MSc Program in Visual Arts

Top 15 MScs in Visual Arts 2017

Visual Arts

The MSc, or Master of Science, is an internationally recognized academic degree that indicates proficiency and knowledge of a given topic or field. Most MSc programs take about four years to finish, after which some join the workforce while others continue on in the classroom. 

Master of Science in Visual Arts

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Master of Science in Game Design

Full Sail University
Campus Full time September 2017 USA Winter Park

The program’s specialized courses focus on core concepts in teamwork, project development, design and prototyping, and usability, as well as a grounding in different types of software. [+]

Masters of Science (MScs) in Visual Arts. The video game industry is expanding into a variety of areas, reaching a broader audience than ever before. Big-budget genres such as first-person shooters, online role-playing games, rhythm games, and sports titles provide gamers with sophisticated gameplay, graphics, and storylines that could hardly have been imagined a decade ago. At the same time, the indie game space is rich with titles exploring a variety of unique themes and mechanics, and the social, mobile, educational, and simulation markets are becoming increasingly visible and profitable. The gaming industry relies on the combined talents of producers, designers, artists, programmers, and usability and quality assurance experts to create games to meet the tastes of these diverse audiences. Full Sail’s Game Design master’s degree program is designed to prepare students with the leadership skills and knowledge needed to pursue roles in many aspects of the development process, shaping the next generation of innovation in gaming. The program’s specialized courses focus on core concepts in teamwork, project development, design and prototyping, and usability, as well as a grounding in different types of software. Through this curriculum, you’ll learn practical applications of the game development process from both the technical and managerial sides. In the final months of the program, you’ll bring that balanced knowledge together as you work toward your capstone. You’ll take part in an immersive game development experience within Full Sail’s professional-level studios in which you’ll work in teams to craft client and student-driven projects for a variety of platforms. As you explore core development roles, and experience what it means to lead and participate within teams throughout different stages of the process, you’ll build the skills and knowledge required of development and management roles at a game studio. [-]

MS Surface Imaging

Philadelphia University
Campus Full time August 2017 USA Southwest Center City

The Surface Imaging program at PhilaU offers a unique graduate design education by viewing anything and everything as the canvas through the utilization of a variety of printing technologies. [+]

M.S. in Surface Imaging About the program The Surface Imaging program at PhilaU offers a unique graduate design education by viewing anything and everything as the canvas through the utilization of a variety of printing technologies. By applying painting, drawing, photography and printmaking to advanced design studios and printing practices, you will produce complex and unique surface image projects. You will be able to bring your creativity to life through fabrication printing, including additive material deposition and subtraction printing technologies (enhanced 3D surface and laser printing)—allowing you to produce anything you can imagine. Product development and management skills are enhanced with thorough knowledge and experience in advanced printing technology, applied engineering and an understanding of innovative business systems. You will gain professional experience while in the program, through research based real-world projects with industry partners that stress critical thinking and problem solving skills through teamwork and collaboration. You will learn from expert faculty in state-of-the-art facilities, like the Center for Excellence of Surface Imaging, which has been supported by international imaging industries, including printer manufactures, ink formulators and software developers. As part of your coursework, you will have extensive experience working on interdisciplinary projects using advanced technology and design solutions. Upon graduation, you will be prepared to be a leader in the growing imaging industry which includes graphic, architectural, interior, textile, fashion apparel and home industries, as well as all facets in the global imaging industry. [-]

Master of Science in Computer, Communication and Information Sciences - Game Design and Production

Aalto University
Campus Full time August 2017 Finland Espoo

Game Design and Production is a multidisciplinary major that tightly integrates students from different backgrounds. Hands on with minds on – create and analyze games, experiment with new technologies and design approaches, and meet brilliant people with whom to build the future. [+]

