Part time Master Degree in Arts in North America

Top Part time Masters Degrees in Arts 2017 in North America

Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

The Arts refers to programs that focus on intellectual type topics that are not always as straightforward as science and math. Those wishing to play a creative role in contributing to the community would be interested in the arts.

The United States of America commonly called the United States, is a federal republic consisting of fifty states and a federal district. The 48 contiguous states and the federal district of Washington, D.C. are in first North America between Canada and Mexico. The state of Alaska is in northwestern North America, west of Canada and east of Russia across the Bering Strait, and the state of Hawaii is an archipelago in the mid-North Pacific. The country also has five populated and nine unpopulated territories in the Pacific and the Caribbean.

Master Program Part time in Arts in North America

Read More

Master of Architecture

Rochester Institute of Technology (RIT)
Campus September 2017 USA Rochester

Master of Architecture program is for students who are interested in studying architecture at the graduate level, but whose undergraduate degrees were obtained in fields outside of architecture. [+]

The Master of Architecture program’s curriculum has been shaped by the global emphasis of sustainability, factors that impact urbanism, and the hands-on application of the principles of design and technology on materials and construction.

 

Sustainability

With a global push for more sustainable world, including buildings that use energy and environmental factors more efficiently to lessen an overall carbon footprint, the focus of many courses reflect the conditions of sustainable design and practice.

 

Urbanism

Because a degraded urban environment has grave implications for social, economic, cultural, and environmental health, the program pays particular attention to urban settings and urban principles. The complexity of the urban environment requires an interdisciplinary approach to architecture education – one that references economics, public policy, sociology, and regional culture. The program will focus on the practices and principles of preservation and adaptive reuse. The city of Rochester, New York, will serve as an active learning environment for students.... [-]


Master (MFA) in Photography

Brooks Institute
Campus September 2017 USA Ventura

The Master of Fine Arts in Photography degree at Brooks Institute is designed to prepare students to make an important contribution to the expanding role of the visual experience in contemporary life. The program explores image-making as a cultural force as well as a mode of personal expression. [+]

The Master of Fine Arts in Photography degree at Brooks Institute is designed to prepare students to make an important contribution to the expanding role of the visual experience in contemporary life. The program explores image-making as a cultural force as well as a mode of personal expression. Students who pursue a Master’s degree in Photography can grow intellectually and creatively through the lively exchange of ideas from diverse sources and wide-ranging perspectives, combining aesthetic exploration in all forms of lens-based and light-based media with academic inquiry through research. The Master of Fine Arts in Photography offers a rigorous program of study for students eager to explore ideas and technologies in various approaches to creating images that express their personal vision. Working with instructors who are experienced professionals, students can learn to deepen their conceptual communication, expand their artistic comprehension, and articulate a coherent and compelling statement about their work. The 61-credit program includes coursework in art history and criticism; the history, science and psychology of image-making; and communication, business, and education, enabling graduates to pursue a wide range of career options, including teaching at the college level. Core Courses Brooks Institute’s MFA in Photography consists of a two-year series of studio and seminar courses that emphasize creative growth and development of a visual vocabulary. Other courses engage the student in theoretical, psychological and aesthetic exploration of artistic expression. Core courses include: History of Art: Renaissance to 1900 History of Art: 1900 to Present Photographic Theory The Psychology of Images Methods in Imaging Education History of Photography Optics in Fine Arts Interdisciplinary Aspects of Communication Contemporary Criticism Contemporary Imaging Systems Entrepreneurial Skills for Fine Artists Elective Options In addition to core courses, the MFA in Photography curriculum at Brooks Institute includes a selection of focused, relevant elective courses. Among these elective course options are*: Teaching Internships: Students work with a teacher/mentor to gain classroom and educational experience. Grant Writing: Research and develop proposals for grants, residencies and fellowships. Self-proposed internships and special topics. Program Objectives The MFA in Photography from Brooks Institute provides a comprehensive program of study designed to develop exceptional artists who seek to deepen their understanding and awareness of visual communication. Graduating students should be equipped to: Create a cohesive body of original work integrating a mastery of materials, methods, and concepts. Articulate an informed perspective that includes defining an aesthetic approach, reviewing methods and processes, and providing a broader cultural context in which to understand a body of work. Synthesize knowledge obtained through various research activities exhibiting a standard of academic integrity and a graduate level of critical analysis. Engage in creative collaboration as an effective member of a team. [-]

Online Master of Construction Management

NewSchool of Architecture and Design
Online July 2017 USA San Diego

As construction projects grow increasingly complex, so does the demand for specialized management level personnel. NewSchool’s fully online Master of Construction Management prepares students to thrive in this role and excel in various professions revolving around the built environment. Along with basic instruction around all segments of the construction industry, this program places particular emphasis on developing skills as a business manager prepared for the construction trade’s current and future challenges. [+]

Top Part time Masters Degrees in Arts in North America. As construction projects grow increasingly complex, so does the demand for specialized management level personnel. NewSchool’s fully online Master of Construction Management prepares students to thrive in this role and excel in various professions revolving around the built environment. Along with basic instruction around all segments of the construction industry, this program places particular emphasis on developing skills as a business manager prepared for the construction trade’s current and future challenges. [-]

