their businesses on the Internet. Entrepreneurs with innovative projects that require training to enhance their knowledge in Internet and digital environments at an advanced stage of your project. Managers and professionals involved in the transformation processes of their companies. Managers and professionals who want to recycle their training and incorporate strategic developments that technology and the Internet offer companies. Marketing graduates with experience who wish to develop their career in the world of Internet, digital marketing, web analytics and new technologies. Curriculum The structure and materials of the Master in Digital Marketing is organized as follows: Module 1. Online Media Planning Advertising in online media evolution and trends Online planning strategy Sources of information and customer tracking Multichannel analysis and attribution models Module 2. Introduction to Web Analytics web analytics, definition, properties and ecosystem Web analytics tools The customer as a source of information 3. Google Analytics module Basic Home and administration of Google Analytics Create goals and funnels Events, custom variables, profiles and filters Creating segments and campaign tracking Integration with AdWords and Webmaster Tools Transaction Tracking Alerts and customized reports Module 4. Graphic Advertising Online Efficient management of online display advertising Advertising networks, advertising formats and trends Display advertising with Google Display Ad Builder 5. Search Module Search engine advertising, definition, properties and trends Defining metrics and goals in SEO and PPC efficient management of paid search campaigns. PPC AdWords Editor I. Introduction SEO seekers SEO II. keyword research SEO III. linkbuilding SEO IV. Inbound marketing V. SEO SEO Audit 6. Google Analytics module Advanced Page tagging and advanced filters regular expressions Excel to Google Analytics Module 7. Analysis of Digital Marketing Analysis of media and campaigns Ecommerce Analysis Multichannel and remarketing with Google Analytics Analysis Analysis of social media Uptake test leads Analysis of offline actions ROPO Analysis of contents Design analysis and UX 8. Social Media Module social networking and community management Building and maintaining a social network Campaigns and social media strategy Advertising in social networks Content viralization Module 9. Email and Affiliate Networks Email campaigns, definition and properties Building and maintaining contact databases Tools for email campaigns Write emails that convert Affiliate networks Module 10. KPIs and Scorecards Defining KPIs and dashboards online Scorecard for online display advertising campaigns Scorecard for SEO campaigns Scorecard for PPC campaigns Scorecard for user experience Scorecard for social media campaigns Scorecard for email campaigns Module 11. Legal Aspects Classes legality. Privacy online European and international regulations 12. Module User Experience User-centered design, definition, properties and trends UX Research Methods Defining metrics and goals UX The planning process UX Writing for Web-centric user Module 13. Introduction to Conversion Optimization Conversion optimization, definition and properties Trinity Conversion Method Defining metrics and conversion goals Planning tests, where do we start? Planning tests, how we prioritize? Customer buying cycle online Creating pages input Test A / B and multivariate 14. Module Website Optimization Optimizing for mobile devices Optimization of the homepage and product Tools conversion optimization Final Project Master of Digital Marketing [-]

Master in Sound and Music Computing

Universitat Pompeu Fabra Barcelona
Campus Full time Part time 1 - 2  September 2017 Spain Barcelona + 1 more

Sound and music computing is an interdisciplinary field encompassing the entire sound communication process, from the creation and generation of sounds to their transmission and perception. Using a variety of scientific, technological and artistic methodologies and computational approaches, it examines how we understand, model and generate sound and music. It covers a wide range of basic academic subjects in fields such as music (composition... [+]