Masters of Science (MScs) in Visual Arts. Do you dream of being a game-changer in one of today's hottest industries? Game Design and Production is a multidisciplinary major that tightly integrates students from different backgrounds. Hands on with minds on – create and analyze games, experiment with new technologies and design approaches, and meet brilliant people with whom to build the future. At the School of Science, Game Design and Production is one of the eight majors offered in the Master's Programme in Computer, Communication and Information Sciences (CCIS). Studies in the programme are based on both the latest scientific research and industrial state-of-the-art. Learning outcomes The Game Design and Production major is organized in collaboration with Aalto University School of Arts, Design and Architecture (ARTS). Apply through the CCIS path if you want to graduate as a M.Sc. and throught ARTS if you want a M.A. degree. The M.Sc. degree has more technical courses on topics such as computer graphics and artificial intelligence. Multidisciplinarity is emphasized by the highly diverse backgrounds of students – one can apply with any Bachelor’s degree, and the students include programmers, 3d artists, animators, creative writers, architects, and even psychologists. The major is also flexible in terms of elective studies. You can include courses ranging from core computer science to animation and interactive storytelling. In addition to a deep understanding of games, graduates will have a portfolio of completed projects, which helps in getting into the games industry. Career opportunities The profiles of the graduates include e.g. Game programmer, Game designer and Game studio founder. Our best student games such as Pako and Shadow Bug have enjoyed worldwide success and critical acclaim. Tuition fees and scholarships Non-EU/EEA students selected in the application round 2017 will be charged tuition fees. The Department of Computer Science invites the exceptionally qualified Master's students of all nationalities to join the departments’ Honours programme. Students admitted to the Honours programme are associated to one of the department's research groups, and will have the opportunity for part-time, research-related employment during the semesters. All selected 1st year students are automatically considered for the Honours positions, and there is no separate application process. Students selected to the Honours programme will be contacted individually. Admission requirements General admission requirements The general eligibility requirements are the same for all Master's programmes in the field of science and technology. Please see also the requirements concerning language skills. Eligible applications are then sent to the academic evaluation described in more detail below. Programme-specific admission requirements The joint admission criteria to the Computer, Communication and Information Sciences programme is a high quality Bachelor’s degree in computer science, software engineering, communications engineering, or electrical engineering. Excellent candidates with degrees in other fields such as information systems, engineering, natural sciences, mathematics or physics will be considered if they have sufficient studies and proven skills and knowledge according to the requirements. The required background for Game Design and Production major includes sufficient skills in: mathematics (linear algebra, calculus, probability theory, statistics, and discrete mathematics) good programming skills algorithms and data structures databases theory of computing computer networks software engineering project and team work Knowledge of the following areas is considered an advantage: game design audiovisual design and production skills (3D modeling, 2D art, sound design, video editing) participation in game projects and jams Application documents In addition to the compulsory application documents, the applicants to the CCIS programme are requested to provide the following, additional documents: at least one original recommendation letter (preferably academic) course descriptions of courses taken in relevant subject areas (see the subject list above) work certificates and certificates of other relevant achievements copies of any publications official transcript of records for other university studies which are not included in the mandatory part of the application GRE or GMAT test results, if available The application should explain full educational history of the applicant. Applicant’s motivation letter (compulsory part of the online application form) should be written in English. Also additional application documents described above (recommendations letter(s), course descriptions, work or other certificates, and publications) should preferably be submitted in English. If some other language than English, Finnish or Swedish is used in them, the applicant must provide precise, word-for-word translations of them. [-]

MSc in Web and Mobile Systems

Frederick University
Campus Full time Part time September 2017 Cyprus Nicosia Limassol + 2 more

In the past decade, the developments experienced by the advancements of the Internet and the World Wide Web have been monumental for the Information Technology domain, as well as the society in general. [+]

In the past decade, the developments experienced by the advancements of the Internet and the World Wide Web have been monumental for the Information Technology domain, as well as the society in general. Additionally, in recent years we have experienced an explosion of computational capabilities, not only from traditional computing machines (i.e. computers) but also from a wide variety of other devices such as mobile smart phones, tablets and several other “internet-enabled” devices. All these developments call for the existence of scientists and engineers that are adequately trained in the relevant technologies and have a deep knowledge of their interrelationships and the challenges that lie ahead. The above realization constitutes the core motivation and forms the rationale behind the design and the development of the proposed program. General Objectives The aim of the proposed MSc program is to develop graduates that exhibit in-depth knowledge and advanced skills of the technologies relevant to web applications and mobile computing. By the end of this program, graduates will master the knowledge required to design and implement efficient and effective solutions utilizing existing and emerging web and/or mobile systems. An equally important aim is that, through the program, the University will be able to strengthen its research activity in this fast evolving field and become a leading research institution in the area. Specific Objectives The specific objectives of the program are to provide its graduates with the knowledge and skills needed to: Master the methodologies, tools and technologies involved in the analysis, development and evaluation of web enabled applications and their interactions Master the methodologies, tools and technologies involved in the analysis, development and evaluation of applications constructed for mobile devices, such as smart phones Recognize the importance, evaluate the performance and assess the security of current and emerging technologies in the field of mobile computer networks, mobile devices, and distributed systems Work effectively as an individual, or within a team, in multi-disciplinary settings together with the capacity to undertake lifelong learning Have the learning skills to allow them to continue to study in a manner that may be largely self-directed and autonomous Engage in research and communicate their findings and conclusions to specialists, and non-specialists clearly and unambiguously. Key Learning Outcomes Upon successful completion of this program, the students should be able to: Design and develop applications for the web and for mobile devices using a structured approach. Utilize state-of-the-art technologies. Exhibit deep understanding of distributed systems, and argue on its strengths and limitations. Appreciate the importance of interfaces and argue on best practices for their development. Appreciate the underlying principles of computation on mobile devices and the impact of embedded systems Critically evaluate various technologies and solution alternatives, within the context of web and mobile systems, and identify the advantages and disadvantages of each. Demonstrate the capacity to adapt to new technologies in the relevant fields and establish the connections and relations with existing ones Think critically and reflectively on the capacity of the capabilities and limitations of data analysis and knowledge generation from distributed information systems. Assess the security concerns and impact that mobile and web systems intrinsically incorporate and argue on policies to alleviate them Engage in critical thinking and problem solving in the specific domain of interest of the program Communicate with other disciplines related in the field including engineering, business administration, graphic and web design. Have awareness of the open challenges and research questions in the field. Demonstrate the ability to understand and use technical literature and other information sources. Conduct independent research in relevant fields, develop informed opinions and synthesize knowledge to report findings. Occupational Profiles of the Graduates A large percentage of graduates of the MSc in Mobile and Web Systems program are expected to pursue careers in web application development and integration of applications with mobile devices, which is a rapidly growing section in organizations involved with software development. They are also likely to be employed in telecommunications companies, where a shift into the support of application-level services is present (see for example the establishment of CYTACOM by CYTA). Graduates can also be employed in computer network related jobs and are also capable of obtaining employment in ICT departments of medium and large organizations and software houses. The MSc in Web and Mobile Systems is supported by the Mobile Device Laboratory (MDL) ... [-]