Master of Science in Strategic Design and Management (Global Executive)

Parsons School of Design at The New School
Online & Campus Combined Part time 18  July 2017 France Paris China Shanghai USA Greenwich Village + 4 more

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. [+]

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. In a complex global economy characterized by rapidly evolving standards for the production and management of information, services, and experiences, leaders must exhibit flexibility and a capacity for innovation. Academically rigorous and industry focused, the Global Executive M.S. is specially designed for working professionals, preparing them to confidently create, manage, and lead design process–driven organizations. As one of our fellows, over the course of about 18 months you will join a select group of approximately 25 peers in a series of three-day seminars held at Parsons Paris, combined with online learning, hands-on studios, and global experiences in New York and Shanghai. Through this program, requiring only about 18 days away from the office, you will gain in-depth practical knowledge of Design thinking and its power to create positive change globally Sustainable business models Key principles of the evolving global economy Design innovation and leadership Management skills for creative projects and teams Governance, regulations, and how both are transforming today’s global economy In addition, you will build lifelong professional and personal relationships with your classmates, program faculty, and industry leaders. Program Details The Evolving New Global Creative Economy The Global Executive Master of Science in Strategic Design and Management responds to the major restructuring of developed and emerging economies worldwide. Unlike traditional master's degrees in design and management, this program incorporates design thinking, service design, and sustainability frameworks. As a Strategic Design and Management graduate student, you focus on the evolving global economy and are exposed to sophisticated real-world perspectives on business, operations, sustainability, management, leadership, entrepreneurship, design innovation, and design research. Design and Management Online and on the Global Campus A 36-credit program, the Global Executive Master of Science in Strategic Design and Management combines business, management, and leadership coursework with design-centered studio work. The program is a uniquely global and modern experience, combining weekend intensives at our Parsons Paris campus and convenient, flexible online learning modules that continue for seven weeks after each intensive. Classes are taken one at a time — allowing you to easily balance school, work, and life. Coursework is complemented by weeklong studio intensives based in Paris, New York City, and Shanghai, giving you firsthand access to today’s accelerating global economy in some of its premier hubs. New Business Models Coursework incorporates cutting-edge analyses of the digital information-based economy, which help students develop new business models and organizational designs for the creative industries. Many classes are structured to replicate real-world industry scenarios. These classes provide hands-on experience in designing, managing, and improving design-intensive and creative firms — and help students develop their capacity to inspire and lead creative teams. Industry Focus The Global Executive Master of Science in Strategic Design and Management program seeks students who will be the game changers of the new economy and its new actors — digital firms, social information networks, and co-producing individuals. It is well suited for early- to mid-career professionals interested in advancing in their chosen fields and companies, positioning themselves as leaders of sustainable industry. This program is custom designed for today’s high-potential emerging leaders and career changers seeking to complement their design and business skills with professional application. Students are exposed to new industry contexts and practices, both within and outside of design-intensive industries. Designed for Working Professionals This program is specially crafted to suit the needs of working professionals by working from a “cohort model,” in which all students start the program at the same time, take the same courses in the same order — one course at a time — and graduate together. In addition, the blended format of online and on-campus intensive learning is specially designed to allow for maximum flexibility in balancing class, work, and life. Connection to The New School The program's connections with industry are matched by its place in the intellectual communities of Parsons, Parsons Paris, and The New School. Modeled on the highly successful MS-SDM program at Parsons, the Global Executive Master's draws on The New School’s strengths as a leader in global and online education, offering weeklong integrated studio sections in Paris, New York, and Shanghai, paired with six three-day intensives that kick off each course and continue online from the convenience of your own home — on your own schedule. Scholarships are not available. U.S. citizens may qualify for federal financial aid. [-]

Masters in Urban and Regional Planning

Eastern Washington University
Campus September 2017 USA Spokane

Urban and Regional Planning is one of society's means for addressing these problems in a creative, positive manner. Planning is a problem-solving profession that is concerned with the forces that influence the quality of life in the neighborhood, city, region, state, nation and world. Thus, planning provides a unique occupational avenue for those who desire a role in shaping a better future... [+]