Masters Degrees in Arts in Barcelona Spain. Master in Sound and Music Computing Sound and music computing is an interdisciplinary field encompassing the entire sound communication process, from the creation and generation of sounds to their transmission and perception. Using a variety of scientific, technological and artistic methodologies and computational approaches, it examines how we understand, model and generate sound and music. It covers a wide range of basic academic subjects in fields such as music (composition, performance, musicology), physics (acoustics), engineering (signal processing, artificial intelligence, human-computer interaction, electronics) and psychology (psychoacoustics, experimental psychology, neuroscience). Current areas of application include musical instruments, music production, music information retrieval, digital music libraries, interactive multimedia systems, and auditory interfaces. The UPF's master's programme in Sound and Music Computing focuses on the more technological aspects of the field. Objectives This master's programme aims to train the researchers and professionals who shape sound and music computing in today's information society. Combining practice and theory in a variety of areas, such as computational models, audio engineering, perception, cognition and interactive systems, the programme offers the necessary scientific and technological background to pursue a successful career. More specifically, the programme gives students the skills they need in both the most advanced technologies for the analysis, synthesis, transformation and production of sound and music and the main technologies and processes that support sound and music creation. Who is it for? The master's programme in Sound and Music Computing is aimed at students with a technical background who have some knowledge of music and seek to hone their research skills in the field of sound and music computing. Although no specific bachelor's degree is required, candidates must demonstrate that they have training in an area related to computer science or telecommunications. Structure The programme is research-oriented and combines subjects covering both theory and practice. Students must complete 40 credits' worth of compulsory and optional subjects and a final research project worth 20 credits. The master's programme can be completed in one year, if taken full-time, or two, if taken part-time. Part-time students will also be able to take complementary subjects from undergraduate engineering programmes or additional subjects from the master's programme. The part-time option is recommended for students who do not have a four-year degree in computer science or electrical engineering or an equivalent background. Content Students must complete 40 credits' worth of compulsory and optional subjects and carry out a final research project worth 20 credits. The master's degree final project is intended to help students break into a given field of research and must thus make an original contribution to the chosen field. The teaching programme includes specific core subjects, as well as optional subjects shared with other master's programmes offered by the Department of Information and Communication Technologies. The subjects most specific to this master's programme are: Audio and Music Analysis Audio and Music Processing Real-time Interaction Recording and Mixing Music Audio and Music Processing Workshop Music Perception and Cognition Internship The UPF's Music Technology Group (MTG) and other research groups and companies offer internships to students of the master's programme in Sound and Music Computing. Knowledge, skills and competences acquired Ability to plan and carry out research and development plans. Acquisition, management and transmission of methodological, technical and aesthetic knowledge. Ability to work in a team in academic and business settings. Development of critical thinking skills to enhance professional technical, methodological, economic, aesthetic and ethical decision-taking. Communication and creative skills. Career prospects Graduates of this master's programme may enrol on a doctoral programme or join research and/or development teams at companies specialized in services and applications related to sound and music computing. [-]

Patrimonio Mundial y Proyectos Culturales para el Desarrollo

Turin School of Development
Online & Campus Combined Full time 28/10/2015 - 30/09/2016 - 11  October 2017 Spain Barcelona

El Master en “Patrimonio Mundial y Proyectos Culturales para el Desarrollo” es un programa organizado por la Universidad de Turín, la Universidad de Barcelona y el Centro Internacional de Formación de la OIT, en colaboración con el Centro del Patrimonio Mundial de la UNESCO. [+]