Master's Degree Programme in Internet and Game Studies, M.Sc.

University of Tampere
Campus Full time August 2017 Finland Tampere

Creating a playful future [+]

Masters of Science (MScs) in Visual Arts. Apply on 1 December 2016 - 13 January 2017 Degree: Master of Science Duration: 2 years Extent: 120 ECTS Start date: August 2017 Tuition fee for non-EU/EEA students: 12 000 € / year Read more about Scholarships This master programme provides an in-depth view to the fundamental character and development of games and Internet. Games have grown into an important form of culture and human interaction, expanding from entertainment to other areas of life. Internet and social media form an increasingly vital part of communication, social life and distribution of media and services. The programme is particularly targeted at the questions of analysis, design and application of online services and digital games from user- and culturally focused perspectives. The programme directs you to develop academic skills like critical thinking, scientific writing and carrying out research projects while encouraging active and comprehensive involvement with the practical processes and phenomena related to games and Internet. UTA has high profile research groups that are focused on Internet and game studies. There has also been a long history of education in hypermedia and in Information Studies and Interactive Media that forms the basis of this programme. Study objectives After completing the Master’s Degree Programme in Internet and Game Studies you will: be able to identify, define and analyse interactive media in its different forms understand and be capable of critically using the concepts and theories that relate to the fundamental character of games and internet have in-depth understanding about the forms, contents, practices in games and internet as cultural, social, technical and commercial phenomena be able to independently acquire scientific knowledge be able to communicate the results from research, work in interdisciplinary teams and act as an expert in the field of interactive media. Career opportunities Graduates typically combine the skills and knowledge derived from this programme with previous studies and proficiencies that enable them to work as experts of games and Internet in various professional roles, in research, public sector as well as in industry. The need for knowledgeable workforce is growing in the fields related to games and interactive media, but the students should adopt an active attitude in fashioning their own specific area of expertise and professional profile. As a graduate you can take up multiple work roles that relate to the research and development of games as well as to the application of game play and game design for various purposes. Working as a university educated expert in this rapidly developing field of interactive media requires solid research and communication skills combined with an active and independent mindset, and willingness to explore and innovate new approaches to understanding and applying interactive media into practice. The possible jobs of graduates include researchers, developers, critics and specialists working with the interpretation, evaluation or implementation of games and social media. Eligibility The eligibility criteria in the Master's degree programme in Internet and Game Studies consist of two parts: the University of Tampere general eligibility criteria, and programme specific eligibility criteria which specify and add information to the general criteria. Applicants must meet both in order to be considered eligible. General eligibility To be eligible to apply to a Master's degree programme at UTA, an applicant must have a completed university level Bachelor's degree or equivalent in the field of the desired Master programme or in a closely related subject, AND fluency in English sufficiently advanced for academic studies. Programme specific requirements Eligible to apply to the Master's degree programme in Internet and Game Studies is an applicant who has a completed suitable university level Bachelor's degree or equivalent in Information Studies and Interactive Media, New Media, Game Studies, Communication, Cultural or Art Studies, Interaction Design, Psychology, Sociology, or other relevant field for studies in interactive media. Please note that a pure programming degree (e.g. one in Engineering or Computer Science) does not alone qualify applicants for this programme, but if such studies are combined with studies and special competencies that relate to the content and use of Interactive Media, e.g. Game Studies, Information Studies, Interactive Media or Hypermedia, also applicants with a programming or game development focused background can apply. Applicants with an unfinished Bachelor's degree The Bachelor's degree or equivalent must be completed well before the programme begins. If the degree is not completed by the end of the application period, an applicant can be accepted to the programme on the condition that s/he sends an officially attested copy of the degree certificate to the University by 31 July 2017. A successful applicant will, in this case, first receive a notification on conditional acceptance and later a letter of acceptance once the officially attested copy of the degree certificate has reached the University. [-]