Top Part time Masters Degrees in Arts in North America. Many social, physical, economic, technical and political issues in society cry out for definition and resolution. Among these are: The decline in central cities; The deterioration of neighborhoods; Inefficient and inequitable taxing and regulatory policies; Congestion and other problems of accessibility; The impact of growth and change; An erosion of natural resources; and Inefficient or absent human services. Urban and Regional Planning is one of society's means for addressing these problems in a creative, positive manner. Planning is a problem-solving profession that is concerned with the forces that influence the quality of life in the neighborhood, city, region, state, nation and world. Thus, planning provides a unique occupational avenue for those who desire a role in shaping a better future. The goal of EWU's Urban and Regional Planning program is to train competent professionals for careers in planning. To achieve this goal, the department stresses the acquisition of practical, analytical and organizational skills designed to aid the student in analyzing problems and organizing community activities to help solve problems. The combination of classroom instruction and applied planning field projects develops professional competence and ensures that each student has the requisite abilities to function within the profession after leaving the program. The department takes particular pride in having the only accredited undergraduate planning degree in the Northwest and one of only 16 in the nation. What are the degree options? The Department of Planning and Public Administration offers Master of Urban and Regional Planning What can I do with my degree? The long-range job outlook for urban and regional planners is good. There is an expanding need for planners in the private sector including consulting firms, land development companies and large corporations involved in land management and location analysis. Planners are also found in non-profit organizations involved in community problem solving. These positions complement more traditional jobs in the public sector including those dealing with comprehensive planning, land use regulation and transportation systems management. The Department takes an active role in placing students and is proud of its continuing success in finding positions for its graduates. Agencies and organizations throughout the Pacific Northwest compliment the program for producing graduates who need little additional training to assume their employment responsibilities. Admission Requirements General Admissions Information for Master in Urban and Regional Planning Admission requirements of the MURP program include those required by the graduate school as well as the following: Two letters of recommendation submitted to the planning graduate advisor of the Department of Planning and Public Administration. Both letters should be from instructors familiar with the applicant's undergraduate or, where applicable, graduate academic record. In the event the applicant has professional planning experience, letters may come from a supervisor or person familiar with planning work of the applicant. All applicants shall also submit a personal letter of intent explaining why they wish to study planning and outlining their educational and career goals. All applicants for the program must have completed a class in statistics prior to entry into the program or complete a course while in the program. In the latter case, the credits for the class will not be included in the 72 credits required for the degree. What will I study? The master of Urban and Regional Planning degree requires the completion of 72 total credits. Theory/Philosophy PLAN 501 Foundations of Planning (5) PLAN 502 Advanced Community Development (5) PLAN 508 Reflective Planning Theory (3) Administrative/Management PLAN 505 Planning Implementation and Law (5) PLAN 509 Professional Planning Practice (2) Methods/Techniques PLAN 503 Planning Methods I (5) PLAN 504 Planning Methods II (5) PLAN 506 Planning Methods III (5) Applied Synthesis PLAN 507 Advanced Planning Studio (5) PLAN 591 Research Project Preparation (1) PLAN 601 Research Project (5) Specialization or Generalist Electives (26 credits) Specialization or Generalist Electives (26 credits) Every student must either take courses in one of the specialty areas listed below or take PLAN 440, Land Use Planning and at least two of the following courses: PLAN 510 Community Facilities Planning (5) PLAN 570 Environmental Planning (5) PLAN 551 Transportation Planning (5) PLAN 460 Urban Design (3) SPECIALIZATION Students selecting a specialization must complete the core of a specialization, under advisement from their committee select the majority of their remaining electives from courses that support their area of specialization and do their research paper in the specialty area. The following list indicates the core of each specialty area. Tribal Planning PLAN 570 Environmental Planning (5) PLAN 540 Land Use Planning (5) PLAN 523 American Indian Planning (3) PLAN 530 Contemporary American Indian Planning (3) PLAN 531 Census Data and Tribal Planning (2) PLAN 532 American Indian Economic Development (3) PLAN 533 American Indian Law PLAN 560 American Indian Planning Studio Environmental Planning PLAN 570 Environmental Planning (5) PLAN 571 Environmental Impact Statements (3) PLAN 435 Hazards Planning (2) PLAN 540 Land Use Planning (5) PLAN 542 Sustainable Communities (3) Small Town Planning PLAN 510 Community Facilities Planning (5) PLAN 540 Land Use Planning (5) PLAN 448 Main Street Programs (2) PLAN 572 Rural and Small Town Planning (3) PLAN 473 Planning in the Western U.S. (3) PLAN 514 Local Economic Development Planning (3) [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Part time 2 - 4  September 2017 USA Redmond

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career Outlook Graduates of the MFA program will be qualified to pursue a range of entry- and intermediate-level roles in both art production and academia, including: - 3D Modeler - Animator - Character Artist - Technical Artist - Texture Artist - Senior Artist - Senior Animator - Senior Character Artist - Professor of Fine Arts [-]

Master in Liberal Arts

University of St. Thomas
Campus Part time 2 - 4  Open Enrolment USA Houston

The Master in Liberal Arts degree at the University of St. Thomas is an interdisciplinary graduate degree that offers you choice, freedom and flexibility. [+]

The Master in Liberal Arts degree is an interdisciplinary graduate degree that offers you choice, freedom and flexibility. Choose from 18 different areas of study to customize a degree program that fits your interests and goals.

Choice – Freedom – FlexibilityThe 36-credit-hour Master in Liberal Arts (MLA) program appeals to a diverse group of students who seek professional advancement, admission into doctoral programs or personal enrichment. We offer conveniently scheduled classes. Enhance your degree through study abroad and internship opportunities.