El programa está organizado por la Universidad de Barcelona, la Universidad de Turín y el Centro Internacional de Formación de la OIT en colaboración con el Centro del Patrimonio Mundial de la UNESCO. La fase presencial del Master tiene lugar en la Universidad de Barcelona Las actividades culturales pueden contribuir de manera significativa al desarrollo nacional, a la creación de empleo y a la cohesión social. El Master en “Patrimonio Mundial y Proyectos Culturales para el Desarrollo” pretende contribuir a la mejora de la gestión de los recursos culturales preparando a los gestores y a los profesionales para que se conviertan en activos emprendedores culturales y promuevan el desarrollo local, la generación de ingresos y la creación de empleo, enriqueciendo de este modo el enfoque tradicional de la conservación del patrimonio cultural. El programa proporciona una sólida formación en economía cultural, explorando en detalle las dimensiones económica, social, institucional y legal que constituyen la base de la gestión del patrimonio. Al finalizar el Master los participantes conocerán las bases teóricas y aplicadas de la gestión del patrimonio y serán capaces de diseñar planes de gestión del patrimonio en sus distintas vertientes (patrimonio histórico, artesanía, museos, patrimonio inmaterial, patrimonio musical, actividades culturales, etc.) que contribuyan al desarrollo económico y social y a la creación de empleo. Perfil de los Participantes El programa está dirigido a: Funcionarios y profesionales del sector público y privado, organismos de las Naciones Unidas, fundaciones y ONG. Universitarios recién graduados. Profesionales implicados en diseñar y gestionar proyectos culturales y patrimoniales. Personas que trabajan o están interesadas en proyectos del Patrimonio Mundial y en proyectos de investigación relacionados con el mismo. El requisito indispensable para la admisión es poseer un título universitario de un mínimo de tres años, equivalente a una licenciatura o grado. Contenidos El programa proporciona bases sólidas para el diseño de programas de intervención patrimonial y cultural. Se presentarán con detalle los aspectos teóricos, sociales, institucionales, legales y técnicos que inciden en la elaboración de estos programas. El master incide tanto en la posibilidad de realización de planes desde instituciones gubernamentales (locales, regionales, nacionales o internacionales), como de entidades de iniciativa social y empresas privadas. En el programa se hace énfasis en las estrategias de management para la preservación y promoción de los sitios de Patrimonio Mundial, a través de la preparación de planes de gestión y de proyectos. El programa resulta útil también para la realización de proyectos patrimoniales basados en el desarrollo, tanto de patrimonio material como inmaterial. El master presenta dos características principales que lo hacen especialmente relevante para los profesionales interesados en el desarrollo del patrimonio cultural. En primer lugar, el plan de estudios se basa en una aproximación multidisciplinar a la cultura y al patrimonio, comprendiendo tanto aspectos teóricos como prácticos en la economía cultural, la gestión del patrimonio cultural, el desarrollo local, los valores culturales y el proceso de diseño de proyectos. En segundo lugar, el alumnado aprenderá de manera aplicada el proceso de preparación de un proyecto propio, con posibilidades de implementación al finalizar el curso. Programa El programa se estructura en tres fases: Primera fase: periodo de aprendizaje a distancia (octubre – diciembre). A través de la plataforma on-line, los estudiantes inician un programa de formación consistente en lecturas y ejercicios como preparación a los distintos módulos. Segunda fase: periodo presencial intensivo (enero – abril). Durante su estancia en Barcelona los estudiantes realizan cursos con una carga horaria semanal de 28 horas (de 9,30 a 14 y 16 a 18 h). El enfoque está especialmente orientado a la realidad ibero -americana. Además de clases prácticas y talleres, el programa presencial consta de visitas a entidades patrimoniales de Barcelona y Cataluña. Tercera fase: (abril - septiembre) elaboración del proyecto final. Los estudiantes elaboran a distancia, bajo la supervisión de un tutor, un proyecto cultural iniciado durante la etapa presencial. La formación se concluye con la presentación del proyecto que será evaluado por el Comité Científico del Master. El 14 de septiembre es la fecha límite de presentación de la versión final del proyecto. El Master cuenta con la presencia de más de treinta profesores expertos procedentes de universidades de distintos países que dotan al curso de una amplia perspectiva internacional. Entre ellos destacan: David Throsby (Mcquaire University, Sydney), Xavier Greffe (Université de Paris I-Sorbonne). Xavier Roigé y Lluís Bonet (profesores de la Universidad de Barcelona) y Peter Tomlinson (CIF/OIT) son los directores científicos del Master. Junto a los profesores universitarios, participan en el programa funcionarios de la UNESCO y de la OIT completando el cuerpo docente del Master. También imparten clases del master profesionales procedentes de instituciones y empresas culturales. Créditos y titulación El master es de 60 créditos ECTS (sistema de equivalencia europea, 600 horas). Los alumnos recibirán un doble título de Master de la Universidad de Barcelona y Master de Primer Nivel de la Universidad de Turín. Idiomas El idioma del curso es el CASTELLANO. Algunas clases de profesores invitados se desarrollarán en inglés. Los alumnos podrán presentar sus trabajos escritos en cualquier de los siguientes idiomas: castellano, catalán, francés, inglés, italiano o portugués. Tasas de matrícula La tasa de matrícula es de 8.000 Euros. Los gastos de viaje y alojamiento en Barcelona están a cargo de los estudiantes. La Ciudad de Barcelona ofrece distintas posibilidades de alojamiento para estudiantes: residencias, pisos compartidos y alojamiento en familias. [-]