MSc in 3D Computer Games Design

Staffordshire University
Campus Full time 12 - 32  August 2017 United Kingdom Stoke

This 1 year course will help you develop excellent skills in 3D modelling and sculpting or computer games design theory and application... [+]

MSc in 3D Computer Games Design This 1 year course will help you develop excellent skills in 3D modelling and sculpting or computer games design theory and application. Course outline The award has been designed along with our industry partners and delivers up-to-date content using industry standard software that meets current and future 3D games industry demands. It will allow you to develop and further your ability, building on knowledge and skills acquired in your first degree and expanding into areas related to computer games design. It will enhance your abilities in research, problem-solving and management and you will apply knowledge and skills to solving complex design and 3D problems during your dissertation project. The award integrates current industry paradigms into both the assessment and research opportunities which aim to help you get into either the games industry or academia. Graduate destinations Our MSc graduates work in professional roles at top studios like Microsoft, Rare, Rockstar, Codemasters and Travellers Tales. Our students also go on to form their own companies. We have students working on all sorts of games from indie kickstarter games like War for the Overworld to the latest Xbox One titles and massive hits like Grand Theft Auto 5. Career Prospects: Character artist, Environment modeller, Vehicle artist, Game Designer, Producer, User Interface Artist. Entry requirements A 2:2 or above undergraduate qualification (or equivalent) is required to join the masters programme. Entry Requirements IELTS score of a minimum of 6.5. For students opting to focus on 3D Modelling you will need to present a portfolio of past work to the award leader. Modules studied Advanced Games Environment Design and Research Design and create fantastic environments or apply of a broad range of advanced research techniques to analyse complex problems in environment production. Advanced Character Prototyping The study and application of character design, character inventory, physics, controls, animations and character statistics. 3D creation of next generation characters covering sculpting, texturing, hair and advanced shaders. Advanced Vehicle and Weapon Prototyping Hard surface modelling for weapons, rigging, particle dynamics and weapon textures or the research and application of theory related to weapon profiling, effects, weapon systems, vehicle performance management, handling and physics. Mobile Games Development Students work with in teams to produce mobile games experiencing QA, Monetisation and Platform Optimisation progressing from concept to a published product. Computer Games Design Dissertation The dissertation will allow you to extend and unify your understanding of a chosen subject as developed in the previous modules, supported by an academic supervisor. [-]

Master in Computer Science: Computer Graphics and Game Development

Charles University Faculty of Mathematics and Physics
Campus Full time October 2017 Czech Republic Prague

The study branch consists of two closely related specializations, Computer Graphics and Computer Game Development. The Computer Graphics specialization offers training in a wide range of visual sciences, including geometric modeling, rendering (image synthesis) as well as the basics of image analysis and computer vision. [+]