Areas of Concentration

Applied Music Art History Catholic Studies Communication Drama English French General Psychology History International Studies Irish Studies Interdisciplinary Studies Medieval Studies Philosophy Political Science Russian Studies Spanish Social Justice Studies Theology ... [-]

Master of Music

Eastern Kentucky University
Campus September 2017 USA Richmond

EKU's graduate music program is designed for musicians and music educators that are seeking to further their musical skills, enhance their pedagogical and theoretical knowledge, and apply their learning to the art of music making and music teaching. [+]

Degree Options: Instrumental Conducting Choral Conducting Music Education Theory/Composition Music Performance Who Would be Interested in This Program? EKU's graduate music program is designed for musicians and music educators that are seeking to further their musical skills, enhance their pedagogical and theoretical knowledge, and apply their learning to the art of music making and music teaching. What Are the Requirements to be Admitted to the Program? Individuals interested in the MM program must apply and be admitted to the graduate school as well as the EKU Department of Music. All Master of Music candidates are required to complete the Music Theory and Music History Entrance Exams as part of the application process. In addition, applicants seeking degrees with an emphasis in conducting or performance will need to arrange an audition with the appropriate faculty specialist. Where Are Recent Graduates of the Program Employed? Recent graduates of EKU's music program are employed in a variety of positions within the field of music. EKU graduates hold positions teaching and conducting music in public and private schools, including P-12 and higher education settings. Employment within the field of music industry, including positions with major music manufacturers and musical organizations. EKU graduates can be found performing in professional symphonies and military bands throughout the country. [-]

MM in Music

Binghamton University
Campus September 2017 USA Binghamton

Binghamton University’s nationally accredited Department of Music offers the Master of Music (MM) and the Master of Music in Opera degree programs. The former is best suited for music professionals and educators with various concentrations. [+]

Top Part time Masters Degrees in Arts in North America. MM in Music Binghamton University’s nationally accredited Department of Music offers the Master of Music (MM) and the Master of Music in Opera degree programs. The former is best suited for music professionals and educators with various concentrations. The latter trains young artists for a career in opera. The Tri-Cities Opera provides the opera students with a professional resident artist program, allowing for immense growth in personal, professional and creative endeavors through performing with TCO. Prospective students are encouraged to apply early for a limited number of assistantships, scholarships and awards. Our Master of Music program consists of five concentrations: Composition Conducting History and Literature Instrumental Performance Vocal Performance There is also a separate Opera track for those who seek special focus on the theatrical opportunities of music. Whichever path you pursue, we have over thirty experienced faculty to illuminate the subject and open you up to new experiences. We have a symphony orchestra, wind ensemble, and jazz ensemble, as well as three choral groups and an African Dance/drumming ensemble. The graduate music program is small; students receive personal attention from faculty and quality performance opportunities. Our graduates have gone on to perform in major opera houses around the world. Degrees Offered MM in Music After You Graduate Alumni of Binghamton have gone onto various careers as musical educators at a university level, secondary level, or in freelance coaching. Others perform in a number of venues and contexts, or have proceeded to further graduate study. Besides TCO, our instrumental and choral groups have had the chance to accompany professional groups in the area in collaborative performances. Meanwhile composition students at Binghamton have competed at (and won) national competitions. The university’s Career Development Center is a further resource that can help students prepare for interviews, put together resumes, and find networking opportunities. Admissions Requirements To be eligible for graduate study, you must: Provide a complete set of your undergraduate (and, if applicable, graduate) transcripts showing one of the following: You have earned a bachelor's degree (or its equivalent) from a nationally or regionally accredited college or university You are within one academic year of earning a bachelor’s degree (or its equivalent) from a nationally or regionally accredited college or university You are eligible to apply as part of a memorandum of understanding between your current institution and Binghamton University Have earned, at minimum, one of the following: A 3.0 GPA over your entire undergraduate career A 3.0 GPA during your last 60 semester credits or 90 quarter credits of your undergraduate degree, with most courses graded regularly (not as "pass/fail") A 3.0 GPA in a graduate degree, with most courses graded regularly (not as "pass/fail") In consideration of the different grading scales used around the world, each academic department evaluates international transcripts to determine on a case-by-case basis whether they demonstrate one of the above requirements. All applicants should contact the director of graduate studies directly prior to submitting application materials for specific information pertaining to specialization-specific requirements, screening recordings, auditions and other aspects of the application process. See the department website for details. To apply, you must submit the following materials. For general guidelines for these materials, see the Admission Requirements website. Online graduate degree application with graduate degree application fee Transcripts from each college or university that you have attended An undergraduate degree in music is desirable for admission. Candidates with majors in other fields may be considered on a case-by-case basis if there is evidence of significant undergraduate music coursework in performance, music theory and music history. Personal statement of 2 to 3 pages describing your reasons for pursuing graduate study, your career aspirations, your special interests within your field, and any unusual features of your background that might need explanation or be of interest to the graduate admissions committee Résumé or curriculum vitae detailing both educational and professional experience Two letters of recommendation Official GRE scores for music history and literature applicants Depending on your desired track or emphasis, you must also additional application materials, such as recordings or work samples. See the department website for details. International students must also submit the following materials. For more information about these materials, see the International Students section of the Admission Requirements website. International Student Financial Statement (ISFS) form Supporting financial documentation (such as bank statements, scholarship or sponsor letters, etc.) Proof of English proficiency (such as official TOEFL/IELTS/PTE Academic scores) This information is subject to change. While we make every effort to update these program pages, we recommend that you contact the department with questions about program-specific requirements. Deadlines Fall: February 15 (Funding) / April 1 Spring: October 1 [-]

12 Month Full Time - Computer Animation, Visual Effects and Game Design

Think Tank Training Centre
Campus October 2017 Canada Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. [+]