Master in Liberal Studies

European College for Liberal Studies
Campus Full time Part time 9 - 12  September 2017 Spain Madrid + 1 more

MLS - Master in Liberal Studies (60 credits) [+]

Masters Degrees in Arts in Barcelona Spain. Our graduate programs, each with different program requirements, are based on and are fully compatible with the established European and American educational systems. The European guidelines for higher education are outlined in the Bologna agreements. Once a minimum number of credits has been earned, a request for graduation can be submitted. Not all programs are offered at all campuses. Refer to the program schedule for further details. Courses Graduate courses are divided into core courses and specialization courses. Electives can be chosen from any of the scheduled courses offered at the graduate level. Specialization courses are scheduled based on enrollments and may not be available at all campuses. Specialization courses scheduled are available to all students also as electives. Refer to the program schedule for further details. Refer to the course overview for the list of available courses. Students are recommended to complete courses and earn credits at the highest level possible. Program requirements Total 60 credits Electives 52 credits / 26 courses Thesis 8 credits Switching to another program once the studies have started is possible as long as the program requirements are met by the end of the studies. Therefore, the decision to switch should be made as early as possible to avoid not meeting the program requirements within the intended program duration. Admission requirements proficiency in the English language Bachelor degree (or equivalent) No distinction is made between academic or professional Bachelor degrees. Degrees with 180 European credits or 120 American semester credits are considered equivalent. Students who do not hold a Bachelor degree or equivalent should apply for a Bachelor degree program, or for the Undergraduate Diploma top-up program. CAREER PERSPECTIVES Our study programs and courses are career-oriented in nature and provide students with a high level of flexibility throughout their graduate studies. Focusing on a broad range of specialized subject matters, students are equipped with the necessary skills and knowledge to be successful in today’s global economy, and are prepared for a wide variety of professional development and career opportunities. Graduate programs are an excellent choice for recent college and university graduates who would like to see their employability in today's job market increase by engaging in rigorous and academically challenging graduate studies to obtain a relevant academic qualification in the field of liberal arts. Upon graduation, students mainly start or advance their careers with mid to upper-level positions in national and multinational companies and organizations in various economic sectors. Students can also choose to continue their studies without interruption in almost any of our other graduate and postgraduate programs to further enhance their career prospects. [-]

Masters In Cganimation

ECIB - Escuela de Cine de Barcelona
Campus Full time September 2017 Spain Barcelona

The Master in CG Animation is aimed to develop and master the tools of 3D character animation technical, artistic and creative with the use of Autodesk Maya software level. During the master we learn that encourage not only the technical-mechanical phenomenon of moving objects and characters but also, and essentially, give them soul to provoke emotions in the viewer ... [+]

The Master in CG Animation is aimed to develop and master the tools of 3D character animation technical, artistic and creative with the use of Autodesk Maya software level. During the master we learn that encourage not only the technical-mechanical phenomenon of moving objects and characters but also, and essentially, give them soul to provoke emotions in the viewer. Structure The master comprises two phases; first from June to October consisting refresh program specifications Maya and their application in the creation of characters, analyzing the physical mechanics of the human body, pantomime, advanced acting, lip synchronization and dialogue. At this stage it is intended that the animator not only perfect management animation software but also provide authenticity know your animations. Final project In the second phase of the master, between July and December, it faces, development and production of a 3D short film is screened in movie theater in June of the following year. GOALS The master form 3D animators capable of facing any kind of production with an excellent level of professionalism Methodology The methodology is based on the domain of Autodesk Maya 3D software and its specific application in the creation of characters. In parallel, the classes are reinforced with learning performance techniques. Curricular Distribution - Pre-production (4 ECTS) - Basic Animation (10 ECTS) - Technical and styles of animation (6 ECTS) - Rigging (6 ECTS) - Acting (9 ECTS) - Animation for Video Games (6 ECTS) - Post-production (2 ECTS) - Audiovisual Narrative (8 ECTS) - Final Project (9 ECTS) Basic info - Credits: 60 ECTS - Places: 15 - school calendar: From October to June - Hours: Monday through Thursday from 16:00 to 20:00 - Calendar Final Project: From July to December - Hours: Tuesday from 16:00 to 20 : 00 (36 hours tutored) - Language: Castilian - Edition: 10th - Admission: Pre-testing. - Qualification: Master in CGAnimation by the European Atlantic University Master in CGAnimation by ECIB School of Cinema of Barcelona [-]