Masters of Science (MScs) in Visual Arts. The study branch consists of two closely related specializations, Computer Graphics and Computer Game Development. The Computer Graphics specialization offers training in a wide range of visual sciences, including geometric modeling, rendering (image synthesis) as well as the basics of image analysis and computer vision. The Computer Game Development specialization focuses - apart from computer graphics techniques - mainly on artificial intelligence and intelligent agent systems, as well as on software engineering skills necessary for the development of large-scale gaming projects. Both specializations place emphasis on general programming skills, both at the system level closer to the hardware, as well as on the higher level of modern programming languages. Entrance examination – Master's programme Applicants who will not sufficiently demonstrate the necessary background listed above by 9 May 2016, or with their application, will be invited to take the entrance examination in Prague. The entrance examination for a Master's programme at the Faculty of Mathematics and Physics at Charles University consists of four problems, each worth 25 points. In case of an incomplete solution a proportional number of points will be given. The maximum total score is 100. The minimum score for admission is 40 points out of 100. Depending on the study programme and study branch, the examination has the following structure: Master of Computer Science. All study branches: Computer Science (4 problems, e.g., logic, automata theory, programming, theoretical computer Master’s Entry Requirements The goal of the admissions review process is to select from the pool of applicants those individuals who have shown the best capability and diligence expected of Charles University students. To apply for our Mathematics or Computer Science Master's programmes delivered in English you must: - hold or be working towards a Bachelor’s or Master’s diploma and provide a certified copy thereof; in cases required by law, a certification of equivalence of education must accompany the application, - have sufficient academic background in the relevant fields (see below for details); this can be demonstrated by passing the specialized entrance examination in June 2016 in Prague that is organized by the Faculty of Mathematics and Physics, Charles University, or by providing transcripts (academic records) of your previous education accompanied by syllabi of the completed courses; promising students who do not have this background may be admitted with the provision that they complete the missing knowledge from Bachelor's courses, - have sufficient command of the English language; this can be demonstrated by providing your results in one of the standardized English tests that we recognize (see below for details). You are also welcome to accompany your application by - a statement of purpose in which you describe your reasons for applying to the proposed programme, your study and possibly also research interests and future career plans, - letters of recommendation as recent as possible from professors and employers who can comment on your recent professional accomplishments and your qualifications for pursuing a Master's degree in mathematics or computer science. English Language Proficiency All applicants must have an adequate command of English in order to enrol at Charles University. An applicant’s proficiency level in English may be demonstrated by various language tests; any language test results should not be older than two years. The only exemption from this requirement is for students who have completed at least two years of their previous education with English as the sole language of instruction in one of the following countries: Australia, Canada, Ireland, New Zealand, UK, or USA. The table below summarizes the minimum requirements in the various tests of English that we recognize; you must meet the minimum score for at least one of the tests listed here, or provide us comparable results for other recognized qualifications (if in doubt please contact us to obtain specific required scores for other internationally recognized English Language qualifications). Test Minimum score TOEFL Paper / Computer / Internet based - 550 / 213 / 80 SAT Critical Reading and Writing - 550 in each part ACT English and Reading - 24 International Baccalaureate English - 6 The International English Language Testing System (IELTS) - 6.5 Cambridge ESOL FCE A level Cambridge ESOL CPE, or Cambridge ESOL CAE - Passed City&Guilds International ESOL, or City&Guilds International Spoken ESOL - Expert level The European Language Certificates - Level TELC English C1 UNIcert English for Mathematicians - Level C1 Melab - 77 Examination for the Certificate of Proficiency in English (ECPE) - Pass Test of English for International Communication (TOEIC) - 605 Vancouver English Centre (VEC) level / online score - 13-14 / 74 General State Language Examination in English in the Czech Republic - Pass Conditions for admission without entrance examination Academic background In this paragraph we summarize the minimum knowledge required for applicants in the various study programmes and study branches offered at our faculty. Master of Computer Science: background in calculus, linear algebra, discrete mathematics, probability, logic, computer programming, algorithms and data structures, computer organization, and the theory of automata and formal grammars. Information on the exercise of graduates Graduates have expertise in the design and development of graphical systems and computer games, but they can work in any position which requires logical thinking, analytic and algorithmic approaches or the use of methods of computer science. Depending on the chosen specialization, graduates have a deep knowledge of computer graphics and image analysis, and their expertise covers the development of large-scale gaming projects, real-time applications, programming of portable devices, as well as the foundations of artificial intelligence and computer graphics in the context of computer games. Graduates can apply this knowledge to solve specific practical tasks. They can work in research and development both in the private sector and in academia. [-]

MSc, MPhil, PhD Digital Arts

University of Kent, School of Engineering and Digital Arts
Campus Full time Part time 1 - 6  September 2017 United Kingdom Canterbury + 1 more

The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies. The digital media group has interests in many areas of interactive multimedia and digital film and animation. [+]

The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies. The digital media group has interests in many areas of interactive multimedia and digital film and animation. [-]

MSc Mobile Application Design

University of Kent, School of Engineering and Digital Arts
Campus Full time Part time 1 - 2  September 2017 United Kingdom Canterbury + 1 more

This advanced Masters programme prepares students to develop applications for these devices equipping them to become highly skilled professionals for the Mobile Industry with the latest skill set in this rapidly expanding and evolving field. [+]

Masters of Science (MScs) in Visual Arts. This advanced Masters programme prepares students to develop applications for these devices equipping them to become highly skilled professionals for the Mobile Industry with the latest skill set in this rapidly expanding and evolving field. Our new programme combines technology, interface design and application development for mobile platforms. Student profiles Bassem Shaker Bassem ShakerI have recently finished the Masters in Mobile Application Design, run by the School of Engineering and Digital Arts at the University of Kent. The programme was a great way for me to learn about developing and designing mobile applications. The programme maintained a fine balance between the practical and the theoretical and it gave me hands on experience in making mobile apps. The course covered all areas of mobile development from human computer interaction, mobile development, web development and even finishing a project for a client as part of the curriculum. Mobile is currently at the center of innovation in computing as more people carry mobile devices from phones, tablets, and smart watches. More and more ubiquitous devices pop up every day around us and I think that having this Masters qualification has equipped me extremely well to participate in this wave of computing. Right now I'm working at a startup in London called Happiness Works, making web and mobile software with the aim of helping companies measure happiness in the work place. Having a Masters Degree under my belt has definitely helped with my prospects in getting the job. [-]