The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to make sure I had the tools and skills required to succeed in the industry.” Tanner Roberts, EA Popcap (Environment Artist) “Think Tank surpassed my expectations of what I thought a good VFX school would be. Not only do they provide the academic foundations and resources for artists to learn and grow, Scott and Joe make it their priority to ensure a safe, comfortable and welcoming environment for students to work in.” Emily Luk, Image Engine (Junior Texture Artist) The 12 Month Diploma Program: Course Outline SEMESTER 1 3D Animation This course begins with a brief history of animation, and then exploration into the different methods of key-frame animating: keying pose to pose, straight ahead, path animation and how to edit the animation using the f-curve editor. Students will also explore simple walks and runs for biped and quadruped characters. 3D Modeling Modeling 100 will introduce the concepts and processes of creating three dimensional objects within a virtual environment. You will learn all aspects of polygon modeling and create a variety of objects, including environments and sets, vehicles and organic characters. Introduction to Brush based modeling using Mudbox will also be covered during the latter half of the course. Classsical & Flash Animation Students develop drawing skills while learning the principles of squash and stretch, follow-through and overlapping action, anticipation, timing, key frames and in-between-ing. Lessons in character animation and storyboarding explore the elements necessary to bring an animation to life. This course builds a foundation for 3D classes to follow. Digital Imaging 100 This module provides an in-depth exploration of Adobe Photoshop, the industry standard for digital imaging. Students work on the basics of image editing, color correction, color management, preparing files for print and exporting images. Once the basics are covered, students will then begin to use these tools to texture a variety of objects, thus preparing them for more advanced 3D texturing software and a real-world production environment. Maya 100 Students will be introduced to Autodesk Maya, an advanced 3D animation and content creation software package, with the focus on 3D principles and workflow. Everything from materials, UVs, shaders, rigging, overrides and passes is covered in detail and brings many different industry components together. Texturing 100 The introduction to the world of texturing. Tools such as Photoshop, NDO and Marmoset will be used to provide real-time feedback when texturing props, environments and characters. SEMESTER 2 3D Animation 200 From simple mechanical animations the students will now focus on the basics of character animation. Bringing a synthetic character to life is the goal. Using Maya, students will study acting to dialogue, facial animation, timing, editing animations with F-curves, and all the principles that make a great animation. Using Forward and Inverse Kinematics to pose and animate characters, students will tackle a variety of situations that they will face in the real world of production as a character animator. Students will also learn the significant impact rigging plays in successful animation, and what factors make a good or bad character rig. Video rotoscoping will be used as a visual aid to the animator. 3D Modeling 200 In this second and more advanced module, students will build upon their skills founded in Modeling 100. Attention to detail will be key as students learn to build an “animation- proficient” character with proper topology. Additional techniques will be introduced to add realistic detail to models and speed up modeling times. Efficient, yet impressive, sets and props will be incorporated with other production pipeline classes to achieve a realistic look. This class also includes learning supplementary tools and software to support a variety of modeling and creation pipelines. Acting For Animation 200 This course introduces the fundamental principles of acting for the purpose of creating animation. The exercises will teach how to perform actions differently for various characters and personalities: how to properly do anticipations and reactions for each action, how to do verbal and non-verbal acting, acting between two characters, increasing imagination and creativity and how to act with body language first and facial acting second. Advanced Lighting 200 This course focuses on lighting and shading in a way that will enable artists to better understand how to use any rendering application. Using Maya/Vray, students will have their minds blown when they learn how limited their perception of materials, light and shadow has been all of their lives. When they apply this new understanding to lighting and shading in CG, they will find themselves ahead of the pack in any software. The second half of this course is designed to get students up to speed with the 3D painting package from The Foundry. Emphases are on the integration of Mari into the student’s demo reel workflow and the development of photo-realistic textures. Advanced Texturing 200 This course is an exploration of texture painting for VFX. Students will learn the ins-and-outs of the latest 3D painting packages, and utilize the programs to create photo-realistic textures using a combination of photo projections and hand painting techniques. The course will take an in-depth look at a variety of materials and surfaces such as metals, skin, glass and wet surfaces and how to use a combination of texturing and shading in V-ray for Maya to replicate these materials. Students in this course will take their models to the next level, and will be able to integrate them into live action footage and games seamlessly! Compositing & Visual Effects 200 Students are introduced to the world of the visual effects artist, and the skills and techniques that are used in the field. We discuss how effects are created and how they are integrated into live-action and CG plates. Our goal is to give the students a good understanding of how movie magic is achieved. Particles, mattes, color keying, camera tracking, stabilization and using simple yet effective effects such as glows, flares, depth of field and color correction to achieve a photo-real look will be