Master in design, creativity and technology

ERAM Crossmedia College
Campus Full time Part time September 2017 Spain Barcelona

Master in Design, Creativity and Technology is a double degree program in cooperation with the University of Northampton (UK) and University of Girona (SP). [+]

Master in design, creativity and technology

(To be opened in Sep. 2015)

Master in Design, Creativity and Technology is a double degree program in cooperation with the University of Northampton (UK) and University of Girona (SP).

This Master program guides students through innovative projects closely linked with companies, institutions and research centers. With interdisciplinary projects students will acquire cross-sectional abilities between four modules: Interaction & Technology, Strategic Creativity, Interaction & Technology and Project Management and Communication. 

The entire course, 60 ECTS, which is taught in English, and it is divided into two semesters. The second semester is focused on the final thesis project, where all the previous knowledge acquired is put into practice. Inspiration labs are held by recognized professionals in their field to give inputs and support during the final project. By combining Strategic Creativity, Design, Interaction, Technology and New Business Strategies, we seek to train students to be able to work in team with cross-sectional vision.... [-]


Master's in Design of Commercial Spaces and Visual Merchandising

Bau Design College of Barcelona
Campus Full time October 2017 Spain Barcelona

Commercial spaces are currently the scene of a social activity on which a considerable part of the economy rests: the consumer society. The products we consume travel a long way before they reach our hands. [+]

Master's in Design of Commercial Spaces and Visual Merchandising The Master's in the Design of Commercial Spaces and Visual Merchandising (60 ECTS) is obtained by completing two postgraduate degrees, for 30 ECTS each. These postgraduate degrees may be completed in the same academic year, or in different years. All postgraduate courses that are part of a master's degree can be taken independently. PRESENTATION Commercial spaces are currently the scene of a social activity on which a considerable part of the economy rests: the consumer society. The products we consume travel a long way before they reach our hands. Manufacturers, distributors, businessmen, marketing procedures, etc., are involved in this process. However, the space in which consumer products are brought together is also an important area for corporate image, and the responsibility for this falls on the interior designer who designs this setting. Designers of interior spaces should no longer limit their concerns to the construction conditions of the space and the location in order to optimize and make the most of the resources that have been invested in the premises. The characteristics of the product and the consumer to whom it is aimed, the business model that comes from the commercial space itself, the marketing used for the positioning of the product and the point of sale have become parameters of significant relevance during the design process that this postgraduate course deals with. Unlike the postgraduate course on Visual Merchandising, whose purpose is to define the discipline of the professional in charge of managing the point of sale, the postgraduate course in Design of Commercial Spaces establishes the scope of the work of the designer of interior spaces in the specific terms of the design methods, where commercial spaces are regarded as a specific type of interior design. GENERAL AIMS OF THE TRAINING The purpose of this postgraduate course is to make an extensive study of commercial spaces and all the parameters that currently influence the process of creating a point of sale design: from Retail Marketing strategies to the demands of actually producing the design. SYLLABUS This postgraduate course is organised in 3 modules and is completed upon handing in the Final Project. Module I – Evolution of the point of sale Module II – Retail as a discipline Module III – The Professional Project of Commercial Space CAREER OPPORTUNITIES Marketing Retail Designer. Conceptualization of commercial space. Advisor in retail marketing. Commercial furniture designer. FACT SHEET Edit: 10th Edition Qualification: Postgraduate Degree in Commercial Spaces Design accredited by the Universidad de Vic-UCC. Students without university degrees will receive a University Extension Studies Diploma. Credits: 30 ECTS School period: From October 7th 2015 to June 2016. Final Project Presentation: June 2016 Timetable: Mondays and Wednesdays from 16h to 19h Mode: On-site Language: Spanish Postgraduate's price: 3480 € Master's price: 6600 € Access: Graduates. Undergraduate degrees in Fine Arts and Design, and those related to the following professional categories: interior design, graphic design, industrial design and arts applied to clothing. Professionals from the sector without specific training but who can demonstrate professional expertise. Applicants will undergo a selection process for acceptance on the course. Observations: Intensive Spanish course for foreign students willing to apply to the Master degree (optional course). From Sept. 10th to October, 2nd; from Monday to Friday (4h/day) – 395€. [-]