MSc Digital Visual Effects

University of Kent, School of Engineering and Digital Arts
Campus Full time September 2017 United Kingdom Canterbury

This programme develops at an advanced level the skills, knowledge and understanding within the field of high definition digital effects, equipping you to become a highly skilled technical director (TD) in the visual effects industry. [+]

This programme develops at an advanced level the skills, knowledge and understanding within the field of high definition digital effects, equipping you to become a highly skilled technical director (TD) in the visual effects industry. It covers 3D model building, texturing, lighting, rendering, procedural animation (cloth, hair, fur, dynamics), advanced compositing and high-definition digital effects. Each module is delivered by means of lectures, demonstrations and workshops. [-]

MSc, PDip Computer Animation

University of Kent, School of Engineering and Digital Arts
Campus Full time September 2017 United Kingdom Canterbury

Our programme is oriented towards current industrial needs, technology and practice; it aims to be a direct route into this high-profile modern, creative industry, and has been developed jointly by the School and Framestore CFC, our industrial partner. [+]

Masters of Science (MScs) in Visual Arts. Our programme is oriented towards current industrial needs, technology and practice; it aims to be a direct route into this high-profile modern, creative industry, and has been developed jointly by the School and Framestore CFC, our industrial partner. Each module is delivered by means of lectures, demonstrations and workshops. Student Profiles Yiannis Philiastides Yiannis PhiliastidesI completed a BA Illustration with Animation course in 2011. The illustration course helped me develop my artistic and storytelling skills, while the animation course allowed me to bring them to life. I studied traditional and 2D digital animation but wanted to learn CGI animation as well, to add to my skill set and be better prepared for industry. The MSc Computer Animation course is providing me with the necessary technical expertise and mirrors professional life in the industry as closely as possible. It is fast paced, with multiple projects running simultaneously, including group projects in collaboration with students from the MSc DVE and Architectural visualisation courses. After just six months I feel confident using software such as Autodesk Maya and Mudbox , which I had never used before, to industry level, as well as motion capture equipment. The course also allows the flexibility to concentrate on particular areas such as character animation, creature animation, 3d modelling etc. and I’m looking forward to the final project. Further insights of the industry are provided through the various guest lecturers that visit from a number of prestigious and well-established UK studios. I would recommend the programme to anyone determined to enter the animation industry and who is passionate on the subject. [-]

Master of Science in Administrative Studies

Missouri State University
Online & Campus Combined Full time Part time September 2017 USA Springfield + 1 more

The Master of Science in Administrative Studies is a cross-disciplinary program which features enhancement of administrative abilities with areas of emphasis in Applied Communication, Criminal Justice, Homeland Security, Environmental Management, Project Management, and Sports Management. [+]