covered. This course is essential to the understanding of various methods of compositing in order to achieve esthetically beautiful and believable imagery. Digital Sculpting 200 The purpose of Digital Sculpting 200 is to teach the necessary tools to be able to function effectively in a professional working pipeline. This course introduces the techniques and possibilities that Zbrush provides. Students will develop strong fundamentals of pose / proportion, and learn all the necessary techniques to effectively finish sculpting a model and prepare it for pipeline production. Students will also be taught how to work between Zbrush and other major 3D applications, such as Mudbox, for superior results. Game Design 200 Students learn how to work with art assets in the CryEngine game engine and apply this to a class project. While working on this, students get to focus on what they want to pursue as a career. Topics covered include normal map generation and painting, advanced UV techniques, importing geometry, collision meshes, animation systems and more. Students will feel more than comfortable within the CryEngine, have the knowledge to adapt to any realtime/game work environment and know how to keep their digital assets efficient and of high quality. Maya 200 In Maya 200, you will learn the basics of modeling, lighting, texturing and animating a scene using Maya. Students gain an understanding of the interface and workflow of Maya and how to interpret tools and principals learned in Softimage to this alternate platform. The emphasis is placed on the technical aspects of Maya with rigging being a major focus. Mentored Lab 200 During a monitored lab you will be reviewing your progress on current running projects assigned in various classes throughout the week. Each class is structured to provide individual coaching in order to ensure goals and timelines are met on all assignments. A senior academic advisor or a TA is made available to coach, critique and troubleshoot as needed if any problems that arise. This ensures each student gets the necessary help needed in between their classes. Production Pipeline 200 Production 200 allows students the time needed to develop and deploy their final demo reel concepts. The class will also focus on developing the relationship the student will need to get started in the industry after graduation. Outings to mainstream studios in Vancouver and visits from top industry professionals will serve to inspire and guide students to create viable demo reels that will get them hired by the employer of their choice. Traditional Sculpting 200 Our sculpture class is a chance for students to get their hands dirty. Taught by Gideon Hay, an industry veteran for sculpts, maquettes, and props in Vancouver, this class will introduce the basics of building character maquettes, armatures and the use of scalpel as a modelling tool. Anatomy, texture, proportion and character design will be discussed, as well as how they are used in a real production situation. It's also a chance for students to change gears and enjoy making cool art without a computer. Character Creation 200 In this seven week extended workshop, students will learn how to go from a sculpted model to a production ready and efficient game model. Emphasis will be on workflow and problem solving, so that when students are finished the course they will have a production ready model. Confidence is essential when entering the final demo reel semester, and this course will solidify the student's knowledge base on all things character creation. SEMESTER 3 Advanced Shading & Rendering 300 Advanced rendering and engines support students in their demo reel semester with regard to rendering and outputting their created content. Students will feel comfortable rendering in VRay and have the knowledge to create complex materials and lighting situations while keeping their renders efficient. Students will also learn how to utilize a render farm for maximum efficiency and pipeline experience. Career Management 300 Once a student leaves the nest and lands that first job they are faced with a myriad of financial decisions. This course is designed to take the mystery out of topics like: - Getting your foot in the door of the company of your choice - Giving a great interview (or 'how to sell yourself') - Managing your student loan - RSPs and how they are a benefit - Mortgages and why they are easier than you think - How to invest in stocks, GICs and mutual funds and why they make good sense - Freelancing and/or starting your own company. Demo Reel Authoring 300 This course is the last step to getting your demo reel into a format that properly showcases your work. Outputting to video, as well as putting together your own online portfolio will be covered. Understanding Interface design, compression, formats, editing and sound engineering will enable students to make a knockout original presentation that sells your skills and talents. Packaging and overall presentation will also be a focus of this course. Mentoring 300 During third semester, the students will be paired up with a personal mentor who is currently working in the industry. The mentor will coach the student one-on-one through the demo reel process and will provide feedback, advice and critiques. The students will meet with the mentor once a week, and will be given goals and timelines in order to properly structure their very intense final semester. Monitored Lab During a monitored lab, you will be reviewing your progress on current projects assigned in various classes throughout the week. Each class is structured to provide individual coaching for each student in order to ensure goals and timelines are met on all assignments. A senior academic advisor or TA is made available to coach, critique and troubleshoot as needed, if any problems that arise. This ensures that each student gets the necessary help needed in between their classes. Production 300 Production 300 is designed to monitor the progress of the students throughout their final (mentorship) semester. Students are interviewed every two weeks to ensure mentors are effective, time is managed well, and resources are accessed and utilized in an efficient manner. This is a good forum for students to discuss new concepts and technical hurdles. Student Demo Reels [-]