Master's Degree In Regional Planning And Environmental Management

UNIBA Centro Universitario Internacional de Barcelona
Online Full time Part time 10  April 2017 Spain Barcelona + 1 more

This puts you in master knowledge and skills that will allow you to study spatial planning and environmental management and deepen in all fields that explore the relationship between society and territory. [+]

Masters Degrees in Arts in Barcelona Spain. INTRODUCTION AND OBJECTIVES This puts you in master knowledge and skills that will allow you to study spatial planning and environmental management and deepen in all fields that explore the relationship between society and territory. Starting from own integrative approach to geography, these studies enable you to participate in projects related to land use planning and environmental management, applied to different environments and geographical scales: urban and rural; coastal areas, inland or mountain areas. One of the strengths of the program are field trips, with which you can elaborate on the ground in the areas of the master. Also, the training acquired will help you master the different strategies and guidelines for local and regional development and utilization of land resources available, from an ethical, responsible and sustainable perspective. With this curriculum: You will develop key to professionally devote to territorial planning skills, the analysis of rural and urban space and environmental management. Know correctly interpret social structures and dynamics and territorial. You will make effective use of the instruments of analysis, planning and land management. You're ready / a to design plans and actions for local and regional development and use of land resources available. You will learn to write reports and opinions on territorial, sectoral and strategic plans, master plans, management plans for natural areas and land use plans. You will acquire the guidelines to make decisions in accordance with the principles of sustainability, social and territorial responsibility and equity. At the end and overcome your studies get the Master in Territorial Planning and Environmental Management, an official certificate that gives you the University of Barcelona. This qualification is recognized and adapted to the European Higher Education Area (EHEA) and it'll increase your career options and / or extend your studies to access a doctorate. ENTRY REQUIREMENTS To access this master's degree, and in accordance with the provisions in Article 16 of Royal Decree 1393/2007 of 29 October, must be in possession of one of these qualifications: Spanish official university degree. Title issued by an institution of higher education that empowers the EHEA in the country of dispatch, in accessing official master's teachings. University degree outside the EHEA. In that case, I must homologate a Spanish official university degree or seek prior verification (without approval) by the University of Barcelona, ​​to confirm that the courses taken are per equivalent to that of the official Spanish university qualification studies and empower you in the country issuing the degree, access to official master studies. Acceptance into an official master does not, in any case, prior approval of title or recognition for purposes other than pursue a master's teaching. GRANTS In order to provide you access to your studies, UNIBA offers you various types of scholarships: Academic merit scholarships Own scholarships: awarded to students with good professional record by the admissions committee. Scholarships and grants the Ministry of Education or other state government agencies. At all times our educational advisors will inform you of the validity of each and can guide you on the needs and steps to follow when applying for any of these scholarships. PROFESSIONAL OUTINGS Obtaining a Masters in Regional Planning and Environmental Management empowers you to work in the following areas: Architectural firms. Cartography. Toponymy. Geolocation. Urbanism. Companies and institutions, both public and private, engaged in the planning and land management. Consulting and companies specializing in environmental management Quality management. Government. Schools, performing teaching duties. [-]