Master of Science in Administrative Studies The Master of Science in Administrative Studies is a cross-disciplinary program which features enhancement of administrative abilities with areas of emphasis in Applied Communication, Criminal Justice, Homeland Security, Environmental Management, Project Management, and Sports Management. The program is designed to meet the needs of individuals who are established in careers and are seeking professional growth and advancement within their vocations. The 33-hour program builds upon past work experience, and allows participants to expand their knowledge base, abilities, and skills which can lead to enhanced administrative roles within organizations. The Master of Science in Administrative Studies may be taken via the Internet. All of the required 24 hours of core courses and the Applied Communication, Criminal Justice, Homeland Security, Project Management and Sports Management options are available over the Internet. Currently, the 12-hour Environmental Management option is available only on campus. The Individualized option would depend on the selection of courses chosen. The basic premise of the Master of Science in Administrative Studies (MSAS) program is that for individuals to be effective in their career paths, they need to build from a core of courses designed to impart various skills common to effective administration and successful goal achievement. Hence, all students will take course work that builds competencies in Organizational Communication, Information Systems, Personnel Issues, Legal/Political Issues, Budgeting, and Research Design/Methods. For an additional 12 hours of the program, students will select, with advisement, a discipline-option area that focuses on one application of administrative services. Option areas are available in Applied Communication, Criminal Justice, Homeland Security, Environmental Management, Project Management, Sports Management and an individualized option. The Master of Science in Administrative Studies courses may be taken via the Internet. MSAS Option Areas Applied Communication Option The 12 credit hour Applied Communication Option provides advanced study in the analysis and practice of effective professional communication. The courses in this option reflect the critical communication challenges facing organization leaders today: understanding and managing diversity in the workplace; leading teams and small groups; negotiating and mediating conflict; using media technologies to communicate with diverse audiences; and developing oral and written communication skills for a variety of organizational roles. Research shows that managers spend as much as 80% of their work day communicating with others and that communication abilities are positively related to managers' job performance and upward mobility. Anyone responsible for supervising or coordinating the work of others can benefit from the Applied Communication Option. Individuals with advanced training in communication find employment in a wide variety of professional fields, including management, training and development, public relations, public information/community relations, human resources management, communication management and nonprofit administration. A background in communication (e.g., speech communication, media, journalism, business communication) is ideal but not essential. Students with backgrounds in the social sciences (e.g., psychology, sociology) humanities (English, languages, arts) or business will find that courses in the Applied Communication Option complement their earlier academic training and professional experiences. Criminal Justice Option Along with the core courses in the MSAS, the Criminal Justice Option is designed to prepare students for leadership and administrative roles in criminal justice agencies. The 12 credit hour Criminal Justice Option should be relevant for students seeking advanced positions in law enforcement, institutional and community-based corrections, and juvenile justice agencies. The Criminal Justice Option stresses the utility of the scholarly study of crime and criminal justice for administration. Through meshing necessary management skills with an appreciation for empirical research, the MSAS with a Criminal Justice Option seeks to inform and prepare tomorrow's leaders in the criminal justice system. Environmental Management Option The Environmental Management Option is designed to meet the needs of established professionals who have some responsibility for managing environmental issues, broadly defined. The option assumes that the student has an appropriate academic background in the natural and applied sciences to qualify for graduate level work. Environmental protection, conservation, and resource planning issues are addressed in this 12 credit hour option. Please NOTE: This option is NOT available via the internet. Project Management Option The 12 credit hour Project Management Option is designed to meet the needs of individuals who are established in careers and are seeking professional growth and advancement within their professions. During the past decade,the concepts behind project management have been applied in such diverse industries and organizations as defense, construction, pharmaceuticals, chemicals, banking, hospitals, advertising, law, state and local governments. Projects have the following characteristics: (1) specific objectives to be completed within certain specifications, (2) defined start and end dates, (3) funding limits (if applicable), and (4) consumable resources. The project management approach is a departure from the traditional vertical business organizational form which emphasizes a strong superior-subordinate relationship. It is characterized by new methods of restructuring management and adapting special management techniques with the purpose of obtaining better control and use of existing resources. Sports Management Option Sports Management is a 15 credit hour option, which includes a 6 credit hour field experience course. The Sports Management Option is designed to provide for preparation for management positions in professional, collegiate, and international sports, as well as, campus and community wellness/sports programs. Individualized Option The Administrative Studies program is designed to meet your particular educational needs. Don't see an option that meets your needs? Propose your own! The Individualized option gives you the opportunity to work closely with your academic advisor to develop a 12 credit hour option tailored to your specific situation and career path. Students have completed the Administrative Studies degree with individualized options in Health Care Administration, Entertainment Management, Theater Management, Public Relations and others. Homeland Security Option Homeland Security and Defense curriculum is structured around key policy and organizational problems involving homeland security. Each course prepares students to master core issues, principles, and problem-solving approaches that can be applied to specific challenges confronting their jurisdictions or sponsoring or sponsoring organizations. Producing and Screenwriting Option Producing and screenwriting is a 12 credit-hour option designed to teach students about the screenwriting craft. This involves developing each student's potential in finding their unique style; exposing students to the concept of "workshopping pages" by giving and receiving critical input on style, writing technique and structure; and providing insight into today's film and television market. Projects may include completing polished drafts on the following: multiple treatments/outlines, a short or full-length screenplay, and one to two dramatic teleplays. [-]

MSc Advanced Multimedia Design and 3D Technologies

Brunel University: College of Engineering, Design and Physical Sciences
Campus Full time Part time 1 - 2  September 2017 United Kingdom Uxbridge + 1 more

This course provides a unique mix of multimedia and interaction design processes, design of 3D virtual reality and animation media, AV media and effects, and 3D media combined with real and virtual studio and on-location multimedia creation. [+]