Master of Arts in Counseling Psychology, Concentration in Expressive Arts Therapy

California Institute of Integral Studies
Campus September 2017 USA San Francisco

At CIIS, expressive arts therapy refers to a therapeutic approach with individuals, couples, families, groups, and community-based programs that integrates a wide range of arts modalities in the service of human growth, development and healing. [+]

Top Part time Masters Degrees in Arts in North America. Master of Arts in Counseling Psychology, Concentration in Expressive Arts Therapy The Expressive Arts Therapy Program is still accepting applications for Fall, 2015! What is Expressive Arts Therapy? At CIIS, expressive arts therapy refers to a therapeutic approach with individuals, couples, families, groups, and community-based programs that integrates a wide range of arts modalities in the service of human growth, development and healing. It takes a multi-arts or multimodal approach, integrating painting, drawing, sculpture, dance/movement, music, drama, ritual, poetry, and prose within therapeutic encounters. Expressive arts therapists seek to build a compassionate, supportive, and culturally-sensitive relationship with clients. The expressive arts become the medium through which clients can explore and potentially transform emotional, social, spiritual, and relational issues; identify strengths; and experience new creative insights. Expressive arts therapy processes are used successfully in almost all psychotherapeutic contexts, ranging from work with people faced with chronic and persistent mental health challenges, to the facilitation of human growth and potential. Mission The EXA@CIIS program educates and trains the future leaders of the Expressive Arts therapy field. We use the power of the arts as tools for human development & healing, psycho-spiritual growth, social change, and empowered self-agency. This This is accomplished through an innovative Scholar-Artist-Practitioner model bridging gaps between academic knowledge, clinical practice and community engagement with the arts at the center. Our faculty considers each student to be a unique contributor to the learning community due to their diverse backgrounds, experience and interests. A Comprehensive Training in Counseling and Psychotherapy The Expressive Arts Therapy program integrates a thorough education in theories and methods of psychotherapy with intensive training in expressive arts therapy. This three-year full-time program covers individual, group, couples, and family therapy, and includes a year-long practicum under the supervision of licensed mental health professionals who are also expressive arts therapists. The training meets the educational requirements for California's Marriage and Family Therapy (MFT) license and is also designed to meet the educational requirements to become a Registered Expressive Arts Therapist (REAT) with the International Expressive Arts Therapy Association (IEATA). A Range of Theoretical Frameworks The principles of liberation psychology and relational-cultural theory (RCT) provide overarching theoretical frameworks for the curriculum. The EXA program also provides students with foundational knowledge and skills of the major schools of psychotherapy through multicultural and feminist lenses. These include contemporary psychoanalytic and psychodynamic approaches; Jungian; existential-humanist; cognitive-behavioral; mindfulness-based; narrative and constructivist; as well as a range of family systems approaches. The program places a high premium on sensitivity and responsiveness to the needs of the very diverse communities of the Bay Area in terms of race, ethnicity, religion, gender, sexual preference, differing abilities, and socioeconomic status. This is reflected in all aspects of the formal curriculum as well as in our approach to pedagogy in the classroom. Multiple Expressive Arts Approaches There are multiple theoretical foundations for an expressive arts practice. At CIIS, students have an opportunity to receive foundational training in a wide range of expressive arts approaches. The most established approaches include person-centered, movement-centered, intermodal, and narrative and collaborative expressive arts therapies. Hands on Learning CIIS EXA students typically complete their clinical fieldwork in the third year, beginning in the fall semester and ending the following summer. In the first year, students begin receiving hands-on training in-class as well as visiting and interviewing practitioners in the community. The program also maintains partnerships with community organizations, including GLIDE's Family Youth & Child Center and Contra Costa Health Services, to offer students additional opportunities to practice prior to their third year clinical fieldwork. Learning Outcomes EXA is a dynamic program weaving the arts across the curriculum, enabling students to: Demonstrate capacity to integrate a range of expressive arts practices into psychotherapy with individuals, couples, families, and groups; with sensitivity to differences including gender identification, sexual orientation, race, ethnicity, differing abilities, socioeconomic status, and spiritual and religious practices Translate expressive arts interventions and processes into standard psychological language, and vice versa Articulate when expressive arts approaches are appropriate and when they may be contraindicated within particular clinical situations Demonstrate capacity to weave together expressive arts and recovery-oriented principles and practices into treatment Demonstrate personal growth and development through the use of expressive arts practices Demonstrate ability to conceptualize and intervene holistically (addresses body, mind, and spirit) Admission to the Program Because we believe that individuals can tap into an innate healing power, our curriculum explores interconnections between spirituality and creativity. One of four programs in the world that concentrate in this specialty, ours brings together the therapeutic arts-visual, musical, dramatic. CIIS' intensive training combines coursework with individual and group expressive arts psychotherapy, plus a yearlong clinical practicum. Students come from all over the world to enroll in our three-year program. They work in a variety of psychotherapeutic contexts, and in a wide range of business and professional settings. Our coursework meets the academic requirements for California's Marriage and Family Therapy (MFT) license and is designed to meet the educational requirements to become a Registered Expressive Arts Therapist (REAT) with the International Expressive Arts Therapy Association (IEATA). [-]

Master of Architecture Professional Degree Programme

School of Architecture - Syracuse University
Campus 42  August 2017 USA Syracuse

The Master of Architecture is a 110 credit 3 year first-professional degree program that aims to prepare future architects to provide leadership and vision in the construction of the physical environment, and to collaboratively draw upon and organize diverse professions and multiple technologies to expand the field of architectural design. [+]