Masters of Science (MScs) in Visual Arts. This course provides a unique mix of multimedia and interaction design processes, design of 3D virtual reality and animation media, AV media and effects, and 3D media combined with real and virtual studio and on-location multimedia creation. It not only focuses on the creative art and design aspects of digital media, but also on the theory and practice of the technical tools and techniques required for creating 3D, interactive real and virtual reality media through the development of design and technology knowledge, understanding and skills. Aims The MSc programme in Advanced Multimedia Design and 3D Technologies aims to develop a thorough knowledge of the design principles and techniques required for the design of combined real and virtual interactive and 3D multimedia, and an appreciation of the current research directions and opportunities that are available in this field of research. On this course you will: Develop advanced knowledge and skills relevant to the design and creation of combined real, virtual interactive and 3D multimedia and tools, to assist in the creation of combined real and virtual interactive and 3D multimedia. Develop the ability to design complex combined real and virtual interactive and 3D multimedia creations, and the versatility to apply a variety of different design tools and technologies across a range of different media areas to realise the creation. Develop creativity and independent learning ability required for continuing professional development, further research, and for acquiring new skills at a high level. Gain an appreciation of the current research directions and opportunities that are available in this field of research. Advanced resources Our green screen TV studio lab, audio studio and cutting edge design tools are amongst our range of advanced equipment available to students. Design tools used during the course include: Advanced 3D Technologies – 3D Studio, Vicon Motion Capture, Motion Builder, 3D Stereo Video Multimedia and Interaction Design – Flash and Action Script Audio Visual Post Production – AfterEffects, Final Cut Pro, Nuke, Logic Studio Pro 3D Film Design and Production – Nuke, Ocular. Careers The programme fully prepares students for work in multimedia companies that develop rich media content. Specific roles graduates are expected to enter include: 3D graphics designers and animators Audio visual pre- and post-production designers Real and virtual studio designers Games designers and programmers Multimedia learning tool designers Broadcast TV media designers 2nd generation internet media designers 4th generation cellular media designers. The programme also prepares students to carry out related academic research. A number of students in various disciplines within the College have stayed on to carry out a PhD at Brunel University. On average, one student of high academic achievement per year is offered a PhD position. At Brunel we provide many opportunities and experiences within your degree programme and beyond – work-based learning, professional support services, volunteering, mentoring, sports, arts, clubs, societies, and much, much more – and we encourage you to make the most of them, so that you can make the most of yourself. Entry Criteria 2016/17 A UK first or second class Honours degree or equivalent internationally recognised qualification in Multimedia Technology or a related subject. Students from Film TV; Art & Design; Communication or Media Studies that show promise of technical aptitude and students from Engineering, Science including Social and Computer sciences and Information Technology that show design aptitude will also be considered. Entry criteria are subject to review and change each academic year. English Language Requirements IELTS: 6 (min 5.5 in all areas) Pearson: 51 (51 in all subscores) BrunELT: 60% (min 55% in all areas) [-]

Master of Science in Game Design and Development

Rochester Institute of Technology (RIT)
Campus Full time September 2017 USA Rochester

The master of science in game design and development defines a program of study that allows students to explore the entertainment technology landscape, along with other related areas of software development. [+]

The master of science degree in game design and development allows students to explore the entertainment technology landscape, along with other related areas of software development. The program has its technical roots in the computing and information science disciplines, while simultaneously covering the breadth of the game development field through course work in topics such as computer graphics design, human-computer interaction, interactive narrative, and game design. The degree is specifically for students whom aspire to careers within the professional games industry or a related field such as simulation, edutainment, or visualization.This is a two-year, on-campus, cohort-based program in which students are admitted through a portfolio review process. Upon completion of their course work, students form development teams that construct a working game engine and software title as the program capstone experience. This requirement includes both individual and group expectations. The capstone culminates in a private defense before program faculty, as well as a public exhibition. Combined, these requirements provide a unique and comprehensive educational experience for individuals who aspire to a career in the game development industry.Admission requirementsTo be considered for admission to the MS in game design and development, candidates must:... [-]


MSc Computer Animation

University of Bedfordshire
Campus Full time August 2017 United Kingdom Luton

The course will develop your understanding of current computer animation software and underlying debates about the representation of reality in the media [+]

MSc Computer Animation

The course will develop your understanding of current computer animation software and underlying debates about the representation of reality in the media, as well as fundamental theoretical aspects of computer animation.Drawing on the expertise of staff from Media, Art and Design, as well as the Department of Computer Science and Technology, you will benefit from differing outlooks and backgrounds relating to computer animation.You will study 2D and 3D computer animation, and develop understanding in the analysis of visual material, the principles of computer generated imaging and problems involved in creating animation.There is a focus on current developments in the field, as these provide substantial opportunities for practical experience. You will have access to our state-of-the-art computer laboratories, with more than 450 workstations, five servers, dedicated network, Linux and robotics laboratories, as well as an overall ratio of computers to students nearly twice the number recommended by the British Computing Society.You will also develop skills in communication, problem-solving and teamwork, all of which are invaluable to employers.... [-]