The Master of Architecture is a 110 credit 3 year first-professional degree program that aims to prepare future architects to provide leadership and vision in the construction of the physical environment, and to collaboratively draw upon and organize diverse professions and multiple technologies to expand the field of architectural design. Research is an integral part of the M.Arch course of study, from first-year courses in design, theory, history, media, and technology, to the final semester’s directed research project. The program is accredited by the National Architectural Accrediting Board (NAAB) and currently ranked #8 in the country by Design Intelligence. Our faculty members are recognized for their level of commitment to each student’s progress as well as their professional achievements. The faculty is comprised of published scholars, award-winning designers, funded researchers, and active professionals. Curriculum Studios in design and media, lecture courses and seminars in theory and history, and courses in structures and technology during the first three semesters of the M.Arch curriculum constitute the “core” of the program. The final four semesters, including a summer intensive term, offer distinct experiences. In the fourth semester, all students have the option to select from a range of studios taught by distinguished visiting professors. Students who have been awarded with advanced standing based on architectural study at the undergraduate level have the option of studying abroad at the University’s centers in Florence and London or at the University’s Fisher Center in New York City. In the summer of the second year, students can study at a summer intensive program in New York City or in one of our “Three Cities” global study programs. The design focus of the third year includes both our Integrative Studio, designed to synthesize knowledge garnered across the curriculum in a highly detailed building design, and a faculty directed research project defined and developed by the student in tandem with faculty advisors. A rich array of professional and history electives allows students to study specific topics in seminars and lecture courses. DIRECTED RESEARCH At Syracuse Architecture, the completion of a directed research project is required for award of the M.Arch degree. Students’ capstone experience in the M.Arch. degree embraces the complex multi-disciplinary nature of architectural projects in the 21st century by providing a framework for students to explore individual research + design interests around a series of topics supported by faculty expertise from across the university. Led by School of Architecture faculty, small groups of students working in these shared topic areas are given the opportunity to advance their work in the kinds of multi-disciplinary contexts and conversations that drive innovative practice today. Through the Directed Research experience, we seek to prepare students to seek, initiate, and lead these conversations upon graduation. Admissions The Master of Architecture is a first-professional program open to applicants with undergraduate degrees in any field. Students entering with degrees in architecture or environmental studies are eligible for up to one year of advanced standing in the program. Students in the M.Arch program are required to participate in full-time study and must enter the program during the fall semester. [-]

Master in Cinematic Arts

Maharishi University Of Management
Campus September 2017 USA Fairfield

Students in our unique low-residency MFA program in Screenwriting learn how the practice of Transcendental Meditation can help them craft profound and meaningful stories. [+]

Top Part time Masters Degrees in Arts in North America. Screenwriting with Consciousness at the David Lynch Graduate School of Cinematic Arts. Students in our unique low-residency MFA program in Screenwriting learn how the practice of Transcendental Meditation can help them craft profound and meaningful stories. Over the course of two years – four semesters online plus five intensive nine-day residencies (four held in beautiful Fairfield, Iowa, and one in Los Angeles) – students gain the skills and contacts they need to succeed as professional screenwriters while also discovering how to use TM to dive deeper into the creative process. The DLMFA in Screenwriting is pleased to announce that acclaimed screenwriter, producer and director Peter Farrelly will be joining our team as a program advisor and featured guest speaker. Known for such hits as Dumb & Dumber, There’s Something About Mary and Shallow Hal, he will provide invaluable insight into the writing process and the business of film. Peter enjoys the personal benefits and enhanced creativity of TM practice. [-]

Master of Digital Media

The Centre for Digital Media - The CDM
Campus September 2017 Canada Vancouver

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master [+]

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master's program. What is common between a weather app on your phone, a racing game on your console and a state-of-the-art imaging tool in a hospital? All of these are digital media products, and to build them requires teams of digital media professionals. Digital media is content that is stored in digital formats and usually distributed online. The world we live in today is populated by digital media products, and the shift from traditional media has taken place in many industries, including industries that aren’t typically associated with digital media—such as health, government and education. Digital media products can be found in: eCommerce Games – console, online and mobile Websites and mobile applications Animation Social media Video Augmented reality Virtual reality Data visualization Location-based services Interactive Storytelling Digital media can include these industries: Entertainment Technology eCommerce Non-Profit Health Education Marketing and advertising Government Sports Environment Television Publishing Scholarships There are many scholarship opportunities available to new and returning students of the Master of Digital Media program. More than 60% of incoming September 2014 students received a scholarship or other financial assistance. [-]

Master of Architecture

Lawrence Technological University
Campus or Online Part time September 2017 USA Southfield

Lawrence Technological University’s Master of Architecture combines theory with practice and emphasizes the integration of technical, social, and environmental ideals in architecture. [+]

Top Part time Masters Degrees in Arts in North America. Lawrence Technological University’s Master of Architecture combines theory with practice and emphasizes the integration of technical, social, and environmental ideals in architecture. The Master of Architecture program offers you the academic credentials for professional licensing and admission to the field of architecture. It prepares students for lifelong learning through critical practice and aims to develop architects who are committed to creative inquiry, critical thinking, innovative design, evocative communication, and professional leadership. Program Overview The Master of Architecture is a four-semester degree program that combines a core of professional studies with interdisciplinary electives in a practice profile you select. Program course work encompasses advanced design studios taught by a vibrant faculty and a Critical Practice studio, led by a nationally recognized practitioner. Core and elective courses cover theory, research, practice, and management, led by faculty experienced in each area. Practice Profiles Students elect to focus on one or more of the following subject areas in studio and elective courses as they construct their own personal practice profile. Culture Ecology Energy Globalism Health Management Technology Urbanism Admission Options Pre-Professional Entry Students with a Bachelor of Science in Architecture may complete as few as 36 credits for the Master of Architecture. Transfer Entry (3+) Students with more than 30 college credits, an associate degree, or a bachelor’s degree in a non-architecture discipline may complete 89 to 138 credits for the Master of Architecture. Online Option Highly motivated students located outside of southeast Michigan may apply to Lawrence Tech’s online Master of Architecture program and complete 33 credits of upper-division course work in an online format [-]